Player Matchup

Freya
Freya
BsmiterB
Freya
Level 157
God Stats
53W - 33L
1,500 SR
Queue Stats
409W - 382L
1,514 Elo+
Party 1
Horus
Horus
Evanescence2
Horus
Level 178
God Stats
9W - 6L
1,652 SR
Queue Stats
353W - 325L
1,489 Elo+
Party 1
Zeus
Zeus
FreeKanye
Zeus
Level 53
God Stats
2W - 1L
1,500 SR
Queue Stats
428W - 396L
1,633 Elo+
Solo
Chaac
Chaac
Jakerius2126
Chaac
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 38L
1,483 Elo+
Solo
Arachne
Arachne
lAdept
Arachne
Level 108
God Stats
98W - 66L
1,587 SR
Queue Stats
302W - 281L
1,511 Elo+
Solo
Team Averages
Level 128
1,548 SR
1,526 Elo+

VS

Team Averages
Level 81
1,581 SR
1,491 Elo+
Arachne
Arachne
DragonRelt
Arachne
Level 28
God Stats
7W - 3L
1,741 SR
Queue Stats
93W - 103L
1,497 Elo+
Party 2
Artemis
Artemis
Krome BradderZ
Artemis
Level 145
God Stats
2W - 4L
1,396 SR
Queue Stats
197W - 162L
1,511 Elo+
Solo
Cabrakan
Cabrakan
MagiikzDynamo
Cabrakan
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
149W - 144L
1,499 Elo+
Party 2
Tiamat
Tiamat
Ponciy
Tiamat
Level 79
God Stats
6W - 3L
1,660 SR
Queue Stats
21W - 28L
1,463 Elo+
Solo
Jormungandr
Jormungandr
callumhooper
Jormungandr
Level 29
God Stats
2W - 2L
1,608 SR
Queue Stats
155W - 150L
1,486 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
BsmiterB
Freya
11
3 / 0 / 2
5,758
576
4,404
6,130
2,465
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
2 / 2 / 4
5,525
553
2,969
8,675
6,363
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Zeus
11
3 / 0 / 2
6,315
632
6,071
5,222
1,838
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
3 / 2 / 2
6,017
602
7,378
10,470
6,227
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Arachne
lAdept
Arachne
11
6 / 2 / 4
6,272
627
6,366
8,103
3,968
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
DragonRelt
Arachne
9
1 / 5 / 3
5,533
553
3,354
9,736
3,470
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

8
1 / 3 / 0
5,101
510
6,513
5,894
2,094
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Cabrakan
MagiikzDynamo
Cabrakan
8
0 / 3 / 2
4,971
497
2,252
6,402
5,306
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tiamat
Ponciy
Tiamat
9
1 / 3 / 0
5,053
505
2,525
6,681
3,368
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Jormungandr
callumhooper
Jormungandr
11
3 / 3 / 2
6,703
670
9,624
9,934
7,098
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
13
17
Kills
6
6
Deaths
17
14
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Freya
BsmiterB
Freya
3
0
2
4
L
Arachne
DragonRelt
Arachne
1
5
3
0.5
W
2
2
4
2
W
Zeus
3
0
2
4
W
3
2
2
2
L
1
3
0
0.33
L
Cabrakan
MagiikzDynamo
Cabrakan
0
3
2
0.33
L
Tiamat
Ponciy
Tiamat
1
3
0
0.33
L
Jormungandr
callumhooper
Jormungandr
3
3
2
1.33
W
Arachne
lAdept
Arachne
6
2
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,188
Damage
24,268
38,600
Taken
38,647
20,861
Mitigated
21,336
15,939
Healing
10,827
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
BsmiterB
Freya
4,404
1,654
0
3,201
6,130
2,465
0
197
5,933
45,732
0
L
Arachne
DragonRelt
Arachne
3,354
2,339
0
3,485
9,736
3,470
0
1,233
8,503
0
24,784
W
2,969
1,526
1,276
3,728
8,675
6,363
0
2,422
6,253
0
11,516
W
Zeus
6,071
1,289
0
1,396
5,222
1,838
0
2,427
2,792
53,060
0
W
7,378
1,810
0
3,471
10,470
6,227
0
6,735
3,728
0
41,683
L
6,513
2,066
0
748
5,894
2,094
0
2,644
3,250
0
38,157
L
Cabrakan
MagiikzDynamo
Cabrakan
2,252
525
0
1,573
6,402
5,306
0
1,946
4,456
11,788
0
L
Tiamat
Ponciy
Tiamat
2,525
100
0
1,447
6,681
3,368
0
4,652
2,029
28,784
0
L
Jormungandr
callumhooper
Jormungandr
9,624
2,880
0
3,574
9,934
7,098
0
0
9,934
47,921
0
W
Arachne
lAdept
Arachne
6,366
4,713
0
2,867
8,103
3,968
0
2,610
5,493
0
38,457

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,887
Gold Earned
27,361
328
Minions Killed
279
0
Camps Cleared
0
952,791
Distance Traveled
933,780
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
5,758
576
88
9
0
181,756
0
L
Arachne
5,533
553
49
5
0
197,795
0
W
Horus
5,525
553
16
2
0
195,150
0
W
Zeus
6,315
632
109
11
0
174,417
2
W
Chaac
6,017
602
63
6
0
199,661
0
L
Artemis
5,101
510
65
7
0
170,387
2
L
Cabrakan
4,971
497
17
2
0
177,828
1
L
Tiamat
5,053
505
71
7
0
208,194
0
L
Jormungandr
6,703
670
77
8
0
179,576
0
W
Arachne
6,272
627
52
5
0
201,807
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role