Player Matchup

Anhur
Anhur
CrayolaTeeth
Anhur
Level 157
God Stats
0W - 4L
1,500 SR
Queue Stats
197W - 160L
1,427 Elo+
Party 2
Mulan
Mulan
KaosCorePSN
Mulan
Level 88
God Stats
6W - 5L
1,448 SR
Queue Stats
33W - 41L
1,364 Elo+
Party 2
Cliodhna
Cliodhna
KidsNxtDoor1
Cliodhna
Level 63
God Stats
7W - 7L
1,450 SR
Queue Stats
84W - 104L
1,342 Elo+
Party 2
Terra
Terra
Mr Glockcoma
Terra
Level 29
God Stats
9W - 15L
1,274 SR
Queue Stats
20W - 41L
1,312 Elo+
Party 2
Freya
Freya
aj00927
Freya
Level 30
God Stats
3W - 9L
1,373 SR
Queue Stats
539W - 502L
1,226 Elo+
Solo
Team Averages
Level 73
1,409 SR
1,334 Elo+

VS

Team Averages
Level 53
1,483 SR
1,408 Elo+
Izanami
Izanami
Alkimoslyko
Izanami
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 44L
1,310 Elo+
Solo
Thoth
Thoth
FreakyPP
Thoth
Level 81
God Stats
3W - 8L
1,388 SR
Queue Stats
244W - 256L
1,406 Elo+
Party 3
Osiris
Osiris
GreyLegate
Osiris
Level 25
God Stats
2W - 4L
1,438 SR
Queue Stats
103W - 101L
1,443 Elo+
Party 3
Arachne
Arachne
Neondr1py
Arachne
Level 63
God Stats
27W - 12L
1,557 SR
Queue Stats
301W - 256L
1,435 Elo+
Party 1
Ares
Ares
gorillaPOOP2007
Ares
Level 48
God Stats
18W - 15L
1,530 SR
Queue Stats
171W - 168L
1,447 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 2 / 0
7,915
609
9,685
10,264
3,892
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
1 / 7 / 0
6,966
536
7,030
15,267
10,000
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cliodhna
KidsNxtDoor1
Cliodhna
9
0 / 7 / 1
5,668
436
5,533
12,565
4,231
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

9
0 / 1 / 2
6,222
479
2,466
11,883
8,766
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Freya
aj00927
Freya
10
0 / 6 / 1
5,881
452
4,007
10,970
3,562
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Alkimoslyko
Izanami
12
0 / 2 / 2
6,559
505
5,334
7,354
1,813
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thoth
FreakyPP
Thoth
12
8 / 0 / 5
8,141
626
9,154
5,360
1,723
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Osiris
GreyLegate
Osiris
12
5 / 0 / 2
7,828
602
8,235
12,558
11,234
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arachne
Neondr1py
Arachne
13
8 / 1 / 8
8,422
648
13,934
10,413
4,077
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
2 / 2 / 5
7,151
550
4,759
11,121
7,646
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
45
5
Kills
23
23
Deaths
5
4
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Izanami
Alkimoslyko
Izanami
0
2
2
0.5
L
4
2
0
2
W
Thoth
FreakyPP
Thoth
8
0
5
10.5
W
Osiris
GreyLegate
Osiris
5
0
2
6
L
1
7
0
0.14
L
Cliodhna
KidsNxtDoor1
Cliodhna
0
7
1
0.07
L
0
1
2
1
W
Arachne
Neondr1py
Arachne
8
1
8
12
L
Freya
aj00927
Freya
0
6
1
0.08
W
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,721
Damage
41,416
60,949
Taken
46,806
30,451
Mitigated
26,493
15,017
Healing
11,345
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Alkimoslyko
Izanami
5,334
3,522
0
1,493
7,354
1,813
0
239
7,115
0
53,878
L
9,685
5,463
0
3,584
10,264
3,892
126
1,254
8,962
0
71,912
W
Thoth
FreakyPP
Thoth
9,154
121
0
750
5,360
1,723
124
789
4,571
48,472
0
W
Osiris
GreyLegate
Osiris
8,235
2,957
0
3,050
12,558
11,234
228
594
11,949
0
43,999
L
7,030
2,219
0
1,816
15,267
10,000
0
2,147
12,527
0
35,410
L
Cliodhna
KidsNxtDoor1
Cliodhna
5,533
620
0
2,952
12,565
4,231
0
2,201
10,278
0
33,879
L
2,466
640
475
4,386
11,883
8,766
0
3,977
7,771
12,347
0
W
Arachne
Neondr1py
Arachne
13,934
10,969
0
2,488
10,413
4,077
430
1,538
8,827
0
46,789
L
Freya
aj00927
Freya
4,007
1,574
0
1,804
10,970
3,562
0
4,334
6,636
34,419
0
W
4,759
432
1,626
1,938
11,121
7,646
0
3,150
7,871
19,168
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,652
Gold Earned
38,101
310
Minions Killed
320
0
Camps Cleared
0
1,244,429
Distance Traveled
1,309,362
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
6,559
505
89
7
0
238,183
8
L
Anhur
7,915
609
130
10
0
225,782
4
W
Thoth
8,141
626
66
5
0
286,507
0
W
Osiris
7,828
602
59
5
0
217,982
0
L
Mulan
6,966
536
52
4
0
235,028
0
L
Cliodhna
5,668
436
56
4
0
275,585
0
L
Terra
6,222
479
16
1
0
275,541
0
W
Arachne
8,422
648
73
6
0
285,672
0
L
Freya
5,881
452
56
4
0
232,493
0
W
Ares
7,151
550
33
3
0
281,018
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role