Player Matchup

Ah Muzen Cab
Ah Muzen Cab
B1ackGallagha
Ah Muzen Cab
Level 107
God Stats
3W - 3L
1,295 SR
Queue Stats
95W - 99L
1,401 Elo+
Party 2
Ra
Ra
Killa9822
Ra
Level 85
God Stats
2W - 2L
1,571 SR
Queue Stats
19W - 10L
1,558 Elo+
Party 3
Osiris
Osiris
Nova7097
Osiris
Level 124
God Stats
1W - 3L
1,488 SR
Queue Stats
86W - 61L
1,515 Elo+
Party 3
Mercury
Mercury
ZzVampzZ
Mercury
Level 143
God Stats
3W - 3L
1,664 SR
Queue Stats
322W - 328L
1,428 Elo+
Party 2
Yemoja
Yemoja
jinxed_Empress
Yemoja
Level 77
God Stats
2W - 7L
1,435 SR
Queue Stats
236W - 271L
1,404 Elo+
Solo
Team Averages
Level 107
1,491 SR
1,461 Elo+

VS

Team Averages
Level 88
1,654 SR
1,575 Elo+
Bastet
Bastet
 
Bastet
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Telmitia
Merlin
Level 157
God Stats
16W - 7L
1,500 SR
Queue Stats
356W - 432L
1,355 Elo+
Solo
Ymir
Ymir
forwrds
Ymir
Level 86
God Stats
3W - 7L
1,637 SR
Queue Stats
84W - 87L
1,607 Elo+
Party 1
Sun Wukong
Sun Wukong
seepetti
Sun Wukong
Level 120
God Stats
3W - 2L
1,603 SR
Queue Stats
99W - 83L
1,646 Elo+
Party 1
Chiron
Chiron
zgurF
Chiron
Level 29
God Stats
5W - 0L
2,029 SR
Queue Stats
37W - 11L
1,766 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
B1ackGallagha
Ah Muzen Cab
13
1 / 5 / 1
7,052
641
6,176
10,674
4,985
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
1 / 4 / 1
7,221
656
6,932
11,039
5,036
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Osiris
Nova7097
Osiris
13
1 / 5 / 2
6,972
634
9,573
13,956
15,832
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Mercury
ZzVampzZ
Mercury
13
0 / 3 / 2
6,941
631
4,693
10,675
4,265
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
0 / 3 / 1
6,780
616
3,856
10,709
7,972
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
14
3 / 3 / 11
8,157
742
7,999
10,410
4,512
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Merlin
Telmitia
Merlin
15
0 / 0 / 4
7,923
720
3,966
5,161
2,137
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
forwrds
Ymir
15
3 / 0 / 11
8,745
795
6,347
7,450
7,560
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sun Wukong
seepetti
Sun Wukong
14
3 / 0 / 10
8,009
728
12,808
13,346
12,814
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chiron
zgurF
Chiron
17
11 / 0 / 3
9,989
908
19,157
12,857
6,129
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
59
3
Kills
20
20
Deaths
3
7
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
3
3
11
2.83
L
Ah Muzen Cab
B1ackGallagha
Ah Muzen Cab
1
5
1
0.3
L
1
4
1
0.38
L
Osiris
Nova7097
Osiris
1
5
2
0.4
W
Merlin
Telmitia
Merlin
0
0
4
2
L
Mercury
ZzVampzZ
Mercury
0
3
2
0.33
W
Ymir
forwrds
Ymir
3
0
11
8.5
L
0
3
1
0.17
W
Sun Wukong
seepetti
Sun Wukong
3
0
10
8
W
Chiron
zgurF
Chiron
11
0
3
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,230
Damage
50,277
57,053
Taken
49,224
38,090
Mitigated
33,152
8,388
Healing
12,322
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
7,999
2,250
0
2,003
10,410
4,512
105
2,989
6,944
0
17,972
L
Ah Muzen Cab
B1ackGallagha
Ah Muzen Cab
6,176
2,032
0
0
10,674
4,985
0
2,289
8,385
0
23,020
L
6,932
518
1,328
3,592
11,039
5,036
0
1,165
9,874
24,652
0
L
Osiris
Nova7097
Osiris
9,573
2,475
0
913
13,956
15,832
0
2,760
11,196
0
16,432
W
Merlin
Telmitia
Merlin
3,966
71
324
242
5,161
2,137
965
835
4,287
29,331
0
L
Mercury
ZzVampzZ
Mercury
4,693
769
0
250
10,675
4,265
0
1,722
8,953
0
18,655
W
Ymir
forwrds
Ymir
6,347
1,546
0
959
7,450
7,560
0
2,298
4,740
14,496
0
L
3,856
675
1,622
683
10,709
7,972
112
2,377
8,332
16,732
0
W
Sun Wukong
seepetti
Sun Wukong
12,808
2,050
0
2,517
13,346
12,814
80
2,731
10,120
0
21,643
W
Chiron
zgurF
Chiron
19,157
9,543
148
6,129
12,857
6,129
2,586
1,381
11,197
0
68,791

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,966
Gold Earned
42,823
160
Minions Killed
255
0
Camps Cleared
0
1,026,198
Distance Traveled
1,139,923
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
8,157
742
25
2
0
226,236
0
L
Ah Muzen Cab
7,052
641
33
3
0
213,861
0
L
Ra
7,221
656
54
5
0
196,904
0
L
Osiris
6,972
634
17
2
0
210,132
2
W
Merlin
7,923
720
72
7
0
212,053
0
L
Mercury
6,941
631
36
3
0
244,272
0
W
Ymir
8,745
795
25
2
0
223,058
0
L
Yemoja
6,780
616
20
2
0
161,029
0
W
Sun Wukong
8,009
728
15
1
0
248,252
0
W
Chiron
9,989
908
118
11
0
230,324
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role