Player Matchup

Ymir
Ymir
Balger
Ymir
Level 5
God Stats
12W - 10L
1,362 SR
Queue Stats
13W - 16L
1,225 Elo+
Party 1
Fenrir
Fenrir
JoseMoreno96
Fenrir
Level 115
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 13L
1,432 Elo+
Party 1
Scylla
Scylla
jeffermix20
Scylla
Level 118
God Stats
3W - 3L
1,289 SR
Queue Stats
14W - 17L
1,303 Elo+
Party 1
Team Averages
Level 79
1,384 SR
1,320 Elo+

VS

Team Averages
Level 87
1,539 SR
1,443 Elo+
Arachne
Arachne
MarcosRivas2006
Arachne
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 33L
1,520 Elo+
Party 2
Anhur
Anhur
Saphir noir
Anhur
Level 89
God Stats
7W - 8L
1,555 SR
Queue Stats
259W - 264L
1,348 Elo+
Solo
Jormungandr
Jormungandr
tarraga-06
Jormungandr
Level 87
God Stats
2W - 2L
1,563 SR
Queue Stats
54W - 60L
1,461 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Balger
Ymir
11
2 / 1 / 6
7,653
765
5,053
7,975
7,780
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Fenrir
10
2 / 2 / 3
7,356
736
4,224
8,321
5,538
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Scylla
11
4 / 2 / 4
7,972
797
8,320
6,608
2,241
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 3 / 3
7,891
789
4,256
8,602
4,342
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

10
3 / 2 / 1
7,851
785
6,958
5,745
2,369
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jormungandr
tarraga-06
Jormungandr
10
0 / 3 / 5
7,446
745
7,223
8,736
7,239
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
14
8
Kills
5
5
Deaths
8
13
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Ymir
Balger
Ymir
2
1
6
5
W
Fenrir
2
2
3
1.75
L
2
3
3
1.17
L
3
2
1
1.75
W
Scylla
4
2
4
3
L
Jormungandr
tarraga-06
Jormungandr
0
3
5
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,597
Damage
18,437
22,904
Taken
23,083
15,559
Mitigated
13,950
1,292
Healing
2,797
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
Balger
Ymir
5,053
721
179
622
7,975
7,780
0
2,874
5,101
17,310
0
W
Fenrir
4,224
433
0
251
8,321
5,538
0
3,292
5,029
0
16,736
L
4,256
3,658
0
759
8,602
4,342
0
4,758
3,844
0
13,669
L
6,958
3,278
0
1,314
5,745
2,369
0
4,396
1,349
0
28,785
W
Scylla
8,320
1,574
0
240
6,608
2,241
0
1,675
4,933
35,984
0
L
Jormungandr
tarraga-06
Jormungandr
7,223
2,099
212
512
8,736
7,239
0
4,518
4,218
31,000
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,981
Gold Earned
23,188
94
Minions Killed
90
0
Camps Cleared
0
526,523
Distance Traveled
511,156
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,653
765
16
2
0
159,458
0
W
Fenrir
7,356
736
27
3
0
201,100
0
L
Arachne
7,891
789
17
2
0
182,991
2
L
Anhur
7,851
785
35
4
0
158,289
0
W
Scylla
7,972
797
51
5
0
165,965
2
L
Jormungandr
7,446
745
38
4
0
169,876
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role