Player Matchup

Eset
Eset
HAIRPIN562
Eset
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 77L
1,520 Elo+
Party 1
Nox
Nox
I Tojo I
Nox
Level 156
God Stats
7W - 19L
1,385 SR
Queue Stats
453W - 466L
1,435 Elo+
Solo
Charon
Charon
Im Crshasu
Charon
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 4L
1,693 Elo+
Party 1
Cthulhu
Cthulhu
Silentboi__
Cthulhu
Level 89
God Stats
3W - 4L
1,500 SR
Queue Stats
88W - 86L
1,391 Elo+
Solo
Artemis
Artemis
Tony Puggin
Artemis
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
143W - 169L
1,419 Elo+
Solo
Team Averages
Level 110
1,477 SR
1,492 Elo+

VS

Team Averages
Level 155
1,466 SR
1,494 Elo+
Chernobog
Chernobog
 
Chernobog
Level 188
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Eset
Eset
BeastnTMNT3
Eset
Level 127
God Stats
2W - 1L
1,453 SR
Queue Stats
181W - 169L
1,535 Elo+
Solo
Agni
Agni
bigpapa_K
Agni
Level 199
God Stats
2W - 2L
1,767 SR
Queue Stats
152W - 152L
1,492 Elo+
Solo
Tsukuyomi
Tsukuyomi
lionhart456
Tsukuyomi
Level 122
God Stats
1W - 3L
1,109 SR
Queue Stats
207W - 195L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 6 / 8
8,616
663
4,897
11,970
5,414
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
4 / 4 / 6
9,591
738
6,838
9,287
4,318
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Charon
Im Crshasu
Charon
17
3 / 5 / 10
9,973
767
13,688
16,343
11,335
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cthulhu
Silentboi__
Cthulhu
17
5 / 3 / 5
9,879
760
11,088
16,728
19,795
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Artemis
Tony Puggin
Artemis
14
5 / 4 / 4
8,722
671
6,499
9,865
3,740
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
17
3 / 5 / 11
10,022
771
8,997
12,981
7,167
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ah Muzen Cab
 
Ah Muzen Cab
16
1 / 4 / 12
9,546
734
6,975
12,895
6,050
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
9 / 3 / 9
11,987
922
17,174
13,836
7,932
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Agni
16
5 / 4 / 12
10,259
789
14,685
10,433
4,703
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tsukuyomi
lionhart456
Tsukuyomi
18
4 / 4 / 8
10,297
792
13,165
12,657
6,569
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
74
17
Kills
22
22
Deaths
20
33
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Chernobog
 
Chernobog
3
5
11
1.7
W
Ah Muzen Cab
 
Ah Muzen Cab
1
4
12
1.75
W
9
3
9
4.5
L
0
6
8
0.67
L
4
4
6
1.75
L
Charon
Im Crshasu
Charon
3
5
10
1.6
L
Cthulhu
Silentboi__
Cthulhu
5
3
5
2.5
L
Artemis
Tony Puggin
Artemis
5
4
4
1.75
W
Agni
5
4
12
2.75
W
Tsukuyomi
lionhart456
Tsukuyomi
4
4
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,010
Damage
60,996
64,193
Taken
62,802
44,602
Mitigated
32,421
13,167
Healing
15,157
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
 
Chernobog
8,997
4,499
2,183
1,448
12,981
7,167
1,723
8,115
4,866
0
26,247
W
Ah Muzen Cab
 
Ah Muzen Cab
6,975
1,942
736
1,270
12,895
6,050
1,213
8,111
4,784
0
18,486
W
17,174
1,040
1,656
2,476
13,836
7,932
756
6,046
7,790
33,649
0
L
4,897
448
684
1,218
11,970
5,414
0
4,785
7,081
16,896
160
L
6,838
0
1,314
824
9,287
4,318
0
4,602
4,559
14,604
0
L
Charon
Im Crshasu
Charon
13,688
958
1,576
2,281
16,343
11,335
0
7,833
8,168
29,058
0
L
Cthulhu
Silentboi__
Cthulhu
11,088
270
1,351
2,160
16,728
19,795
0
8,126
8,326
22,773
0
L
Artemis
Tony Puggin
Artemis
6,499
1,861
355
1,404
9,865
3,740
0
5,541
4,200
0
15,468
W
Agni
14,685
967
1,865
2,179
10,433
4,703
810
6,135
4,298
23,900
0
W
Tsukuyomi
lionhart456
Tsukuyomi
13,165
1,776
503
841
12,657
6,569
120
8,021
4,636
0
22,877

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,781
Gold Earned
52,111
160
Minions Killed
158
0
Camps Cleared
0
963,000
Distance Traveled
1,166,713
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
10,022
771
37
3
0
231,714
0
W
Ah Muzen Cab
9,546
734
22
2
0
227,781
0
W
Eset
11,987
922
50
4
0
256,649
0
L
Eset
8,616
663
35
3
0
172,286
0
L
Nox
9,591
738
30
2
0
223,012
0
L
Charon
9,973
767
31
2
0
199,143
0
L
Cthulhu
9,879
760
44
3
0
218,318
0
L
Artemis
8,722
671
20
2
0
150,241
0
W
Agni
10,259
789
18
1
0
221,200
0
W
Tsukuyomi
10,297
792
31
2
0
229,369
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role