Player Matchup

Medusa
Medusa
COL-OMBO
Medusa
Level 84
God Stats
0W - 1L
1,310 SR
Queue Stats
5W - 7L
1,515 Elo+
Party 1
Janus
Janus
ChampionOfGodz-
Janus
Level 162
God Stats
0W - 1L
1,451 SR
Queue Stats
8W - 15L
1,459 Elo+
Party 1
Arachne
Arachne
kokoarissa
Arachne
Level 123
God Stats
7W - 10L
1,365 SR
Queue Stats
229W - 228L
1,441 Elo+
Solo
Agni
Agni
notcheuwan
Agni
Level 102
God Stats
26W - 30L
1,756 SR
Queue Stats
485W - 455L
1,518 Elo+
Solo
Hercules
Hercules
xENlGMAA_
Hercules
Level 144
God Stats
2W - 1L
1,404 SR
Queue Stats
132W - 158L
1,389 Elo+
Solo
Team Averages
Level 123
1,457 SR
1,465 Elo+

VS

Team Averages
Level 135
1,613 SR
1,510 Elo+
Cliodhna
Cliodhna
Anti_Sober_
Cliodhna
Level 91
God Stats
22W - 13L
1,644 SR
Queue Stats
737W - 683L
1,525 Elo+
Solo
Ra
Ra
Dilma Rousseff1
Ra
Level 179
God Stats
4W - 2L
1,584 SR
Queue Stats
251W - 258L
1,511 Elo+
Solo
Sun Wukong
Sun Wukong
FLYGOD-GXFR
Sun Wukong
Level 138
God Stats
3W - 2L
1,512 SR
Queue Stats
136W - 111L
1,482 Elo+
Solo
Ares
Ares
ThreeBacon
Ares
Level 109
God Stats
11W - 6L
1,776 SR
Queue Stats
131W - 113L
1,531 Elo+
Solo
Chernobog
Chernobog
wazzzup23
Chernobog
Level 159
God Stats
35W - 31L
1,549 SR
Queue Stats
1,214W - 1,152L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
COL-OMBO
Medusa
11
0 / 2 / 0
6,070
467
2,391
5,393
1,780
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

12
2 / 2 / 1
7,157
551
5,247
7,416
2,606
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Arachne
kokoarissa
Arachne
8
1 / 4 / 2
5,678
437
4,065
12,050
4,047
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

14
1 / 1 / 0
7,959
612
11,697
12,140
4,653
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hercules
xENlGMAA_
Hercules
8
1 / 4 / 1
5,801
446
3,544
10,554
7,013
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Anti_Sober_
Cliodhna
12
3 / 1 / 8
7,365
567
6,030
10,768
4,199
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

14
3 / 2 / 3
8,121
625
6,117
7,564
3,179
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
FLYGOD-GXFR
Sun Wukong
13
0 / 1 / 0
7,702
592
6,384
14,403
11,027
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

11
2 / 1 / 6
7,383
568
6,825
10,594
8,391
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chernobog
wazzzup23
Chernobog
13
5 / 0 / 4
8,732
672
5,834
5,649
2,404
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
34
5
Kills
13
13
Deaths
5
4
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
Anti_Sober_
Cliodhna
3
1
8
7
L
Medusa
COL-OMBO
Medusa
0
2
0
0
L
2
2
1
1.25
W
3
2
3
2.25
W
Sun Wukong
FLYGOD-GXFR
Sun Wukong
0
1
0
0
W
2
1
6
5
L
Arachne
kokoarissa
Arachne
1
4
2
0.5
L
1
1
0
1
W
Chernobog
wazzzup23
Chernobog
5
0
4
7
L
Hercules
xENlGMAA_
Hercules
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,944
Damage
31,190
47,553
Taken
48,978
20,099
Mitigated
29,200
14,190
Healing
18,241
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
Anti_Sober_
Cliodhna
6,030
875
0
6,062
10,768
4,199
0
3,216
7,418
0
48,935
L
Medusa
COL-OMBO
Medusa
2,391
1,175
0
2,096
5,393
1,780
0
624
4,769
0
40,270
L
5,247
543
0
1,432
7,416
2,606
0
3,155
4,200
53,087
0
W
6,117
463
312
2,320
7,564
3,179
0
2,454
5,042
75,187
0
W
Sun Wukong
FLYGOD-GXFR
Sun Wukong
6,384
641
0
2,485
14,403
11,027
0
8,678
5,725
0
58,985
W
6,825
894
1,619
2,633
10,594
8,391
0
1,540
8,980
21,320
0
L
Arachne
kokoarissa
Arachne
4,065
3,127
0
1,563
12,050
4,047
0
4,941
7,109
0
27,913
L
11,697
682
0
7,639
12,140
4,653
0
548
11,592
73,581
0
W
Chernobog
wazzzup23
Chernobog
5,834
3,166
0
2,810
5,649
2,404
667
892
4,755
0
63,101
L
Hercules
xENlGMAA_
Hercules
3,544
1,376
0
1,460
10,554
7,013
0
3,613
6,941
0
22,821

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,665
Gold Earned
39,303
347
Minions Killed
468
0
Camps Cleared
0
1,282,317
Distance Traveled
1,459,901
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
7,365
567
79
6
0
320,762
4
L
Medusa
6,070
467
57
4
0
218,012
2
L
Janus
7,157
551
90
7
0
247,944
4
W
Ra
8,121
625
143
11
0
300,470
5
W
Sun Wukong
7,702
592
102
8
0
267,472
0
W
Ares
7,383
568
30
2
0
285,898
2
L
Arachne
5,678
437
45
3
0
308,799
0
L
Agni
7,959
612
121
9
0
247,053
0
W
Chernobog
8,732
672
114
9
0
285,299
2
L
Hercules
5,801
446
34
3
0
260,509
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role