Player Matchup

Thanatos
Thanatos
Flufball
Thanatos
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 20L
1,524 Elo+
Solo
Kukulkan
Kukulkan
Ghyver_Kahn
Kukulkan
Level 26
God Stats
3W - 4L
1,829 SR
Queue Stats
68W - 74L
1,475 Elo+
Solo
Chernobog
Chernobog
GsusMX
Chernobog
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,544 Elo+
Solo
Charon
Charon
GunnbjornTheBear
Charon
Level 35
God Stats
21W - 17L
1,599 SR
Queue Stats
105W - 86L
1,557 Elo+
Party 3
Atlas
Atlas
Solidade
Atlas
Level 28
God Stats
42W - 36L
1,563 SR
Queue Stats
52W - 45L
1,525 Elo+
Party 3
Team Averages
Level 22
1,598 SR
1,525 Elo+

VS

Team Averages
Level 66
1,498 SR
1,561 Elo+
Ix Chel
Ix Chel
 
Ix Chel
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
Hard Dongle5500
Thanatos
Level 26
God Stats
3W - 1L
1,500 SR
Queue Stats
44W - 45L
1,426 Elo+
Party 1
Chaac
Chaac
PFisterGood
Chaac
Level 28
God Stats
6W - 0L
1,329 SR
Queue Stats
89W - 25L
1,734 Elo+
Party 2
Geb
Geb
RiSimp
Geb
Level 29
God Stats
20W - 16L
1,421 SR
Queue Stats
102W - 102L
1,408 Elo+
Solo
Sol
Sol
ToeSkeeter
Sol
Level 87
God Stats
16W - 9L
1,739 SR
Queue Stats
280W - 122L
1,737 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Flufball
Thanatos
12
2 / 3 / 0
6,357
706
7,158
8,555
3,576
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Kukulkan
Ghyver_Kahn
Kukulkan
14
1 / 3 / 0
7,455
828
5,051
7,672
3,284
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Chernobog
GsusMX
Chernobog
7
0 / 0 / 0
3,829
425
0
0
0
12
0 / 1 / 3
6,252
695
11,196
7,819
4,183
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Atlas
Solidade
Atlas
11
0 / 3 / 3
6,309
701
5,658
10,235
9,164
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
12
3 / 1 / 3
6,595
733
5,515
5,040
1,727
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thanatos
13
2 / 2 / 6
6,807
756
6,083
10,441
4,734
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

13
2 / 0 / 4
7,051
783
7,489
8,071
7,013
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mace

Mace

+10
Physical Power

Geb
RiSimp
Geb
13
2 / 0 / 6
7,193
799
4,068
8,819
5,937
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

15
1 / 0 / 5
7,517
835
6,570
4,337
1,820
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
34
3
Kills
10
10
Deaths
3
6
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
 
Ix Chel
3
1
3
4.5
L
Thanatos
Flufball
Thanatos
2
3
0
0.67
L
Kukulkan
Ghyver_Kahn
Kukulkan
1
3
0
0.33
L
Chernobog
GsusMX
Chernobog
0
0
0
0
L
0
1
3
1.5
W
Thanatos
2
2
6
2.5
W
2
0
4
4
W
Geb
RiSimp
Geb
2
0
6
5
L
Atlas
Solidade
Atlas
0
3
3
0.5
W
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,063
Damage
29,725
34,281
Taken
36,708
20,207
Mitigated
21,231
5,678
Healing
15,826
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
 
Ix Chel
5,515
766
644
610
5,040
1,727
0
2,865
2,175
14,401
0
L
Thanatos
Flufball
Thanatos
7,158
1,456
0
3,614
8,555
3,576
0
4,781
3,774
0
17,240
L
Kukulkan
Ghyver_Kahn
Kukulkan
5,051
84
0
0
7,672
3,284
198
2,269
5,403
35,815
0
L
Chernobog
GsusMX
Chernobog
0
0
0
0
0
0
0
0
0
0
0
L
11,196
1,466
0
250
7,819
4,183
0
3,522
4,297
22,751
0
W
Thanatos
6,083
1,314
0
5,533
10,441
4,734
0
5,352
5,089
0
16,904
W
7,489
1,238
0
3,233
8,071
7,013
0
6,541
1,530
128
19,034
W
Geb
RiSimp
Geb
4,068
189
1,220
2,199
8,819
5,937
0
5,874
2,945
9,871
0
L
Atlas
Solidade
Atlas
5,658
2,322
0
1,814
10,235
9,164
0
5,325
4,910
11,661
0
W
6,570
2,684
0
2,387
4,337
1,820
2,275
1,273
3,064
37,174
3,343

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,202
Gold Earned
35,163
132
Minions Killed
174
0
Camps Cleared
0
769,756
Distance Traveled
981,341
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
6,595
733
26
3
0
150,799
0
L
Thanatos
6,357
706
19
2
0
194,697
0
L
Kukulkan
7,455
828
82
9
0
195,056
0
L
Chernobog
3,829
425
0
0
0
0
0
L
Charon
6,252
695
18
2
0
195,904
0
W
Thanatos
6,807
756
25
3
0
207,221
0
W
Chaac
7,051
783
26
3
0
226,914
0
W
Geb
7,193
799
14
2
0
206,841
0
L
Atlas
6,309
701
13
1
0
184,099
0
W
Sol
7,517
835
83
9
0
189,566
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role