Player Matchup

Martichoras
Martichoras
Gold V
Floppylopagus
Martichoras
Gold V
Level 221
God Stats
20W - 13L
1,567 SR
Queue Stats
599W - 615L
1,339 MMR
Solo
Surtr
Surtr
Gold V
HunterBiden5714
Surtr
Gold V
Level 47
God Stats
65W - 79L
1,519 SR
Queue Stats
470W - 482L
1,386 MMR
Solo
Bacchus
Bacchus
Silver III
MonoSape
Bacchus
Silver III
Level 176
God Stats
8W - 8L
1,474 SR
Queue Stats
28W - 37L
1,320 MMR
Solo
Thor
Thor
Gold III
Ouryukken
Thor
Gold III
Level 156
God Stats
10W - 8L
1,699 SR
Queue Stats
283W - 287L
1,356 MMR
Solo
Agni
Agni
Gold IV
iGuitxr
Agni
Gold IV
Level 114
God Stats
30W - 31L
1,550 SR
Queue Stats
120W - 129L
1,386 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 143
1,562 SR
1,357 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 143
1,589 SR
1,357 MMR
Discordia
Discordia
Gold V
CandyNuts
Discordia
Gold V
Level 124
God Stats
1W - 0L
1,883 SR
Queue Stats
76W - 73L
1,376 MMR
Solo
Serqet
Serqet
Silver III
LucianoNSC
Serqet
Silver III
Level 103
God Stats
1W - 0L
1,574 SR
Queue Stats
48W - 49L
1,317 MMR
Solo
Hercules
Hercules
Gold IV
OnlyFuns
Hercules
Gold IV
Level 200
God Stats
107W - 84L
1,599 SR
Queue Stats
906W - 926L
1,343 MMR
Solo
Hades
Hades
Gold III
PS_DragonLord
Hades
Gold III
Level 162
God Stats
13W - 11L
1,595 SR
Queue Stats
366W - 380L
1,383 MMR
Solo
Zhong Kui
Zhong Kui
Gold V
Pumdaddy6
Zhong Kui
Gold V
Level 124
God Stats
1W - 3L
1,295 SR
Queue Stats
160W - 169L
1,369 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
Floppylopagus
Martichoras
15
0 / 6 / 2
9,147
508
6,983
16,803
7,617
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

13
0 / 8 / 2
8,279
460
6,721
19,894
22,130
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bacchus
MonoSape
Bacchus
12
2 / 3 / 2
8,079
449
5,255
15,947
17,575
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thor
16
6 / 2 / 0
9,997
555
6,596
17,331
7,603
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Agni
iGuitxr
Agni
15
1 / 8 / 3
9,328
518
8,295
13,852
5,205
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
Ao KuangKaliAthena

VS

Bans
ArachneThanatosHe Bo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
CandyNuts
Discordia
15
4 / 2 / 5
9,789
544
13,090
8,790
3,446
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Serqet
LucianoNSC
Serqet
17
9 / 2 / 3
10,967
609
10,775
16,039
7,602
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hercules
OnlyFuns
Hercules
15
5 / 2 / 9
9,795
544
12,824
17,399
16,161
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

16
5 / 2 / 3
11,096
616
9,181
14,012
10,116
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Zhong Kui
Pumdaddy6
Zhong Kui
17
3 / 1 / 4
10,730
596
13,575
10,569
10,083
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
50
9
Kills
26
27
Deaths
9
9
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Discordia
CandyNuts
Discordia
4
2
5
3.25
L
Martichoras
Floppylopagus
Martichoras
0
6
2
0.17
L
0
8
2
0.13
W
Serqet
LucianoNSC
Serqet
9
2
3
5.25
L
Bacchus
MonoSape
Bacchus
2
3
2
1
W
Hercules
OnlyFuns
Hercules
5
2
9
4.75
L
Thor
6
2
0
3
W
5
2
3
3.25
W
Zhong Kui
Pumdaddy6
Zhong Kui
3
1
4
5
L
Agni
iGuitxr
Agni
1
8
3
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,850
Damage
59,445
83,827
Taken
66,809
60,130
Mitigated
47,408
12,885
Healing
18,266
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
CandyNuts
Discordia
13,090
476
0
599
8,790
3,446
476
3,268
5,462
59,171
0
L
Martichoras
Floppylopagus
Martichoras
6,983
2,510
0
2,468
16,803
7,617
1,231
7,737
8,994
0
77,298
L
6,721
2,743
0
3,138
19,894
22,130
0
9,557
10,159
394
57,233
W
Serqet
LucianoNSC
Serqet
10,775
1,967
0
927
16,039
7,602
0
4,025
11,732
0
99,084
L
Bacchus
MonoSape
Bacchus
5,255
483
0
3,539
15,947
17,575
0
6,924
8,652
21,740
0
W
Hercules
OnlyFuns
Hercules
12,824
4,222
0
3,432
17,399
16,161
341
4,808
12,289
0
42,809
L
Thor
6,596
596
0
2,740
17,331
7,603
0
6,188
10,324
0
67,715
W
9,181
1,260
300
8,179
14,012
10,116
0
258
13,754
84,288
0
W
Zhong Kui
Pumdaddy6
Zhong Kui
13,575
4,246
0
4,829
10,569
10,083
1,072
1,227
9,280
81,285
22,135
L
Agni
iGuitxr
Agni
8,295
296
0
1,000
13,852
5,205
0
3,403
10,020
66,921
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,830
Gold Earned
52,377
502
Minions Killed
610
0
Camps Cleared
0
1,673,305
Distance Traveled
1,859,784
12
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
9,789
544
95
5
0
374,273
2
L
Martichoras
9,147
508
164
9
0
305,418
0
L
Surtr
8,279
460
78
4
0
305,123
4
W
Serqet
10,967
609
131
7
0
453,293
5
L
Bacchus
8,079
449
33
2
0
324,049
2
W
Hercules
9,795
544
54
3
0
373,509
5
L
Thor
9,997
555
100
6
0
403,196
4
W
Hades
11,096
616
170
9
0
312,197
4
W
Zhong Kui
10,730
596
160
9
0
346,512
3
L
Agni
9,328
518
127
7
0
335,519
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role