Player Matchup

Anhur
Anhur
EgoTripz
Anhur
Level 84
God Stats
5W - 8L
1,356 SR
Queue Stats
190W - 174L
1,448 Elo+
Party 3
Serqet
Serqet
FuNk09
Serqet
Level 109
God Stats
8W - 7L
1,761 SR
Queue Stats
580W - 569L
1,444 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Saichō
Morgan Le Fay
Level 97
God Stats
3W - 2L
1,428 SR
Queue Stats
311W - 310L
1,395 Elo+
Party 3
Loki
Loki
rann_off
Loki
Level 107
God Stats
10W - 7L
1,690 SR
Queue Stats
565W - 575L
1,420 Elo+
Party 1
Cupid
Cupid
vfgghhjuyy67
Cupid
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,182 Elo+
Solo
Team Averages
Level 84
1,547 SR
1,378 Elo+

VS

Team Averages
Level 103
1,516 SR
1,481 Elo+
Hun Batz
Hun Batz
Ad0uk3n-_-
Hun Batz
Level 128
God Stats
23W - 21L
1,646 SR
Queue Stats
1,170W - 1,121L
1,436 Elo+
Solo
Olorun
Olorun
GHOST__MADARA
Olorun
Level 104
God Stats
2W - 0L
1,787 SR
Queue Stats
83W - 82L
1,546 Elo+
Solo
Nu Wa
Nu Wa
NekoLavash
Nu Wa
Level 126
God Stats
1W - 1L
1,334 SR
Queue Stats
65W - 64L
1,468 Elo+
Solo
Ishtar
Ishtar
Smokyyjin
Ishtar
Level 109
God Stats
4W - 2L
1,558 SR
Queue Stats
166W - 161L
1,477 Elo+
Party 2
Mulan
Mulan
Vision_x66x
Mulan
Level 47
God Stats
2W - 2L
1,256 SR
Queue Stats
247W - 260L
1,477 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
EgoTripz
Anhur
16
5 / 7 / 8
9,298
664
9,806
14,291
7,134
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Serqet
FuNk09
Serqet
18
5 / 5 / 7
9,884
706
7,661
13,785
18,039
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morgan Le Fay
Saichō
Morgan Le Fay
19
5 / 6 / 12
11,540
824
17,470
15,081
7,484
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Loki
15
3 / 6 / 8
9,380
670
12,117
12,165
5,511
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

14
1 / 5 / 9
8,540
610
4,964
12,217
5,123
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Ad0uk3n-_-
Hun Batz
18
2 / 3 / 19
10,953
782
14,521
14,151
7,877
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
3 / 7 / 15
10,042
717
13,507
12,880
5,333
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nu Wa
20
11 / 2 / 10
12,290
878
14,065
8,903
3,573
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ishtar
Smokyyjin
Ishtar
19
8 / 2 / 11
11,668
833
10,819
10,372
5,109
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

18
4 / 5 / 12
10,681
763
7,841
16,727
15,608
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
95
19
Kills
28
29
Deaths
19
44
Assists
67
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
Ad0uk3n-_-
Hun Batz
2
3
19
3.83
L
Anhur
EgoTripz
Anhur
5
7
8
1.29
L
Serqet
FuNk09
Serqet
5
5
7
1.7
W
3
7
15
1.5
W
Nu Wa
11
2
10
8
L
Morgan Le Fay
Saichō
Morgan Le Fay
5
6
12
1.83
W
Ishtar
Smokyyjin
Ishtar
8
2
11
6.75
W
4
5
12
2
L
Loki
3
6
8
1.17
L
1
5
9
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,018
Damage
60,753
67,539
Taken
63,033
43,291
Mitigated
37,500
13,364
Healing
20,581
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
Ad0uk3n-_-
Hun Batz
14,521
1,619
1,929
3,759
14,151
7,877
1,555
5,239
8,552
0
34,773
L
Anhur
EgoTripz
Anhur
9,806
5,087
64
466
14,291
7,134
0
8,933
5,318
0
21,680
L
Serqet
FuNk09
Serqet
7,661
837
1,176
964
13,785
18,039
0
4,148
9,637
2,719
10,211
W
13,507
6,166
1,360
1,756
12,880
5,333
648
3,615
8,965
21,071
0
W
Nu Wa
14,065
2,709
577
1,712
8,903
3,573
1,705
3,025
5,650
29,226
0
L
Morgan Le Fay
Saichō
Morgan Le Fay
17,470
1,109
663
4,199
15,081
7,484
156
5,810
9,271
40,872
0
W
Ishtar
Smokyyjin
Ishtar
10,819
6,294
2,618
3,778
10,372
5,109
2,088
3,462
6,736
0
25,752
W
7,841
310
1,012
2,080
16,727
15,608
193
4,162
12,157
144
14,337
L
Loki
12,117
1,122
942
705
12,165
5,511
0
4,030
8,135
0
34,534
L
4,964
1,804
1,327
2,858
12,217
5,123
465
4,755
7,462
0
12,373

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,642
Gold Earned
55,634
135
Minions Killed
148
0
Camps Cleared
0
1,157,654
Distance Traveled
1,236,575
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
10,953
782
43
3
0
281,111
0
L
Anhur
9,298
664
23
2
0
218,033
0
L
Serqet
9,884
706
13
1
0
236,286
0
W
Olorun
10,042
717
15
1
0
208,880
0
W
Nu Wa
12,290
878
42
3
0
241,714
0
L
Morgan Le Fay
11,540
824
51
4
0
245,651
0
W
Ishtar
11,668
833
31
2
0
265,203
0
W
Mulan
10,681
763
17
1
0
239,667
0
L
Loki
9,380
670
32
2
0
227,639
0
L
Cupid
8,540
610
16
1
0
230,045
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role