Player Matchup

Baba Yaga
Baba Yaga
 
Baba Yaga
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
Mare_Kun54
Mulan
Level 10
God Stats
1W - 2L
1,286 SR
Queue Stats
12W - 12L
1,613 Elo+
Party 1
Zhong Kui
Zhong Kui
OoMarkikioO
Zhong Kui
Level 125
God Stats
4W - 4L
1,331 SR
Queue Stats
120W - 124L
1,549 Elo+
Party 4
Arachne
Arachne
mrkyito10
Arachne
Level 112
God Stats
24W - 22L
1,592 SR
Queue Stats
440W - 399L
1,553 Elo+
Party 4
Chaac
Chaac
shinkukun_sama
Chaac
Level 165
God Stats
76W - 44L
1,621 SR
Queue Stats
220W - 238L
1,500 Elo+
Party 1
Team Averages
Level 99
1,466 SR
1,543 Elo+

VS

Team Averages
Level 113
1,597 SR
1,602 Elo+
Jing Wei
Jing Wei
BackWoodSolo
Jing Wei
Level 76
God Stats
3W - 1L
1,887 SR
Queue Stats
48W - 36L
1,631 Elo+
Party 2
Vulcan
Vulcan
Da_FIREMAN23
Vulcan
Level 156
God Stats
1W - 4L
1,698 SR
Queue Stats
40W - 21L
1,730 Elo+
Party 3
Amaterasu
Amaterasu
Drkr_Blk
Amaterasu
Level 45
God Stats
17W - 18L
1,510 SR
Queue Stats
96W - 108L
1,489 Elo+
Party 3
Ymir
Ymir
SirNian
Ymir
Level 165
God Stats
2W - 5L
1,378 SR
Queue Stats
421W - 416L
1,617 Elo+
Party 2
Nemesis
Nemesis
SquirtleOps
Nemesis
Level 122
God Stats
0W - 1L
1,515 SR
Queue Stats
61W - 64L
1,541 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
 
Baba Yaga
11
0 / 0 / 3
5,726
636
2,825
3,108
1,221
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Mulan
9
3 / 1 / 4
5,521
613
7,008
6,347
2,821
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Zhong Kui
OoMarkikioO
Zhong Kui
10
1 / 1 / 3
5,902
656
5,816
4,889
4,061
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Arachne
mrkyito10
Arachne
10
5 / 0 / 4
6,165
685
4,766
8,159
2,620
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
3 / 0 / 0
6,615
735
2,724
4,176
2,494
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
BackWoodSolo
Jing Wei
9
1 / 3 / 1
4,922
547
1,410
5,168
1,811
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vulcan
10
0 / 1 / 0
5,473
608
2,223
3,852
1,344
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Amaterasu
Drkr_Blk
Amaterasu
3
0 / 2 / 0
3,670
408
552
2,808
1,300
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Ymir
SirNian
Ymir
8
0 / 3 / 2
4,701
522
2,838
12,210
8,339
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nemesis
SquirtleOps
Nemesis
9
1 / 3 / 1
5,030
559
4,705
9,203
3,203
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
6
12
Kills
2
2
Deaths
12
14
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Baba Yaga
 
Baba Yaga
0
0
3
1.5
L
Jing Wei
BackWoodSolo
Jing Wei
1
3
1
0.5
L
Vulcan
0
1
0
0
L
Amaterasu
Drkr_Blk
Amaterasu
0
2
0
0
W
Mulan
3
1
4
5
W
Zhong Kui
OoMarkikioO
Zhong Kui
1
1
3
2.5
L
Ymir
SirNian
Ymir
0
3
2
0.33
L
Nemesis
SquirtleOps
Nemesis
1
3
1
0.5
W
Arachne
mrkyito10
Arachne
5
0
4
7
W
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,139
Damage
11,728
26,679
Taken
33,241
13,217
Mitigated
15,997
8,412
Healing
6,403
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baba Yaga
 
Baba Yaga
2,825
62
0
719
3,108
1,221
0
1,075
2,033
44,856
0
L
Jing Wei
BackWoodSolo
Jing Wei
1,410
1,276
0
962
5,168
1,811
0
2,063
3,105
0
26,665
L
Vulcan
2,223
821
0
732
3,852
1,344
0
1,102
2,750
41,255
0
L
Amaterasu
Drkr_Blk
Amaterasu
552
337
0
563
2,808
1,300
0
0
2,808
0
7,161
W
Mulan
7,008
1,309
203
1,824
6,347
2,821
0
2,199
4,148
0
27,780
W
Zhong Kui
OoMarkikioO
Zhong Kui
5,816
2,247
0
1,859
4,889
4,061
0
809
4,080
32,949
7,044
L
Ymir
SirNian
Ymir
2,838
333
252
2,833
12,210
8,339
0
2,638
9,572
16,367
0
L
Nemesis
SquirtleOps
Nemesis
4,705
2,384
0
1,061
9,203
3,203
0
2,339
6,864
0
36,216
W
Arachne
mrkyito10
Arachne
4,766
3,437
0
2,532
8,159
2,620
94
492
7,667
0
30,449
W
2,724
658
0
1,275
4,176
2,494
968
486
3,690
0
46,369

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,929
Gold Earned
23,796
325
Minions Killed
236
0
Camps Cleared
0
988,620
Distance Traveled
808,641
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baba Yaga
5,726
636
76
8
0
192,842
2
L
Jing Wei
4,922
547
49
5
0
176,970
0
L
Vulcan
5,473
608
89
10
0
188,266
0
L
Amaterasu
3,670
408
12
1
0
46,533
0
W
Mulan
5,521
613
38
4
0
208,683
0
W
Zhong Kui
5,902
656
72
8
0
167,415
0
L
Ymir
4,701
522
23
3
0
173,305
0
L
Nemesis
5,030
559
63
7
0
223,567
0
W
Arachne
6,165
685
51
6
0
223,559
0
W
Chaac
6,615
735
88
10
0
196,121
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role