Player Matchup

Freya
Freya
ForeverGoth1999
Freya
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
211W - 206L
1,497 Elo+
Party 1
Sylvanus
Sylvanus
Raine Seltoz
Sylvanus
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 14L
1,326 Elo+
Party 1
Nu Wa
Nu Wa
Tiagodirocha
Nu Wa
Level 149
God Stats
2W - 1L
1,500 SR
Queue Stats
135W - 142L
1,476 Elo+
Solo
Hades
Hades
smurfinglmaooo
Hades
Level 29
God Stats
1W - 1L
1,271 SR
Queue Stats
55W - 58L
1,485 Elo+
Solo
Vamana
Vamana
xXjlmsXx
Vamana
Level 125
God Stats
2W - 1L
1,543 SR
Queue Stats
87W - 59L
1,629 Elo+
Solo
Team Averages
Level 81
1,463 SR
1,483 Elo+

VS

Team Averages
Level 69
1,468 SR
1,435 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Crono4752
Neith
Level 64
God Stats
4W - 6L
1,474 SR
Queue Stats
124W - 149L
1,462 Elo+
Solo
Fenrir
Fenrir
DeathKiller8374
Fenrir
Level 48
God Stats
4W - 4L
1,309 SR
Queue Stats
210W - 211L
1,379 Elo+
Solo
Atlas
Atlas
EarlyEntree6885
Atlas
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 40L
1,412 Elo+
Solo
Hou Yi
Hou Yi
ZekeMartin3
Hou Yi
Level 60
God Stats
0W - 4L
1,559 SR
Queue Stats
118W - 147L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 4 / 0
7,501
750
3,192
6,487
2,337
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Sylvanus
Raine Seltoz
Sylvanus
13
0 / 3 / 4
7,975
798
2,376
8,599
6,846
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
1 / 1 / 3
8,298
830
10,367
5,720
2,449
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

15
2 / 1 / 3
8,480
848
8,784
7,642
4,504
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Vamana
xXjlmsXx
Vamana
16
4 / 3 / 3
8,936
894
12,162
11,961
13,923
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
14
2 / 3 / 9
7,487
749
5,351
11,137
10,465
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Neith
Crono4752
Neith
16
3 / 1 / 6
8,317
832
10,184
10,049
4,977
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
4 / 3 / 5
7,328
733
3,107
7,333
3,819
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
1 / 1 / 5
7,340
734
4,259
7,362
6,735
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hou Yi
14
2 / 1 / 9
7,613
761
9,837
5,235
2,474
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
46
9
Kills
12
12
Deaths
9
13
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
2
3
9
2.17
L
Neith
Crono4752
Neith
3
1
6
6
L
4
3
5
2.17
L
1
1
5
3.5
W
2
4
0
0.5
W
Sylvanus
Raine Seltoz
Sylvanus
0
3
4
0.67
W
1
1
3
2.5
L
Hou Yi
2
1
9
6.5
W
2
1
3
3.5
W
Vamana
xXjlmsXx
Vamana
4
3
3
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,881
Damage
32,738
40,409
Taken
41,116
30,059
Mitigated
28,470
14,722
Healing
17,881
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
5,351
1,928
3,767
3,293
11,137
10,465
0
6,529
4,477
10,175
1,219
L
Neith
Crono4752
Neith
10,184
4,894
889
3,513
10,049
4,977
0
5,436
4,276
0
29,405
L
3,107
49
967
493
7,333
3,819
0
5,331
1,676
0
5,595
L
4,259
1,340
1,051
2,421
7,362
6,735
0
3,781
3,413
14,201
0
W
3,192
1,024
0
581
6,487
2,337
494
1,784
4,703
6,335
0
W
Sylvanus
Raine Seltoz
Sylvanus
2,376
734
3,035
1,508
8,599
6,846
0
1,919
6,680
5,130
0
W
10,367
3,235
573
800
5,720
2,449
976
1,761
3,959
26,626
0
L
Hou Yi
9,837
4,895
311
1,176
5,235
2,474
0
3,642
1,503
0
29,896
W
8,784
1,018
1,477
4,124
7,642
4,504
141
1,724
5,918
22,415
0
W
Vamana
xXjlmsXx
Vamana
12,162
3,745
366
2,258
11,961
13,923
344
2,079
9,882
0
23,074

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,190
Gold Earned
38,085
129
Minions Killed
135
0
Camps Cleared
0
877,055
Distance Traveled
806,622
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
7,487
749
12
1
0
171,322
0
L
Neith
8,317
832
62
6
0
171,506
0
L
Fenrir
7,328
733
3
0
0
179,596
0
L
Atlas
7,340
734
12
1
0
116,947
0
W
Freya
7,501
750
12
1
0
133,387
0
W
Sylvanus
7,975
798
5
1
0
152,864
0
W
Nu Wa
8,298
830
25
3
0
203,122
0
L
Hou Yi
7,613
761
46
5
0
167,251
0
W
Hades
8,480
848
47
5
0
196,910
0
W
Vamana
8,936
894
40
4
0
190,772
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role