Player Matchup

Izanami
Izanami
 
Izanami
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
 
Horus
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nemesis
Nemesis
BiriBiris
Nemesis
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,337 Elo+
Solo
Ah Puch
Ah Puch
Eskyel
Ah Puch
Level 137
God Stats
4W - 9L
1,344 SR
Queue Stats
364W - 346L
1,440 Elo+
Solo
Bakasura
Bakasura
S-3eerx
Bakasura
Level 125
God Stats
10W - 16L
1,402 SR
Queue Stats
303W - 318L
1,463 Elo+
Party 2
Team Averages
Level 120
1,449 SR
1,448 Elo+

VS

Team Averages
Level 150
1,471 SR
1,487 Elo+
Arachne
Arachne
ANDYRM
Arachne
Level 108
God Stats
9W - 5L
1,614 SR
Queue Stats
488W - 424L
1,555 Elo+
Solo
Kumbhakarna
Kumbhakarna
DarkMattBola8
Kumbhakarna
Level 165
God Stats
1W - 0L
1,308 SR
Queue Stats
101W - 109L
1,508 Elo+
Party 1
Chaac
Chaac
MMBmax_henry
Chaac
Level 140
God Stats
6W - 5L
1,535 SR
Queue Stats
123W - 125L
1,473 Elo+
Party 1
Zeus
Zeus
OpaqueFanatic99
Zeus
Level 150
God Stats
2W - 0L
1,500 SR
Queue Stats
135W - 115L
1,434 Elo+
Solo
Neith
Neith
ugsland
Neith
Level 186
God Stats
3W - 5L
1,398 SR
Queue Stats
21W - 24L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
9
1 / 3 / 0
5,519
552
4,610
7,593
2,760
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Horus
 
Horus
8
0 / 2 / 0
4,966
497
1,980
7,203
4,831
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Nemesis
BiriBiris
Nemesis
10
0 / 2 / 1
5,236
524
2,668
8,525
3,212
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ah Puch
Eskyel
Ah Puch
7
1 / 3 / 0
4,924
492
3,238
5,637
2,010
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bakasura
S-3eerx
Bakasura
11
0 / 1 / 0
5,906
591
2,450
8,168
3,263
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
ANDYRM
Arachne
9
2 / 0 / 1
5,452
545
2,657
5,074
2,278
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kumbhakarna
DarkMattBola8
Kumbhakarna
9
1 / 0 / 6
5,890
589
3,102
6,255
4,027
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
1 / 0 / 0
6,321
632
3,046
4,251
4,355
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
4 / 1 / 2
6,836
684
7,653
5,718
2,009
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Neith
ugsland
Neith
11
3 / 1 / 3
6,372
637
6,494
5,455
1,798
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
23
2
Kills
11
11
Deaths
2
1
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
1
3
0
0.33
L
Horus
 
Horus
0
2
0
0
W
Arachne
ANDYRM
Arachne
2
0
1
2.5
L
Nemesis
BiriBiris
Nemesis
0
2
1
0.25
W
Kumbhakarna
DarkMattBola8
Kumbhakarna
1
0
6
4
L
Ah Puch
Eskyel
Ah Puch
1
3
0
0.33
W
1
0
0
1
W
4
1
2
5
L
Bakasura
S-3eerx
Bakasura
0
1
0
0
W
Neith
ugsland
Neith
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,946
Damage
22,952
37,126
Taken
26,753
16,076
Mitigated
14,467
11,815
Healing
8,369
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
4,610
3,062
0
1,825
7,593
2,760
120
433
7,160
0
44,490
L
Horus
 
Horus
1,980
962
480
2,960
7,203
4,831
0
2,669
4,534
0
11,469
W
Arachne
ANDYRM
Arachne
2,657
2,156
0
2,266
5,074
2,278
0
708
4,366
0
30,077
L
Nemesis
BiriBiris
Nemesis
2,668
894
0
453
8,525
3,212
0
4,623
3,902
0
43,457
W
Kumbhakarna
DarkMattBola8
Kumbhakarna
3,102
65
0
1,730
6,255
4,027
0
705
5,550
13,514
0
L
Ah Puch
Eskyel
Ah Puch
3,238
178
0
1,223
5,637
2,010
0
3,030
2,607
28,107
0
W
3,046
876
0
1,584
4,251
4,355
0
0
3,954
0
44,688
W
7,653
817
0
1,190
5,718
2,009
0
1,825
3,893
58,190
0
L
Bakasura
S-3eerx
Bakasura
2,450
1,697
0
4,874
8,168
3,263
0
0
8,168
0
30,797
W
Neith
ugsland
Neith
6,494
2,373
0
1,599
5,455
1,798
300
0
5,455
0
45,263

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,551
Gold Earned
30,871
304
Minions Killed
345
0
Camps Cleared
0
971,829
Distance Traveled
1,048,773
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
5,519
552
76
8
0
174,720
3
L
Horus
4,966
497
16
2
0
196,294
1
W
Arachne
5,452
545
48
5
0
233,598
0
L
Nemesis
5,236
524
68
7
0
223,168
1
W
Kumbhakarna
5,890
589
11
1
0
241,943
6
L
Ah Puch
4,924
492
56
6
0
131,265
0
W
Chaac
6,321
632
93
9
0
203,228
0
W
Zeus
6,836
684
122
12
0
191,676
0
L
Bakasura
5,906
591
88
9
0
246,382
2
W
Neith
6,372
637
71
7
0
178,328
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role