Player Matchup

Thoth
Thoth
DRAGONEWARRIAH
Thoth
Level 8
God Stats
5W - 0L
1,903 SR
Queue Stats
20W - 0L
1,947 Elo+
Party 2
Ne Zha
Ne Zha
LGBTQSupporter
Ne Zha
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 9L
2,004 Elo+
Party 2
Ravana
Ravana
Theyoungturd
Ravana
Level 125
God Stats
5W - 2L
1,680 SR
Queue Stats
31W - 5L
1,940 Elo+
Party 2
Team Averages
Level 50
1,694 SR
1,963 Elo+

VS

Team Averages
Level 40
1,442 SR
1,417 Elo+
Amaterasu
Amaterasu
ArrowzXF
Amaterasu
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,368 Elo+
Party 1
Chaac
Chaac
JackedAndStacked
Chaac
Level 26
God Stats
1W - 3L
1,515 SR
Queue Stats
17W - 18L
1,430 Elo+
Party 1
Olorun
Olorun
eggster1369
Olorun
Level 86
God Stats
0W - 1L
1,311 SR
Queue Stats
34W - 32L
1,452 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
11 / 1 / 8
10,188
1,019
16,169
3,596
1,226
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

12
5 / 0 / 16
9,111
911
9,054
9,420
8,172
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ravana
11
5 / 1 / 16
9,085
909
6,910
6,737
6,173
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
ArrowzXF
Amaterasu
9
0 / 7 / 1
6,477
648
3,489
11,741
8,699
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

9
1 / 8 / 1
7,124
712
7,397
14,298
4,623
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Olorun
9
1 / 6 / 0
6,914
691
3,624
10,482
3,344
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
4
21
Kills
2
2
Deaths
21
40
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
ArrowzXF
Amaterasu
0
7
1
0.07
W
11
1
8
15
L
1
8
1
0.19
W
5
0
16
13
W
Ravana
5
1
16
13
L
Olorun
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,133
Damage
14,510
19,753
Taken
36,521
15,571
Mitigated
16,666
5,530
Healing
4,438
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
ArrowzXF
Amaterasu
3,489
1,485
0
861
11,741
8,699
0
5,354
6,387
0
7,683
W
16,169
1,415
0
1,244
3,596
1,226
696
75
3,521
67,943
0
L
7,397
963
0
1,809
14,298
4,623
0
5,573
8,725
0
25,465
W
9,054
3,927
0
3,456
9,420
8,172
290
1,847
7,573
0
17,720
W
Ravana
6,910
2,524
0
830
6,737
6,173
66
1,507
5,230
0
10,806
L
Olorun
3,624
1,751
120
1,648
10,482
3,344
0
5,506
4,976
22,140
2,165

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,384
Gold Earned
20,515
125
Minions Killed
86
0
Camps Cleared
0
584,644
Distance Traveled
448,902
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
6,477
648
12
1
0
153,850
0
W
Thoth
10,188
1,019
93
9
0
192,376
0
L
Chaac
7,124
712
37
4
0
161,049
0
W
Ne Zha
9,111
911
18
2
0
194,035
0
W
Ravana
9,085
909
14
1
0
198,233
0
L
Olorun
6,914
691
37
4
0
134,003
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role