Player Matchup

Gilgamesh
Gilgamesh
DarAnhur
Gilgamesh
Level 214
God Stats
2W - 0L
1,500 SR
Queue Stats
227W - 198L
1,486 Elo+
Party 1
King Arthur
King Arthur
ELIZALDE01
King Arthur
Level 133
God Stats
30W - 22L
1,657 SR
Queue Stats
521W - 492L
1,564 Elo+
Party 3
Anhur
Anhur
PlayfulDesk
Anhur
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,500 Elo+
Solo
Merlin
Merlin
TPanter
Merlin
Level 105
God Stats
13W - 6L
1,654 SR
Queue Stats
353W - 358L
1,529 Elo+
Party 3
Artio
Artio
Zayphirl
Artio
Level 169
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 22L
1,467 Elo+
Party 1
Team Averages
Level 141
1,562 SR
1,509 Elo+

VS

Team Averages
Level 108
1,355 SR
1,512 Elo+
Skadi
Skadi
ELFuErTeORTIZ26
Skadi
Level 80
God Stats
0W - 1L
1,277 SR
Queue Stats
223W - 200L
1,428 Elo+
Solo
Amaterasu
Amaterasu
OceanioLupis
Amaterasu
Level 138
God Stats
4W - 13L
1,322 SR
Queue Stats
465W - 400L
1,599 Elo+
Solo
Janus
Janus
SOHEnvious
Janus
Level 69
God Stats
0W - 2L
1,309 SR
Queue Stats
45W - 49L
1,483 Elo+
Party 2
Arachne
Arachne
chabaco
Arachne
Level 149
God Stats
7W - 6L
1,328 SR
Queue Stats
82W - 68L
1,507 Elo+
Solo
Baron Samedi
Baron Samedi
woodlayers02
Baron Samedi
Level 106
God Stats
26W - 12L
1,540 SR
Queue Stats
101W - 74L
1,545 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DarAnhur
Gilgamesh
6
1 / 0 / 1
3,962
660
1,963
3,741
1,349
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

King Arthur
ELIZALDE01
King Arthur
7
0 / 0 / 0
4,393
732
495
2,009
1,325
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

6
0 / 0 / 1
3,626
604
2,235
3,937
1,067
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Merlin
TPanter
Merlin
7
1 / 1 / 0
4,369
728
542
2,561
722
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artio
Zayphirl
Artio
5
0 / 0 / 1
3,792
632
645
3,044
1,829
Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 0 / 0
3,307
551
2,836
3,168
723
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Amaterasu
OceanioLupis
Amaterasu
1
0 / 0 / 0
2,602
434
0
0
0
Janus
7
1 / 1 / 0
3,941
657
2,434
1,959
505
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
chabaco
Arachne
7
0 / 0 / 0
3,574
596
800
4,658
1,504
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Baron Samedi
woodlayers02
Baron Samedi
6
0 / 1 / 0
3,745
624
1,363
3,456
1,257
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
1
2
Kills
1
1
Deaths
2
3
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
DarAnhur
Gilgamesh
1
0
1
1.5
L
0
0
0
0
W
King Arthur
ELIZALDE01
King Arthur
0
0
0
0
L
Amaterasu
OceanioLupis
Amaterasu
0
0
0
0
W
0
0
1
0.5
L
Janus
1
1
0
1
W
Merlin
TPanter
Merlin
1
1
0
1
W
Artio
Zayphirl
Artio
0
0
1
0.5
L
Arachne
chabaco
Arachne
0
0
0
0
L
Baron Samedi
woodlayers02
Baron Samedi
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,880
Damage
7,433
15,292
Taken
13,241
6,292
Mitigated
3,989
6,461
Healing
5,443
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
DarAnhur
Gilgamesh
1,963
902
0
563
3,741
1,349
385
642
2,977
0
22,310
L
2,836
1,427
0
1,333
3,168
723
0
313
2,855
0
18,502
W
King Arthur
ELIZALDE01
King Arthur
495
48
0
607
2,009
1,325
157
0
2,009
128
23,871
L
Amaterasu
OceanioLupis
Amaterasu
0
0
0
0
0
0
0
0
0
0
0
W
2,235
1,263
0
2,051
3,937
1,067
0
664
3,273
0
21,017
L
Janus
2,434
43
0
703
1,959
505
0
354
1,605
21,993
0
W
Merlin
TPanter
Merlin
542
0
0
1,000
2,561
722
0
1,180
1,219
21,147
0
W
Artio
Zayphirl
Artio
645
29
80
2,160
3,044
1,829
0
985
2,017
6,400
0
L
Arachne
chabaco
Arachne
800
548
0
1,514
4,658
1,504
0
278
4,380
0
17,594
L
Baron Samedi
woodlayers02
Baron Samedi
1,363
315
815
1,078
3,456
1,257
0
332
3,124
14,554
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,142
Gold Earned
17,169
177
Minions Killed
129
0
Camps Cleared
0
545,617
Distance Traveled
451,997
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
3,962
660
39
7
0
141,944
0
L
Skadi
3,307
551
32
5
0
96,905
0
W
King Arthur
4,393
732
45
8
0
108,261
0
L
Amaterasu
2,602
434
0
0
0
0
0
W
Anhur
3,626
604
33
6
0
97,014
0
L
Janus
3,941
657
38
6
0
121,281
1
W
Merlin
4,369
728
49
8
0
94,464
0
W
Artio
3,792
632
11
2
0
103,934
0
L
Arachne
3,574
596
32
5
0
130,395
0
L
Baron Samedi
3,745
624
27
5
0
103,416
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role