Player Matchup

Bacchus
Bacchus
Gold I
CyberBl1nKk
Bacchus
Gold I
Level 94
God Stats
57W - 71L
1,534 SR
Queue Stats
252W - 312L
1,689 MMR
Solo
Thoth
Thoth
Gold III
Wïsdome
Thoth
Gold III
Level 202
God Stats
1W - 3L
1,508 SR
Queue Stats
97W - 76L
1,715 MMR
Solo
Serqet
Serqet
Bronze III
ДогонЮ
Serqet
Bronze III
Level 42
God Stats
0W - 2L
1,172 SR
Queue Stats
4W - 12L
1,643 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 113
1,405 SR
1,682 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 126
1,666 SR
1,594 MMR
Danzaburou
Danzaburou
Platinum IV
 
Danzaburou
Platinum IV
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ares
Ares
Gold II
Sary10
Ares
Gold II
Level 146
God Stats
14W - 8L
1,880 SR
Queue Stats
184W - 175L
1,483 MMR
Party 1
Discordia
Discordia
Platinum IV
kiiki226
Discordia
Platinum IV
Level 108
God Stats
125W - 105L
1,617 SR
Queue Stats
308W - 314L
1,799 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
CyberBl1nKk
Bacchus
13
0 / 3 / 4
10,053
670
10,053
19,409
28,133
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Thoth
Wïsdome
Thoth
14
3 / 3 / 0
11,332
755
12,685
10,206
3,735
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Serqet
12
1 / 7 / 2
9,906
660
10,507
12,045
6,780
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
AchillesHachimanCharonMorgan Le Fay

VS

Bans
SobekKuzenboHou YiNe Zha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
15
6 / 1 / 5
12,710
847
13,370
13,844
4,616
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ares
Sary10
Ares
15
3 / 1 / 9
11,172
745
6,247
16,841
18,833
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Discordia
kiiki226
Discordia
15
4 / 2 / 7
11,739
783
14,478
9,476
3,358
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
34
4
Kills
13
13
Deaths
4
6
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
6
1
5
8.5
L
Bacchus
CyberBl1nKk
Bacchus
0
3
4
0.67
W
Ares
Sary10
Ares
3
1
9
7.5
L
Thoth
Wïsdome
Thoth
3
3
0
1
W
Discordia
kiiki226
Discordia
4
2
7
3.75
L
Serqet
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,245
Damage
34,095
41,660
Taken
40,161
38,648
Mitigated
26,807
6,090
Healing
6,721
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
13,370
6,013
0
5,024
13,844
4,616
1,139
8,930
4,189
0
55,564
L
Bacchus
CyberBl1nKk
Bacchus
10,053
413
49
4,395
19,409
28,133
0
7,896
11,333
27,511
399
W
Ares
Sary10
Ares
6,247
166
0
1,151
16,841
18,833
423
7,059
8,468
17,090
0
L
Thoth
Wïsdome
Thoth
12,685
30
0
1,518
10,206
3,735
0
6,370
3,705
65,810
0
W
Discordia
kiiki226
Discordia
14,478
1,137
0
546
9,476
3,358
1,276
5,267
3,612
56,013
0
L
Serqet
10,507
1,338
0
128
12,045
6,780
0
6,427
5,420
0
24,520

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,291
Gold Earned
35,621
171
Minions Killed
157
0
Camps Cleared
0
834,444
Distance Traveled
813,787
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
12,710
847
88
6
0
240,184
0
L
Bacchus
10,053
670
46
3
0
283,031
0
W
Ares
11,172
745
4
0
0
287,458
0
L
Thoth
11,332
755
98
7
0
260,270
1
W
Discordia
11,739
783
65
4
0
286,145
3
L
Serqet
9,906
660
27
2
0
291,143
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role