Player Matchup

Medusa
Medusa
BlackMoonPR
Medusa
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 15L
1,510 Elo+
Solo
Fenrir
Fenrir
NYAZ Blazin
Fenrir
Level 156
God Stats
5W - 8L
1,359 SR
Queue Stats
250W - 248L
1,552 Elo+
Party 1
Arachne
Arachne
NYAZ Hoover
Arachne
Level 55
God Stats
63W - 51L
1,598 SR
Queue Stats
255W - 305L
1,485 Elo+
Party 1
Bacchus
Bacchus
blackdime1416
Bacchus
Level 79
God Stats
25W - 20L
1,555 SR
Queue Stats
98W - 104L
1,418 Elo+
Party 3
Poseidon
Poseidon
futureking345
Poseidon
Level 89
God Stats
7W - 9L
1,594 SR
Queue Stats
144W - 148L
1,436 Elo+
Party 3
Team Averages
Level 92
1,521 SR
1,480 Elo+

VS

Team Averages
Level 57
1,498 SR
1,422 Elo+
Sylvanus
Sylvanus
Asicura
Sylvanus
Level 77
God Stats
0W - 2L
1,500 SR
Queue Stats
25W - 22L
1,495 Elo+
Party 2
Bastet
Bastet
Damsel5882
Bastet
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 24L
1,371 Elo+
Solo
Heimdallr
Heimdallr
JustKettle
Heimdallr
Level 11
God Stats
1W - 2L
1,692 SR
Queue Stats
17W - 12L
1,524 Elo+
Party 2
Janus
Janus
TheeGrassyKnoll
Janus
Level 36
God Stats
0W - 3L
1,336 SR
Queue Stats
4W - 13L
1,290 Elo+
Solo
Kukulkan
Kukulkan
rliddie
Kukulkan
Level 108
God Stats
24W - 31L
1,460 SR
Queue Stats
69W - 80L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
13
5 / 1 / 3
8,408
1,401
6,761
5,327
2,068
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fenrir
13
6 / 0 / 3
8,278
1,380
10,644
5,983
2,374
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Arachne
NYAZ Hoover
Arachne
13
0 / 0 / 8
7,267
1,211
5,574
5,399
3,111
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Bacchus
12
0 / 2 / 9
7,364
1,227
4,437
7,042
6,759
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Poseidon
futureking345
Poseidon
13
1 / 1 / 8
7,283
1,214
6,056
4,831
1,599
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Team 1 Tickets

365

VS

Team 2 Tickets

274

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Asicura
Sylvanus
12
2 / 1 / 2
7,567
1,261
4,112
10,228
7,035
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bastet
Damsel5882
Bastet
11
1 / 3 / 2
6,858
1,143
4,858
7,456
2,550
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heimdallr
JustKettle
Heimdallr
12
0 / 5 / 4
7,054
1,176
5,113
10,368
5,016
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

12
1 / 3 / 2
7,468
1,245
10,105
7,724
2,268
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kukulkan
rliddie
Kukulkan
11
0 / 0 / 0
6,076
1,013
0
0
0

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
14
12
Kills
4
4
Deaths
12
31
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
Asicura
Sylvanus
2
1
2
3
W
Medusa
5
1
3
6.5
L
Bastet
Damsel5882
Bastet
1
3
2
0.67
L
Heimdallr
JustKettle
Heimdallr
0
5
4
0.4
W
Fenrir
6
0
3
7.5
W
Arachne
NYAZ Hoover
Arachne
0
0
8
4
L
1
3
2
0.67
W
Bacchus
0
2
9
2.25
W
Poseidon
futureking345
Poseidon
1
1
8
5
L
Kukulkan
rliddie
Kukulkan
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,472
Damage
24,188
28,582
Taken
35,776
15,911
Mitigated
16,869
4,817
Healing
3,667
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
Asicura
Sylvanus
4,112
1,364
1,171
1,740
10,228
7,035
0
3,093
6,835
11,421
0
W
Medusa
6,761
3,105
250
927
5,327
2,068
0
2,435
2,812
0
18,866
L
Bastet
Damsel5882
Bastet
4,858
717
0
244
7,456
2,550
0
2,157
4,999
0
8,962
L
Heimdallr
JustKettle
Heimdallr
5,113
3,082
0
116
10,368
5,016
0
3,934
6,434
0
15,619
W
Fenrir
10,644
1,868
0
290
5,983
2,374
0
2,957
2,898
0
16,040
W
Arachne
NYAZ Hoover
Arachne
5,574
3,564
0
666
5,399
3,111
0
2,287
2,976
0
12,548
L
10,105
356
0
396
7,724
2,268
0
1,309
6,265
34,144
0
W
Bacchus
4,437
511
139
1,521
7,042
6,759
0
3,452
3,401
7,977
0
W
Poseidon
futureking345
Poseidon
6,056
887
0
1,024
4,831
1,599
0
2,415
2,278
23,371
0
L
Kukulkan
rliddie
Kukulkan
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,600
Gold Earned
35,023
139
Minions Killed
115
5
Camps Cleared
4
678,443
Distance Traveled
420,223
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
7,567
1,261
18
3
1
111,404
0
W
Medusa
8,408
1,401
35
6
1
128,860
0
L
Bastet
6,858
1,143
13
2
1
96,649
0
L
Heimdallr
7,054
1,176
19
3
0
87,832
0
W
Fenrir
8,278
1,380
20
3
4
174,720
0
W
Arachne
7,267
1,211
33
6
0
155,499
0
L
Janus
7,468
1,245
65
11
2
124,338
0
W
Bacchus
7,364
1,227
4
1
0
102,353
0
W
Poseidon
7,283
1,214
47
8
0
117,011
0
L
Kukulkan
6,076
1,013
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role