Player Matchup

Serqet
Serqet
DarlingKun
Serqet
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Charon
Charon
FrAnKdUke89
Charon
Level 147
God Stats
1W - 1L
1,727 SR
Queue Stats
903W - 956L
1,390 Elo+
Solo
Nu Wa
Nu Wa
OberynPond
Nu Wa
Level 119
God Stats
101W - 99L
1,349 SR
Queue Stats
218W - 238L
1,435 Elo+
Solo
Gilgamesh
Gilgamesh
hactid
Gilgamesh
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
thugjohnson1
Danzaburou
Level 115
God Stats
82W - 87L
1,541 SR
Queue Stats
318W - 298L
1,512 Elo+
Solo
Team Averages
Level 105
1,523 SR
1,467 Elo+

VS

Team Averages
Level 101
1,479 SR
1,499 Elo+
Anhur
Anhur
 
Anhur
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
ESCANO12
Mulan
Level 7
God Stats
2W - 0L
1,528 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2
Ix Chel
Ix Chel
OffToVenus
Ix Chel
Level 157
God Stats
5W - 7L
1,309 SR
Queue Stats
127W - 102L
1,512 Elo+
Solo
Surtr
Surtr
Vacateduncle288
Surtr
Level 109
God Stats
24W - 25L
1,558 SR
Queue Stats
239W - 247L
1,483 Elo+
Solo
Aphrodite
Aphrodite
batbr0
Aphrodite
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
DarlingKun
Serqet
12
0 / 2 / 0
5,754
719
3,269
7,343
3,765
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charon
11
0 / 1 / 0
6,185
773
3,651
6,039
4,649
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Nu Wa
7
0 / 0 / 0
3,752
469
0
0
0
Gilgamesh
hactid
Gilgamesh
12
0 / 2 / 0
5,880
735
4,573
9,511
7,498
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Danzaburou
thugjohnson1
Danzaburou
13
0 / 2 / 0
6,446
806
5,246
6,294
2,495
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
14
0 / 0 / 3
7,152
894
2,726
4,296
1,690
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Mulan
ESCANO12
Mulan
12
1 / 0 / 4
6,265
783
4,857
5,232
4,408
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ix Chel
OffToVenus
Ix Chel
13
1 / 0 / 2
6,904
863
4,382
3,089
1,231
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
5 / 0 / 1
7,276
910
5,922
8,108
6,513
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Aphrodite
batbr0
Aphrodite
11
0 / 0 / 5
6,074
759
4,872
7,194
4,667
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
22
0
Kills
7
7
Deaths
0
0
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
0
0
3
1.5
L
Serqet
DarlingKun
Serqet
0
2
0
0
W
Mulan
ESCANO12
Mulan
1
0
4
3
L
Charon
0
1
0
0
L
Nu Wa
0
0
0
0
W
Ix Chel
OffToVenus
Ix Chel
1
0
2
2
W
5
0
1
5.5
W
Aphrodite
batbr0
Aphrodite
0
0
5
2.5
L
Gilgamesh
hactid
Gilgamesh
0
2
0
0
L
Danzaburou
thugjohnson1
Danzaburou
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,739
Damage
22,759
29,187
Taken
27,919
18,407
Mitigated
18,509
3,233
Healing
8,517
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
2,726
1,688
0
27
4,296
1,690
1,078
507
3,789
0
29,050
L
Serqet
DarlingKun
Serqet
3,269
632
0
840
7,343
3,765
63
3,554
3,595
0
11,986
W
Mulan
ESCANO12
Mulan
4,857
690
0
640
5,232
4,408
673
1,162
4,070
0
8,372
L
Charon
3,651
439
90
647
6,039
4,649
0
459
5,451
18,065
0
L
Nu Wa
0
0
0
0
0
0
0
0
0
0
0
W
Ix Chel
OffToVenus
Ix Chel
4,382
563
676
1,722
3,089
1,231
890
124
2,965
29,417
0
W
5,922
1,586
0
1,360
8,108
6,513
4
665
7,293
189
15,227
W
Aphrodite
batbr0
Aphrodite
4,872
1,473
1,850
2,242
7,194
4,667
343
1,193
6,001
12,932
0
L
Gilgamesh
hactid
Gilgamesh
4,573
1,068
0
691
9,511
7,498
44
3,277
5,998
0
13,032
L
Danzaburou
thugjohnson1
Danzaburou
5,246
1,377
0
965
6,294
2,495
0
1,824
4,221
0
27,130

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,017
Gold Earned
33,671
137
Minions Killed
192
0
Camps Cleared
0
711,111
Distance Traveled
918,395
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
7,152
894
83
10
0
169,817
0
L
Serqet
5,754
719
25
3
0
188,929
0
W
Mulan
6,265
783
10
1
0
186,164
0
L
Charon
6,185
773
36
5
0
167,674
0
L
Nu Wa
3,752
469
0
0
0
0
0
W
Ix Chel
6,904
863
63
8
0
171,494
2
W
Surtr
7,276
910
21
3
0
202,403
0
W
Aphrodite
6,074
759
15
2
0
188,517
4
L
Gilgamesh
5,880
735
18
2
0
169,993
0
L
Danzaburou
6,446
806
58
7
0
184,515
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role