Player Matchup

Ra
Ra
DrCarnage87
Ra
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
137W - 147L
1,482 Elo+
Solo
Charybdis
Charybdis
Faux Flow
Charybdis
Level 127
God Stats
3W - 3L
1,751 SR
Queue Stats
112W - 102L
1,629 Elo+
Party 1
Sun Wukong
Sun Wukong
IsshoFujitora10
Sun Wukong
Level 87
God Stats
7W - 5L
1,561 SR
Queue Stats
644W - 647L
1,478 Elo+
Solo
Kumbhakarna
Kumbhakarna
Kaydot
Kumbhakarna
Level 126
God Stats
1W - 3L
1,500 SR
Queue Stats
86W - 78L
1,639 Elo+
Party 1
Apollo
Apollo
Lord Marciano
Apollo
Level 108
God Stats
1W - 2L
1,500 SR
Queue Stats
329W - 347L
1,388 Elo+
Solo
Team Averages
Level 109
1,562 SR
1,523 Elo+

VS

Team Averages
Level 81
1,471 SR
1,438 Elo+
Chang'e
Chang'e
 
Chang'e
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Dheforme
Izanami
Level 68
God Stats
2W - 1L
1,442 SR
Queue Stats
69W - 112L
1,391 Elo+
Solo
Achilles
Achilles
HauntingTiger20
Achilles
Level 43
God Stats
2W - 1L
1,296 SR
Queue Stats
123W - 121L
1,433 Elo+
Solo
Atlas
Atlas
Kaos2187
Atlas
Level 149
God Stats
8W - 3L
1,614 SR
Queue Stats
407W - 423L
1,457 Elo+
Solo
Lancelot
Lancelot
SR 3dge
Lancelot
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 3 / 3
11,943
746
22,055
18,153
12,509
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Charybdis
Faux Flow
Charybdis
17
2 / 6 / 6
10,024
627
19,256
18,266
9,422
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sun Wukong
IsshoFujitora10
Sun Wukong
18
2 / 5 / 8
10,137
634
13,720
28,483
33,180
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Kumbhakarna
Kaydot
Kumbhakarna
16
2 / 6 / 9
10,110
632
11,635
24,695
32,459
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
0 / 6 / 6
8,875
555
12,271
17,928
9,910
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
19
3 / 1 / 18
10,586
662
21,653
18,128
12,433
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
Dheforme
Izanami
20
11 / 2 / 12
12,803
800
20,507
19,307
12,602
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Achilles
18
5 / 2 / 12
10,865
679
15,548
20,060
35,168
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Atlas
Kaos2187
Atlas
17
2 / 4 / 15
9,986
624
19,861
20,627
24,413
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

Lancelot
SR 3dge
Lancelot
17
4 / 5 / 14
11,030
689
19,507
22,926
17,958
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
96
13
Kills
25
26
Deaths
14
32
Assists
71
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
3
1
18
12
W
Izanami
Dheforme
Izanami
11
2
12
8.5
L
7
3
3
2.83
L
Charybdis
Faux Flow
Charybdis
2
6
6
0.83
W
Achilles
5
2
12
5.5
L
Sun Wukong
IsshoFujitora10
Sun Wukong
2
5
8
1.2
W
Atlas
Kaos2187
Atlas
2
4
15
2.38
L
Kumbhakarna
Kaydot
Kumbhakarna
2
6
9
1.08
L
0
6
6
0.5
W
Lancelot
SR 3dge
Lancelot
4
5
14
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,937
Damage
97,076
107,525
Taken
101,048
97,480
Mitigated
102,574
48,065
Healing
59,540
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
21,653
1,482
20,417
11,615
18,128
12,433
925
6,003
11,847
40,100
0
W
Izanami
Dheforme
Izanami
20,507
12,485
2,001
6,076
19,307
12,602
2,037
3,926
15,381
0
40,075
L
22,055
664
12,151
10,980
18,153
12,509
139
6,727
11,321
48,109
0
L
Charybdis
Faux Flow
Charybdis
19,256
8,044
1,047
2,440
18,266
9,422
378
7,739
10,286
0
39,228
W
Achilles
15,548
2,052
3,269
4,223
20,060
35,168
251
4,900
15,055
0
23,829
L
Sun Wukong
IsshoFujitora10
Sun Wukong
13,720
1,962
2,116
9,039
28,483
33,180
105
10,892
16,727
0
22,350
W
Atlas
Kaos2187
Atlas
19,861
6,222
2,402
1,977
20,627
24,413
206
6,489
13,818
36,333
0
L
Kumbhakarna
Kaydot
Kumbhakarna
11,635
730
664
3,192
24,695
32,459
0
9,180
15,050
18,186
0
L
12,271
9,623
1,524
4,912
17,928
9,910
484
6,976
10,654
0
24,186
W
Lancelot
SR 3dge
Lancelot
19,507
2,607
1,994
5,566
22,926
17,958
493
11,465
11,257
0
35,776

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,089
Gold Earned
55,270
154
Minions Killed
168
0
Camps Cleared
0
1,288,744
Distance Traveled
1,474,635
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
10,586
662
45
3
0
316,562
0
W
Izanami
12,803
800
52
3
0
286,526
0
L
Ra
11,943
746
56
4
0
305,269
0
L
Charybdis
10,024
627
41
3
0
250,926
0
W
Achilles
10,865
679
15
1
0
321,595
0
L
Sun Wukong
10,137
634
21
1
0
269,296
0
W
Atlas
9,986
624
17
1
0
262,772
1
L
Kumbhakarna
10,110
632
12
1
0
253,475
0
L
Apollo
8,875
555
24
2
0
209,778
0
W
Lancelot
11,030
689
39
2
0
287,180
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role