Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
EroticTickler
Vulcan
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 21L
1,545 Elo+
Party 1
Ix Chel
Ix Chel
Tigzor
Ix Chel
Level 147
God Stats
6W - 6L
1,575 SR
Queue Stats
510W - 493L
1,452 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
oNoUGonnaMakeMe
Morgan Le Fay
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
147W - 143L
1,412 Elo+
Party 1
Charon
Charon
vfgghhjuyy67
Charon
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,148 Elo+
Solo
Team Averages
Level 64
1,515 SR
1,411 Elo+

VS

Team Averages
Level 36
1,472 SR
1,431 Elo+
Horus
Horus
Fraidoringate
Horus
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 88L
1,422 Elo+
Solo
Serqet
Serqet
KSA0
Serqet
Level 38
God Stats
11W - 3L
1,676 SR
Queue Stats
244W - 217L
1,453 Elo+
Solo
Geb
Geb
Peachkox3
Geb
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 44L
1,414 Elo+
Solo
Danzaburou
Danzaburou
baderddine
Danzaburou
Level 29
God Stats
4W - 3L
1,353 SR
Queue Stats
126W - 120L
1,444 Elo+
Party 2
Merlin
Merlin
hseinkhayat
Merlin
Level 54
God Stats
4W - 4L
1,330 SR
Queue Stats
149W - 134L
1,421 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
14
2 / 3 / 11
8,143
740
7,175
15,069
16,663
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
7 / 2 / 4
8,805
800
18,081
7,932
4,049
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ix Chel
Tigzor
Ix Chel
14
1 / 2 / 10
7,934
721
8,250
10,548
6,176
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Morgan Le Fay
oNoUGonnaMakeMe
Morgan Le Fay
15
5 / 5 / 7
8,951
814
19,182
11,741
6,083
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon
14
2 / 3 / 11
8,824
802
7,973
11,170
9,967
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 1 / 4
8,861
806
3,880
14,086
17,551
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Serqet
KSA0
Serqet
12
1 / 3 / 6
7,715
701
4,336
14,344
16,644
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

12
0 / 5 / 5
7,720
702
5,247
16,664
9,510
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
baderddine
Danzaburou
15
7 / 4 / 4
9,097
827
12,051
13,342
5,060
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Merlin
16
4 / 4 / 4
8,911
810
18,774
11,228
3,871
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
38
17
Kills
15
15
Deaths
17
43
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
2
3
11
2.5
L
7
2
4
4.5
W
3
1
4
5
W
Serqet
KSA0
Serqet
1
3
6
1.33
W
0
5
5
0.5
L
Ix Chel
Tigzor
Ix Chel
1
2
10
3
W
Danzaburou
baderddine
Danzaburou
7
4
4
2.25
W
Merlin
4
4
4
1.5
L
Morgan Le Fay
oNoUGonnaMakeMe
Morgan Le Fay
5
5
7
1.7
L
Charon
2
3
11
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,661
Damage
44,288
56,460
Taken
69,664
42,938
Mitigated
52,636
17,171
Healing
24,006
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
7,175
1,042
347
2,058
15,069
16,663
225
5,136
9,523
10,360
0
L
18,081
10,699
1,202
1,390
7,932
4,049
0
2,996
4,666
28,641
0
W
3,880
2,475
5,006
7,174
14,086
17,551
0
11,362
2,724
0
10,426
W
Serqet
KSA0
Serqet
4,336
943
1,312
3,126
14,344
16,644
0
11,905
2,439
0
6,539
W
5,247
557
710
1,131
16,664
9,510
0
15,379
1,285
11,755
0
L
Ix Chel
Tigzor
Ix Chel
8,250
965
4,072
3,953
10,548
6,176
194
5,387
5,059
18,982
0
W
Danzaburou
baderddine
Danzaburou
12,051
5,017
739
3,291
13,342
5,060
1,322
11,217
2,125
0
21,930
W
Merlin
18,774
581
357
1,160
11,228
3,871
0
10,798
430
41,807
0
L
Morgan Le Fay
oNoUGonnaMakeMe
Morgan Le Fay
19,182
2,455
970
1,141
11,741
6,083
820
4,938
6,803
27,408
0
L
Charon
7,973
1,560
371
1,667
11,170
9,967
92
5,564
5,606
18,980
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,657
Gold Earned
42,304
103
Minions Killed
106
0
Camps Cleared
0
990,425
Distance Traveled
975,997
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
8,143
740
14
1
0
196,214
0
L
Vulcan
8,805
800
36
3
0
217,393
0
W
Horus
8,861
806
10
1
0
218,524
0
W
Serqet
7,715
701
6
1
0
213,715
0
W
Geb
7,720
702
10
1
0
161,443
0
L
Ix Chel
7,934
721
22
2
0
196,758
0
W
Danzaburou
9,097
827
28
3
0
193,191
0
W
Merlin
8,911
810
52
5
0
189,124
0
L
Morgan Le Fay
8,951
814
20
2
0
174,865
0
L
Charon
8,824
802
11
1
0
205,195
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role