Player Matchup

Thanatos
Thanatos
Aureth
Thanatos
Level 118
God Stats
1W - 10L
1,141 SR
Queue Stats
162W - 149L
1,512 Elo+
Solo
Geb
Geb
DIABLO13ORIGINAL
Geb
Level 97
God Stats
20W - 25L
1,617 SR
Queue Stats
303W - 319L
1,460 Elo+
Party 1
Arachne
Arachne
Mare_Kun54
Arachne
Level 11
God Stats
4W - 1L
1,933 SR
Queue Stats
12W - 12L
1,766 Elo+
Party 1
Kukulkan
Kukulkan
SamLeoxl
Kukulkan
Level 139
God Stats
2W - 3L
1,702 SR
Queue Stats
79W - 67L
1,543 Elo+
Party 1
Heimdallr
Heimdallr
shinkukun_sama
Heimdallr
Level 165
God Stats
15W - 15L
1,544 SR
Queue Stats
220W - 238L
1,537 Elo+
Party 1
Team Averages
Level 106
1,587 SR
1,564 Elo+

VS

Team Averages
Level 105
1,587 SR
1,514 Elo+
Charon
Charon
EDCPsycho
Charon
Level 159
God Stats
2W - 2L
1,500 SR
Queue Stats
46W - 44L
1,316 Elo+
Party 2
Nemesis
Nemesis
MulanMainV2
Nemesis
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 7L
1,308 Elo+
Party 2
Medusa
Medusa
SpánkMe
Medusa
Level 11
God Stats
1W - 1L
1,731 SR
Queue Stats
4W - 1L
1,752 Elo+
Party 3
Anubis
Anubis
oGxCorruption
Anubis
Level 166
God Stats
53W - 46L
1,609 SR
Queue Stats
436W - 397L
1,588 Elo+
Party 3
Surtr
Surtr
oGxKryptonite
Surtr
Level 164
God Stats
109W - 96L
1,593 SR
Queue Stats
446W - 403L
1,607 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Aureth
Thanatos
13
1 / 4 / 0
8,035
473
4,599
18,796
12,299
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

10
0 / 4 / 2
7,148
420
3,499
14,776
10,358
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Arachne
Mare_Kun54
Arachne
13
3 / 4 / 1
7,884
464
9,653
20,003
8,171
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kukulkan
SamLeoxl
Kukulkan
14
1 / 3 / 2
8,113
477
11,664
9,248
3,264
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
shinkukun_sama
Heimdallr
14
0 / 3 / 1
8,297
488
5,862
12,892
5,809
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
EDCPsycho
Charon
12
2 / 1 / 8
8,685
511
8,713
12,147
11,977
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Nemesis
MulanMainV2
Nemesis
16
2 / 0 / 3
10,436
614
11,311
13,133
9,653
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Medusa
SpánkMe
Medusa
16
5 / 2 / 3
9,830
578
11,511
11,353
5,277
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
6 / 2 / 1
10,012
589
15,060
12,357
6,923
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
3 / 0 / 6
9,679
569
7,654
12,700
9,875
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
39
5
Kills
18
18
Deaths
5
6
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Aureth
Thanatos
1
4
0
0.25
L
0
4
2
0.25
W
Charon
EDCPsycho
Charon
2
1
8
6
L
Arachne
Mare_Kun54
Arachne
3
4
1
0.88
W
Nemesis
MulanMainV2
Nemesis
2
0
3
3.5
L
Kukulkan
SamLeoxl
Kukulkan
1
3
2
0.67
W
Medusa
SpánkMe
Medusa
5
2
3
3.25
W
6
2
1
3.25
W
3
0
6
6
L
Heimdallr
shinkukun_sama
Heimdallr
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,277
Damage
54,249
75,715
Taken
61,690
39,901
Mitigated
43,705
24,964
Healing
22,436
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Aureth
Thanatos
4,599
1,215
0
14,583
18,796
12,299
0
2,174
15,347
0
53,986
L
3,499
351
0
3,526
14,776
10,358
0
7,027
7,695
12,082
0
W
Charon
EDCPsycho
Charon
8,713
1,928
0
2,994
12,147
11,977
336
2,828
9,319
22,969
0
L
Arachne
Mare_Kun54
Arachne
9,653
6,202
0
5,037
20,003
8,171
0
5,768
14,194
0
70,544
W
Nemesis
MulanMainV2
Nemesis
11,311
3,457
0
3,430
13,133
9,653
0
1,865
11,268
0
82,611
L
Kukulkan
SamLeoxl
Kukulkan
11,664
474
0
455
9,248
3,264
0
6,645
2,603
77,685
0
W
Medusa
SpánkMe
Medusa
11,511
4,256
0
1,608
11,353
5,277
929
1,272
10,081
0
87,980
W
15,060
95
0
7,418
12,357
6,923
743
5,590
6,767
84,963
0
W
7,654
3,157
0
6,986
12,700
9,875
0
3,608
9,092
4,302
84,165
L
Heimdallr
shinkukun_sama
Heimdallr
5,862
2,528
0
1,363
12,892
5,809
0
2,731
10,109
0
71,412

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,477
Gold Earned
48,642
460
Minions Killed
566
0
Camps Cleared
0
1,713,033
Distance Traveled
1,828,746
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
8,035
473
86
5
0
347,262
0
L
Geb
7,148
420
8
0
0
323,007
5
W
Charon
8,685
511
27
2
0
348,906
6
L
Arachne
7,884
464
100
6
0
375,238
0
W
Nemesis
10,436
614
138
8
0
375,106
4
L
Kukulkan
8,113
477
138
8
0
346,633
2
W
Medusa
9,830
578
141
8
0
367,967
0
W
Anubis
10,012
589
132
8
0
320,737
1
W
Surtr
9,679
569
128
8
0
416,030
0
L
Heimdallr
8,297
488
128
8
0
320,893
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role