Player Matchup

Medusa
Medusa
FallingAegis4
Medusa
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 16L
1,549 Elo+
Solo
Surtr
Surtr
Golden_UI_Frieza
Surtr
Level 123
God Stats
13W - 16L
1,458 SR
Queue Stats
57W - 59L
1,529 Elo+
Solo
Amaterasu
Amaterasu
Tortius
Amaterasu
Level 157
God Stats
58W - 54L
1,556 SR
Queue Stats
502W - 463L
1,484 Elo+
Solo
Anubis
Anubis
chupapa1323
Anubis
Level 107
God Stats
23W - 17L
1,532 SR
Queue Stats
262W - 254L
1,395 Elo+
Solo
Baron Samedi
Baron Samedi
ea5killua
Baron Samedi
Level 129
God Stats
16W - 12L
1,573 SR
Queue Stats
168W - 163L
1,484 Elo+
Solo
Team Averages
Level 132
1,524 SR
1,488 Elo+

VS

Team Averages
Level 99
1,598 SR
1,468 Elo+
Morgan Le Fay
Morgan Le Fay
KlessCL
Morgan Le Fay
Level 88
God Stats
8W - 8L
1,500 SR
Queue Stats
33W - 32L
1,460 Elo+
Party 1
Horus
Horus
P0MB4L0K0N4
Horus
Level 106
God Stats
15W - 7L
1,626 SR
Queue Stats
101W - 91L
1,446 Elo+
Party 1
Janus
Janus
Trexasssaurous
Janus
Level 82
God Stats
15W - 8L
1,696 SR
Queue Stats
350W - 358L
1,505 Elo+
Solo
Achilles
Achilles
aBrownCambodian
Achilles
Level 88
God Stats
6W - 5L
1,564 SR
Queue Stats
319W - 270L
1,468 Elo+
Solo
Bastet
Bastet
theBR0WNiE
Bastet
Level 133
God Stats
28W - 23L
1,604 SR
Queue Stats
718W - 786L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 1
7,063
471
5,111
9,165
4,063
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
0 / 4 / 0
7,149
477
7,632
13,472
8,933
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Amaterasu
Tortius
Amaterasu
14
3 / 1 / 0
7,891
526
5,503
12,997
8,562
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
8
1 / 6 / 1
5,597
373
2,543
7,641
2,793
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Baron Samedi
ea5killua
Baron Samedi
13
2 / 3 / 0
7,492
499
7,156
10,307
4,109
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
KlessCL
Morgan Le Fay
13
3 / 3 / 4
7,503
500
8,636
8,668
2,879
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

12
4 / 1 / 1
7,389
493
4,132
7,813
4,536
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

15
3 / 2 / 2
8,287
552
6,223
8,315
2,588
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
16
5 / 0 / 0
9,223
615
11,011
14,732
16,098
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Bastet
theBR0WNiE
Bastet
15
1 / 1 / 3
8,133
542
5,546
12,808
4,849
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
26
7
Kills
16
16
Deaths
7
2
Assists
10
Player
Kills
Deaths
Assists
KDA
L
1
2
1
0.75
L
0
4
0
0
W
Morgan Le Fay
KlessCL
Morgan Le Fay
3
3
4
1.67
W
4
1
1
4.5
L
Amaterasu
Tortius
Amaterasu
3
1
0
3
W
3
2
2
2
W
Achilles
5
0
0
5
L
Anubis
1
6
1
0.25
L
Baron Samedi
ea5killua
Baron Samedi
2
3
0
0.67
W
Bastet
theBR0WNiE
Bastet
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,945
Damage
35,548
53,582
Taken
52,336
28,460
Mitigated
30,950
14,602
Healing
13,986
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,111
2,440
0
2,397
9,165
4,063
0
4,757
4,408
0
51,098
L
7,632
3,580
0
2,832
13,472
8,933
0
0
13,472
621
51,829
W
Morgan Le Fay
KlessCL
Morgan Le Fay
8,636
369
0
899
8,668
2,879
390
2,149
6,519
45,235
0
W
4,132
2,393
0
1,787
7,813
4,536
707
556
7,257
0
35,857
L
Amaterasu
Tortius
Amaterasu
5,503
2,096
0
5,662
12,997
8,562
0
1,045
11,946
0
69,065
W
6,223
88
0
1,934
8,315
2,588
0
6,353
1,962
63,628
0
W
Achilles
11,011
2,154
0
4,338
14,732
16,098
176
396
14,336
0
74,464
L
Anubis
2,543
189
0
1,316
7,641
2,793
490
3,417
4,220
21,582
0
L
Baron Samedi
ea5killua
Baron Samedi
7,156
281
0
2,395
10,307
4,109
0
5,356
4,677
54,716
0
W
Bastet
theBR0WNiE
Bastet
5,546
1,202
0
5,028
12,808
4,849
0
726
12,082
0
94,193

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,192
Gold Earned
40,535
406
Minions Killed
487
0
Camps Cleared
0
1,244,882
Distance Traveled
1,506,182
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
7,063
471
84
6
0
284,450
0
L
Surtr
7,149
477
94
6
0
262,954
0
W
Morgan Le Fay
7,503
500
75
5
0
279,860
4
W
Horus
7,389
493
49
3
0
306,266
0
L
Amaterasu
7,891
526
99
7
0
278,169
0
W
Janus
8,287
552
116
8
0
286,040
0
W
Achilles
9,223
615
133
9
0
293,759
0
L
Anubis
5,597
373
35
2
0
164,337
0
L
Baron Samedi
7,492
499
94
6
0
254,972
4
W
Bastet
8,133
542
114
8
0
340,257
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role