Player Matchup

Scylla
Scylla
JayDaKid
Scylla
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 33L
1,496 Elo+
Party 2
Osiris
Osiris
SoVile
Osiris
Level 88
God Stats
2W - 0L
1,734 SR
Queue Stats
39W - 38L
1,553 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Soul of Fortune
Ah Muzen Cab
Level 120
God Stats
9W - 8L
1,469 SR
Queue Stats
477W - 502L
1,490 Elo+
Solo
Persephone
Persephone
YoDuck
Persephone
Level 125
God Stats
3W - 1L
1,774 SR
Queue Stats
145W - 115L
1,652 Elo+
Party 2
Kuzenbo
Kuzenbo
tdiggidybabes
Kuzenbo
Level 125
God Stats
5W - 4L
1,639 SR
Queue Stats
169W - 174L
1,466 Elo+
Party 2
Team Averages
Level 109
1,623 SR
1,532 Elo+

VS

Team Averages
Level 113
1,559 SR
1,498 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ratatoskr
Ratatoskr
Flaacko
Ratatoskr
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Odin
Odin
TheDirtyHun
Odin
Level 62
God Stats
2W - 2L
1,612 SR
Queue Stats
212W - 193L
1,512 Elo+
Solo
Izanami
Izanami
elmo456hug765
Izanami
Level 151
God Stats
5W - 8L
1,681 SR
Queue Stats
884W - 860L
1,438 Elo+
Solo
Skadi
Skadi
timeabout
Skadi
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 30L
1,541 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
JayDaKid
Scylla
9
1 / 1 / 7
5,449
1,090
2,586
2,117
746
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Osiris
SoVile
Osiris
10
3 / 1 / 4
5,813
1,163
3,226
5,134
5,676
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ah Muzen Cab
Soul of Fortune
Ah Muzen Cab
12
5 / 0 / 4
6,429
1,286
6,646
4,665
1,950
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Persephone
YoDuck
Persephone
10
1 / 1 / 7
5,943
1,189
5,019
3,746
1,290
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
9
0 / 1 / 7
5,094
1,019
1,732
6,380
5,170
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
10
0 / 2 / 1
5,145
1,029
3,877
4,738
4,414
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ratatoskr
Flaacko
Ratatoskr
10
1 / 4 / 1
5,145
1,029
4,385
5,572
2,556
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

11
1 / 2 / 1
5,195
1,039
3,517
6,146
5,166
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
1
0 / 0 / 0
1,300
260
0
0
0
Skadi
timeabout
Skadi
11
2 / 2 / 1
5,426
1,085
5,437
5,160
1,869
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
8
10
Kills
4
4
Deaths
10
29
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
0
2
1
0.25
L
Ratatoskr
Flaacko
Ratatoskr
1
4
1
0.38
W
Scylla
JayDaKid
Scylla
1
1
7
4.5
W
Osiris
SoVile
Osiris
3
1
4
5
W
Ah Muzen Cab
Soul of Fortune
Ah Muzen Cab
5
0
4
7
L
1
2
1
0.75
W
Persephone
YoDuck
Persephone
1
1
7
4.5
L
Izanami
0
0
0
0
W
Kuzenbo
0
1
7
3.5
L
Skadi
timeabout
Skadi
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,209
Damage
17,216
22,042
Taken
21,616
14,832
Mitigated
14,005
8,086
Healing
3,459
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
3,877
227
37
628
4,738
4,414
0
2,197
2,429
8,305
0
L
Ratatoskr
Flaacko
Ratatoskr
4,385
602
0
493
5,572
2,556
0
1,733
3,799
0
7,343
W
Scylla
JayDaKid
Scylla
2,586
323
0
0
2,117
746
0
497
1,620
6,038
0
W
Osiris
SoVile
Osiris
3,226
1,701
275
1,300
5,134
5,676
0
1,454
3,680
0
6,056
W
Ah Muzen Cab
Soul of Fortune
Ah Muzen Cab
6,646
2,399
2,013
1,454
4,665
1,950
0
688
3,977
0
12,707
L
3,517
798
288
794
6,146
5,166
0
2,626
3,346
0
6,975
W
Persephone
YoDuck
Persephone
5,019
598
709
539
3,746
1,290
0
842
2,867
11,694
0
L
Izanami
0
0
0
0
0
0
0
0
0
0
0
W
Kuzenbo
1,732
448
163
1,633
6,380
5,170
28
396
5,939
3,273
0
L
Skadi
timeabout
Skadi
5,437
1,679
486
733
5,160
1,869
0
2,383
2,705
0
14,103

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,728
Gold Earned
22,211
50
Minions Killed
39
0
Camps Cleared
0
506,905
Distance Traveled
394,777
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
5,145
1,029
4
1
0
95,013
0
L
Ratatoskr
5,145
1,029
7
1
0
107,586
0
W
Scylla
5,449
1,090
11
2
0
85,483
0
W
Osiris
5,813
1,163
8
2
0
99,836
0
W
Ah Muzen Cab
6,429
1,286
7
1
0
110,509
0
L
Odin
5,195
1,039
10
2
0
100,104
0
W
Persephone
5,943
1,189
19
4
0
93,640
0
L
Izanami
1,300
260
0
0
0
0
0
W
Kuzenbo
5,094
1,019
5
1
0
117,437
0
L
Skadi
5,426
1,085
18
4
0
92,074
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role