Player Matchup

Hercules
Hercules
 
Hercules
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
 
Fafnir
Level 75
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Camazotz
Camazotz
 
Camazotz
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
BiZ0u
Mulan
Level 156
God Stats
6W - 13L
1,291 SR
Queue Stats
506W - 527L
1,388 Elo+
Party 2
Awilix
Awilix
Inkonu
Awilix
Level 153
God Stats
4W - 10L
1,468 SR
Queue Stats
442W - 449L
1,415 Elo+
Party 2
Team Averages
Level 130
1,452 SR
1,461 Elo+

VS

Team Averages
Level 128
1,431 SR
1,519 Elo+
Scylla
Scylla
 
Scylla
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
CriBush00
Cthulhu
Level 127
God Stats
1W - 0L
1,614 SR
Queue Stats
77W - 70L
1,508 Elo+
Solo
Baba Yaga
Baba Yaga
Diabling_pc
Baba Yaga
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 4L
1,611 Elo+
Party 1
Chiron
Chiron
Jefer29s
Chiron
Level 149
God Stats
6W - 7L
1,268 SR
Queue Stats
200W - 199L
1,509 Elo+
Party 1
Ullr
Ullr
drifter7GT
Ullr
Level 114
God Stats
1W - 1L
1,272 SR
Queue Stats
260W - 237L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
10
0 / 2 / 2
5,179
863
3,693
7,806
7,689
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Fafnir
 
Fafnir
7
0 / 2 / 3
5,127
855
1,943
4,246
3,846
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Camazotz
 
Camazotz
10
0 / 3 / 2
5,084
847
1,548
6,012
2,684
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Mulan
BiZ0u
Mulan
10
1 / 4 / 1
5,395
899
3,842
6,932
6,148
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Awilix
Inkonu
Awilix
13
4 / 3 / 1
6,319
1,053
5,323
6,498
2,977
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
13
5 / 1 / 7
7,326
1,221
4,332
4,261
1,251
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
CriBush00
Cthulhu
12
1 / 1 / 11
7,023
1,171
5,337
6,207
6,511
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Baba Yaga
Diabling_pc
Baba Yaga
13
2 / 0 / 10
7,105
1,184
5,605
3,647
1,412
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chiron
Jefer29s
Chiron
12
5 / 1 / 8
7,084
1,181
8,707
5,553
2,260
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

11
1 / 2 / 7
6,223
1,037
3,222
5,328
2,871
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
57
5
Kills
14
14
Deaths
5
9
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
0
2
2
0.5
L
Fafnir
 
Fafnir
0
2
3
0.75
L
Camazotz
 
Camazotz
0
3
2
0.33
W
Scylla
 
Scylla
5
1
7
8.5
L
Mulan
BiZ0u
Mulan
1
4
1
0.38
W
Cthulhu
CriBush00
Cthulhu
1
1
11
6.5
W
Baba Yaga
Diabling_pc
Baba Yaga
2
0
10
7
L
Awilix
Inkonu
Awilix
4
3
1
1.5
W
Chiron
Jefer29s
Chiron
5
1
8
9
W
1
2
7
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,349
Damage
27,203
31,494
Taken
24,996
23,344
Mitigated
14,305
6,794
Healing
11,137
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
3,693
497
548
3,198
7,806
7,689
0
4,606
3,200
0
6,256
L
Fafnir
 
Fafnir
1,943
590
0
772
4,246
3,846
0
1,353
2,893
3,625
0
L
Camazotz
 
Camazotz
1,548
225
196
718
6,012
2,684
0
2,409
3,603
0
6,677
W
Scylla
 
Scylla
4,332
380
949
1,237
4,261
1,251
0
285
3,976
11,101
0
L
Mulan
BiZ0u
Mulan
3,842
72
82
385
6,932
6,148
0
3,217
3,715
115
7,683
W
Cthulhu
CriBush00
Cthulhu
5,337
348
766
1,873
6,207
6,511
31
93
6,114
11,666
0
W
Baba Yaga
Diabling_pc
Baba Yaga
5,605
437
736
1,632
3,647
1,412
673
241
3,406
13,757
0
L
Awilix
Inkonu
Awilix
5,323
1,106
91
804
6,498
2,977
0
3,689
2,809
0
11,872
W
Chiron
Jefer29s
Chiron
8,707
2,430
1,061
1,539
5,553
2,260
977
952
4,601
0
15,014
W
3,222
2,355
756
588
5,328
2,871
624
487
4,841
0
5,970

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,104
Gold Earned
34,761
36
Minions Killed
81
0
Camps Cleared
0
525,332
Distance Traveled
645,401
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
5,179
863
6
1
0
129,077
0
L
Fafnir
5,127
855
4
1
0
47,661
0
L
Camazotz
5,084
847
8
1
0
125,873
0
W
Scylla
7,326
1,221
19
3
0
125,752
0
L
Mulan
5,395
899
10
2
0
93,608
0
W
Cthulhu
7,023
1,171
12
2
0
143,431
0
W
Baba Yaga
7,105
1,184
27
5
0
140,220
0
L
Awilix
6,319
1,053
8
1
0
129,113
0
W
Chiron
7,084
1,181
11
2
0
124,740
0
W
Ullr
6,223
1,037
12
2
0
111,258
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role