Player Matchup

Persephone
Persephone
 
Persephone
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Anasteiha
Bacchus
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,172 Elo+
Party 1
Achilles
Achilles
Cptbaldshaft
Achilles
Level 118
God Stats
19W - 25L
1,421 SR
Queue Stats
630W - 632L
1,342 Elo+
Solo
Baron Samedi
Baron Samedi
KimBO923944
Baron Samedi
Level 78
God Stats
0W - 2L
1,500 SR
Queue Stats
509W - 544L
1,368 Elo+
Solo
Skadi
Skadi
Menoriz
Skadi
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,172 Elo+
Party 1
Team Averages
Level 57
1,484 SR
1,311 Elo+

VS

Team Averages
Level 74
1,472 SR
1,391 Elo+
Lancelot
Lancelot
 
Lancelot
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Magic1en91
Anubis
Level 45
God Stats
17W - 11L
1,565 SR
Queue Stats
109W - 110L
1,330 Elo+
Party 2
Chang'e
Chang'e
chopper-san51000
Chang'e
Level 91
God Stats
8W - 8L
1,369 SR
Queue Stats
212W - 249L
1,350 Elo+
Party 2
Yemoja
Yemoja
nwarside
Yemoja
Level 107
God Stats
21W - 17L
1,517 SR
Queue Stats
396W - 403L
1,365 Elo+
Party 2
Chaac
Chaac
steel565
Chaac
Level 65
God Stats
17W - 17L
1,410 SR
Queue Stats
102W - 119L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
9
1 / 7 / 2
5,800
414
3,981
10,799
3,069
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Focus

Magic Focus

+20
Magical Power

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bacchus
Anasteiha
Bacchus
9
0 / 4 / 0
5,731
409
2,047
10,740
8,145
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Achilles
Cptbaldshaft
Achilles
12
0 / 0 / 0
6,670
476
5,946
13,335
6,890
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baron Samedi
KimBO923944
Baron Samedi
10
1 / 8 / 0
5,600
400
4,882
10,417
4,291
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Skadi
Menoriz
Skadi
10
1 / 3 / 0
5,954
425
4,701
10,618
3,258
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
13
4 / 2 / 6
7,859
561
5,482
9,603
4,128
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Anubis
Magic1en91
Anubis
14
8 / 0 / 1
8,795
628
10,208
6,315
3,267
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
8 / 1 / 3
8,249
589
9,859
10,602
3,756
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
nwarside
Yemoja
12
2 / 0 / 12
8,024
573
4,058
7,720
4,713
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Chaac
steel565
Chaac
13
0 / 0 / 1
7,241
517
8,745
10,615
11,254
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
45
3
Kills
22
22
Deaths
3
2
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Persephone
 
Persephone
1
7
2
0.29
W
Lancelot
 
Lancelot
4
2
6
3.5
L
Bacchus
Anasteiha
Bacchus
0
4
0
0
L
Achilles
Cptbaldshaft
Achilles
0
0
0
0
L
Baron Samedi
KimBO923944
Baron Samedi
1
8
0
0.13
W
Anubis
Magic1en91
Anubis
8
0
1
8.5
L
Skadi
Menoriz
Skadi
1
3
0
0.33
W
8
1
3
9.5
W
Yemoja
nwarside
Yemoja
2
0
12
8
W
Chaac
steel565
Chaac
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,557
Damage
38,352
55,909
Taken
44,855
25,653
Mitigated
27,118
7,172
Healing
18,826
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
 
Persephone
3,981
421
0
186
10,799
3,069
0
6,393
4,358
26,411
0
W
Lancelot
 
Lancelot
5,482
749
0
751
9,603
4,128
354
957
8,646
0
53,830
L
Bacchus
Anasteiha
Bacchus
2,047
270
0
1,213
10,740
8,145
0
9,235
1,505
14,211
0
L
Achilles
Cptbaldshaft
Achilles
5,946
911
0
4,509
13,335
6,890
0
437
11,841
0
47,237
L
Baron Samedi
KimBO923944
Baron Samedi
4,882
565
76
596
10,417
4,291
0
4,495
5,922
28,404
0
W
Anubis
Magic1en91
Anubis
10,208
773
0
4,423
6,315
3,267
2,130
2,485
3,686
71,627
0
L
Skadi
Menoriz
Skadi
4,701
1,419
0
592
10,618
3,258
0
3,528
6,958
0
45,864
W
9,859
911
320
3,507
10,602
3,756
1,215
4,543
5,893
51,912
0
W
Yemoja
nwarside
Yemoja
4,058
601
2,514
3,004
7,720
4,713
637
2,472
5,105
24,420
0
W
Chaac
steel565
Chaac
8,745
917
0
4,307
10,615
11,254
0
0
10,615
0
49,324

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,755
Gold Earned
40,168
226
Minions Killed
378
0
Camps Cleared
0
1,275,964
Distance Traveled
1,299,606
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
5,800
414
30
2
0
267,743
0
W
Lancelot
7,859
561
73
5
0
336,552
0
L
Bacchus
5,731
409
19
1
0
246,771
0
L
Achilles
6,670
476
73
5
0
246,387
4
L
Baron Samedi
5,600
400
40
3
0
239,074
0
W
Anubis
8,795
628
113
8
0
220,732
0
L
Skadi
5,954
425
64
5
0
275,989
0
W
Chang'e
8,249
589
72
5
0
243,934
0
W
Yemoja
8,024
573
40
3
0
246,031
2
W
Chaac
7,241
517
80
6
0
252,357
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role