Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 206
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
SaiyanFist
Chernobog
Level 136
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 16L
1,482 Elo+
Solo
Ares
Ares
TheLegndGiantDad
Ares
Level 121
God Stats
5W - 2L
1,576 SR
Queue Stats
119W - 123L
1,438 Elo+
Party 1
Cu Chulainn
Cu Chulainn
lukestar11
Cu Chulainn
Level 156
God Stats
3W - 5L
1,359 SR
Queue Stats
266W - 250L
1,485 Elo+
Party 1
Anubis
Anubis
sumokaa_
Anubis
Level 129
God Stats
22W - 9L
1,744 SR
Queue Stats
182W - 169L
1,516 Elo+
Party 1
Team Averages
Level 150
1,536 SR
1,484 Elo+

VS

Team Averages
Level 84
1,378 SR
1,392 Elo+
Merlin
Merlin
CaptainHelmet
Merlin
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
179W - 181L
1,480 Elo+
Party 2
Kuzenbo
Kuzenbo
Rahessaa
Kuzenbo
Level 35
God Stats
0W - 4L
1,126 SR
Queue Stats
5W - 14L
1,312 Elo+
Party 3
Hachiman
Hachiman
TheTeridax
Hachiman
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 14L
1,312 Elo+
Party 3
Ratatoskr
Ratatoskr
WesternWoody
Ratatoskr
Level 114
God Stats
0W - 2L
1,266 SR
Queue Stats
87W - 90L
1,463 Elo+
Party 2
Mercury
Mercury
khalisi2334
Mercury
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
115W - 114L
1,391 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
15
4 / 2 / 3
8,933
638
6,861
13,224
5,547
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Chernobog
SaiyanFist
Chernobog
12
3 / 0 / 1
7,896
564
5,309
6,362
2,781
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
2 / 1 / 6
7,761
554
2,461
8,259
8,438
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Breastplate

Breastplate

+20
Physical Protection

Cu Chulainn
lukestar11
Cu Chulainn
15
4 / 2 / 1
9,443
675
10,951
13,373
11,123
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Anubis
sumokaa_
Anubis
14
2 / 0 / 8
8,618
616
8,515
5,505
2,940
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 1
7,367
526
5,723
4,780
1,708
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Kuzenbo
Rahessaa
Kuzenbo
9
0 / 3 / 0
6,157
440
2,273
7,850
6,612
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Hachiman
TheTeridax
Hachiman
11
0 / 3 / 1
6,734
481
4,043
8,008
2,405
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ratatoskr
WesternWoody
Ratatoskr
13
2 / 5 / 0
7,734
552
6,283
15,389
10,250
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Mercury
khalisi2334
Mercury
12
2 / 4 / 2
7,575
541
5,191
13,039
3,736
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 5 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
9
15
Kills
5
5
Deaths
15
19
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
4
2
3
2.75
L
1
0
1
1.5
L
Kuzenbo
Rahessaa
Kuzenbo
0
3
0
0
W
Chernobog
SaiyanFist
Chernobog
3
0
1
3.5
W
2
1
6
5
L
Hachiman
TheTeridax
Hachiman
0
3
1
0.17
L
Ratatoskr
WesternWoody
Ratatoskr
2
5
0
0.4
L
Mercury
khalisi2334
Mercury
2
4
2
0.75
W
Cu Chulainn
lukestar11
Cu Chulainn
4
2
1
2.25
W
Anubis
sumokaa_
Anubis
2
0
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,097
Damage
23,513
46,723
Taken
49,066
30,829
Mitigated
24,711
14,913
Healing
7,512
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
6,861
4,757
0
3,324
13,224
5,547
0
3,254
9,970
0
79,317
L
5,723
288
0
663
4,780
1,708
0
1,645
3,135
53,220
0
L
Kuzenbo
Rahessaa
Kuzenbo
2,273
759
0
889
7,850
6,612
18
2,093
5,334
12,918
0
W
Chernobog
SaiyanFist
Chernobog
5,309
2,720
0
3,063
6,362
2,781
505
1,228
5,134
0
59,310
W
2,461
147
0
1,401
8,259
8,438
98
2,041
6,218
18,099
0
L
Hachiman
TheTeridax
Hachiman
4,043
2,454
0
1,681
8,008
2,405
629
1,493
6,490
0
38,607
L
Ratatoskr
WesternWoody
Ratatoskr
6,283
1,713
0
2,955
15,389
10,250
0
2,966
12,423
0
47,467
L
Mercury
khalisi2334
Mercury
5,191
2,472
0
1,324
13,039
3,736
0
2,779
9,278
0
41,938
W
Cu Chulainn
lukestar11
Cu Chulainn
10,951
2,499
0
2,693
13,373
11,123
0
323
13,050
0
77,888
W
Anubis
sumokaa_
Anubis
8,515
645
0
4,432
5,505
2,940
832
1,798
3,707
70,057
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,651
Gold Earned
35,567
472
Minions Killed
346
0
Camps Cleared
0
1,454,336
Distance Traveled
1,426,892
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
8,933
638
122
9
0
348,889
0
L
Merlin
7,367
526
92
7
0
303,921
3
L
Kuzenbo
6,157
440
16
1
0
262,945
0
W
Chernobog
7,896
564
94
7
0
280,215
0
W
Ares
7,761
554
19
1
0
281,306
2
L
Hachiman
6,734
481
71
5
0
236,221
1
L
Ratatoskr
7,734
552
93
7
0
292,832
2
L
Mercury
7,575
541
74
5
0
330,973
0
W
Cu Chulainn
9,443
675
125
9
0
258,029
0
W
Anubis
8,618
616
112
8
0
285,897
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role