Player Matchup

Cernunnos
Cernunnos
D4rkSors3r
Cernunnos
Level 108
God Stats
3W - 1L
1,743 SR
Queue Stats
21W - 29L
1,390 Elo+
Solo
Kumbhakarna
Kumbhakarna
MisterAllStupid
Kumbhakarna
Level 108
God Stats
6W - 6L
1,480 SR
Queue Stats
15W - 17L
1,372 Elo+
Solo
Merlin
Merlin
elcaballerosmite
Merlin
Level 59
God Stats
5W - 3L
1,772 SR
Queue Stats
127W - 118L
1,453 Elo+
Solo
Team Averages
Level 92
1,665 SR
1,405 Elo+

VS

Team Averages
Level 72
1,411 SR
1,461 Elo+
Olorun
Olorun
FURL236916
Olorun
Level 121
God Stats
12W - 13L
1,469 SR
Queue Stats
219W - 228L
1,492 Elo+
Party 1
Osiris
Osiris
SpikiestSnake41
Osiris
Level 50
God Stats
1W - 5L
1,261 SR
Queue Stats
85W - 89L
1,485 Elo+
Party 1
Ishtar
Ishtar
kennadias13
Ishtar
Level 44
God Stats
33W - 32L
1,502 SR
Queue Stats
61W - 67L
1,406 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
D4rkSors3r
Cernunnos
14
4 / 3 / 10
11,925
852
13,320
14,481
5,760
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kumbhakarna
MisterAllStupid
Kumbhakarna
13
3 / 3 / 10
11,244
803
5,346
20,285
20,396
Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

15
8 / 4 / 5
12,687
906
15,498
11,843
7,068
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
FURL236916
Olorun
15
5 / 4 / 5
11,730
838
17,689
14,487
6,785
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
1 / 5 / 4
9,666
690
6,080
13,357
11,605
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ishtar
12
2 / 6 / 3
10,144
725
6,943
12,258
4,958
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
20
15
Kills
8
10
Deaths
15
25
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
D4rkSors3r
Cernunnos
4
3
10
3
L
Olorun
FURL236916
Olorun
5
4
5
1.88
W
Kumbhakarna
MisterAllStupid
Kumbhakarna
3
3
10
2.67
L
1
5
4
0.6
W
8
4
5
2.63
L
Ishtar
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,164
Damage
30,712
46,609
Taken
40,102
33,224
Mitigated
23,348
9,570
Healing
7,894
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
D4rkSors3r
Cernunnos
13,320
6,021
134
4,205
14,481
5,760
1,912
5,328
9,153
0
61,242
L
Olorun
FURL236916
Olorun
17,689
8,679
310
5,443
14,487
6,785
201
7,363
7,124
50,893
5,460
W
Kumbhakarna
MisterAllStupid
Kumbhakarna
5,346
412
781
2,262
20,285
20,396
286
6,566
13,719
13,955
404
L
6,080
1,715
0
780
13,357
11,605
255
6,715
6,642
0
18,941
W
15,498
1,267
0
2,188
11,843
7,068
373
6,396
5,447
54,346
0
L
Ishtar
6,943
4,542
88
1,273
12,258
4,958
1,275
6,517
5,741
0
29,959

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,856
Gold Earned
31,540
160
Minions Killed
132
0
Camps Cleared
0
731,555
Distance Traveled
671,855
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
11,925
852
75
5
0
232,973
0
L
Olorun
11,730
838
73
5
0
222,695
0
W
Kumbhakarna
11,244
803
12
1
0
251,508
6
L
Osiris
9,666
690
17
1
0
249,752
0
W
Merlin
12,687
906
73
5
0
247,074
0
L
Ishtar
10,144
725
42
3
0
199,408
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role