Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
NuttShot69
Thanatos
Level 78
God Stats
76W - 59L
1,587 SR
Queue Stats
425W - 424L
1,528 Elo+
Party 1
Charybdis
Charybdis
Yoklet
Charybdis
Level 44
God Stats
4W - 8L
1,497 SR
Queue Stats
111W - 103L
1,550 Elo+
Solo
King Arthur
King Arthur
iMn0tsTuPiD65
King Arthur
Level 107
God Stats
14W - 14L
1,629 SR
Queue Stats
744W - 772L
1,488 Elo+
Party 1
Poseidon
Poseidon
xProtectionzx
Poseidon
Level 87
God Stats
3W - 2L
1,622 SR
Queue Stats
158W - 129L
1,530 Elo+
Party 1
Team Averages
Level 88
1,567 SR
1,519 Elo+

VS

Team Averages
Level 64
1,518 SR
1,469 Elo+
Izanami
Izanami
 
Izanami
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Merlin
Merlin
 
Merlin
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Arachne
Arachne
EFFECTxXx
Arachne
Level 25
God Stats
3W - 3L
1,352 SR
Queue Stats
43W - 46L
1,437 Elo+
Party 2
Bacchus
Bacchus
HazePapiii
Bacchus
Level 137
God Stats
1W - 1L
1,500 SR
Queue Stats
327W - 314L
1,467 Elo+
Party 3
Sun Wukong
Sun Wukong
Krisudesu
Sun Wukong
Level 36
God Stats
4W - 1L
1,740 SR
Queue Stats
42W - 44L
1,441 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
2
0 / 1 / 0
2,798
560
272
1,822
934
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Thanatos
NuttShot69
Thanatos
5
0 / 3 / 0
3,031
606
1,575
4,731
1,234
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Charybdis
Yoklet
Charybdis
5
1 / 2 / 0
3,408
682
1,381
3,377
881
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

King Arthur
iMn0tsTuPiD65
King Arthur
6
2 / 1 / 0
3,830
766
2,012
4,455
3,053
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Poseidon
xProtectionzx
Poseidon
7
0 / 1 / 0
3,663
733
900
2,624
752
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
6
3 / 1 / 0
3,636
727
2,132
2,750
691
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Merlin
 
Merlin
6
0 / 0 / 1
3,612
722
1,208
1,830
458
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
EFFECTxXx
Arachne
5
3 / 0 / 0
3,557
711
2,909
3,366
917
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bacchus
HazePapiii
Bacchus
5
0 / 0 / 3
3,613
723
1,384
2,908
2,428
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sun Wukong
Krisudesu
Sun Wukong
6
1 / 2 / 0
4,023
805
1,955
4,386
1,895
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
11
3
Kills
7
8
Deaths
3
0
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
0
1
0
0
W
Izanami
 
Izanami
3
1
0
3
W
Merlin
 
Merlin
0
0
1
0.5
W
Arachne
EFFECTxXx
Arachne
3
0
0
3
W
Bacchus
HazePapiii
Bacchus
0
0
3
1.5
W
Sun Wukong
Krisudesu
Sun Wukong
1
2
0
0.5
L
Thanatos
NuttShot69
Thanatos
0
3
0
0
L
Charybdis
Yoklet
Charybdis
1
2
0
0.5
L
King Arthur
iMn0tsTuPiD65
King Arthur
2
1
0
2
L
Poseidon
xProtectionzx
Poseidon
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,140
Damage
9,588
17,009
Taken
15,240
6,854
Mitigated
6,389
4,292
Healing
4,494
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
272
0
0
519
1,822
934
0
483
1,339
4,014
0
W
Izanami
 
Izanami
2,132
1,786
0
860
2,750
691
0
206
2,544
0
16,734
W
Merlin
 
Merlin
1,208
0
0
500
1,830
458
0
274
1,556
16,525
0
W
Arachne
EFFECTxXx
Arachne
2,909
2,335
0
1,079
3,366
917
0
626
2,740
0
12,456
W
Bacchus
HazePapiii
Bacchus
1,384
252
0
1,056
2,908
2,428
0
66
2,842
6,573
0
W
Sun Wukong
Krisudesu
Sun Wukong
1,955
493
0
999
4,386
1,895
0
0
4,386
0
20,140
L
Thanatos
NuttShot69
Thanatos
1,575
919
0
1,191
4,731
1,234
0
90
4,641
0
14,013
L
Charybdis
Yoklet
Charybdis
1,381
915
0
912
3,377
881
0
901
2,476
0
12,830
L
King Arthur
iMn0tsTuPiD65
King Arthur
2,012
243
0
920
4,455
3,053
0
0
4,455
0
14,954
L
Poseidon
xProtectionzx
Poseidon
900
277
0
750
2,624
752
0
1,118
1,506
22,569
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,730
Gold Earned
18,441
133
Minions Killed
126
0
Camps Cleared
0
509,908
Distance Traveled
573,217
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
2,798
560
2
0
0
45,252
0
W
Izanami
3,636
727
31
6
0
114,574
0
W
Merlin
3,612
722
29
6
0
97,326
0
W
Arachne
3,557
711
21
4
0
120,822
0
W
Bacchus
3,613
723
7
1
0
124,756
2
W
Sun Wukong
4,023
805
38
8
0
115,739
3
L
Thanatos
3,031
606
21
4
0
121,463
1
L
Charybdis
3,408
682
29
6
0
99,658
0
L
King Arthur
3,830
766
33
7
0
130,172
0
L
Poseidon
3,663
733
48
10
0
113,363
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role