Player Matchup

Ah Muzen Cab
Ah Muzen Cab
CaveJake
Ah Muzen Cab
Level 113
God Stats
0W - 1L
1,731 SR
Queue Stats
12W - 14L
1,479 Elo+
Party 2
Scylla
Scylla
HedtersGonnaHate
Scylla
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 9L
1,583 Elo+
Party 2
Jormungandr
Jormungandr
RedhotBangerzzz
Jormungandr
Level 158
God Stats
9W - 9L
1,512 SR
Queue Stats
207W - 212L
1,511 Elo+
Solo
Team Averages
Level 130
1,581 SR
1,524 Elo+

VS

Team Averages
Level 63
1,547 SR
1,529 Elo+
Raijin
Raijin
Ankø
Raijin
Level 21
God Stats
1W - 0L
1,470 SR
Queue Stats
7W - 7L
1,461 Elo+
Party 1
Medusa
Medusa
HardCarryBots
Medusa
Level 68
God Stats
13W - 9L
1,649 SR
Queue Stats
131W - 101L
1,599 Elo+
Party 1
Atlas
Atlas
StonedPB
Atlas
Level 99
God Stats
20W - 12L
1,523 SR
Queue Stats
88W - 72L
1,526 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
CaveJake
Ah Muzen Cab
8
0 / 4 / 0
6,428
643
5,100
8,673
2,794
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

9
0 / 6 / 1
6,978
698
4,165
7,547
2,386
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Jormungandr
RedhotBangerzzz
Jormungandr
9
1 / 5 / 0
7,023
702
8,173
10,975
8,355
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Ankø
Raijin
12
7 / 1 / 7
9,317
932
11,251
8,016
2,991
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
4 / 0 / 8
8,531
853
6,325
5,648
2,782
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atlas
StonedPB
Atlas
12
4 / 0 / 11
8,955
896
6,080
8,207
5,723
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
41
1
Kills
15
15
Deaths
1
1
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Raijin
Ankø
Raijin
7
1
7
10.5
L
Ah Muzen Cab
CaveJake
Ah Muzen Cab
0
4
0
0
W
4
0
8
8
L
0
6
1
0.08
L
Jormungandr
RedhotBangerzzz
Jormungandr
1
5
0
0.2
W
Atlas
StonedPB
Atlas
4
0
11
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,438
Damage
23,656
27,195
Taken
21,871
13,535
Mitigated
11,496
1,752
Healing
3,565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
Ankø
Raijin
11,251
1,364
0
1,570
8,016
2,991
290
3,460
4,092
41,348
0
L
Ah Muzen Cab
CaveJake
Ah Muzen Cab
5,100
1,766
0
588
8,673
2,794
0
5,837
2,616
0
16,925
W
6,325
3,719
0
158
5,648
2,782
2,385
3,096
2,053
0
25,244
L
4,165
147
0
120
7,547
2,386
0
6,050
1,259
18,693
0
L
Jormungandr
RedhotBangerzzz
Jormungandr
8,173
1,167
199
845
10,975
8,355
0
4,355
6,422
25,841
331
W
Atlas
StonedPB
Atlas
6,080
1,358
601
1,236
8,207
5,723
240
4,219
3,372
21,916
456

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,429
Gold Earned
26,803
84
Minions Killed
137
0
Camps Cleared
0
475,371
Distance Traveled
537,739
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
9,317
932
83
8
0
172,784
4
L
Ah Muzen Cab
6,428
643
22
2
0
156,126
0
W
Medusa
8,531
853
27
3
0
170,363
0
L
Scylla
6,978
698
39
4
0
153,951
0
L
Jormungandr
7,023
702
23
2
0
165,294
0
W
Atlas
8,955
896
27
3
0
194,592
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role