Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
BigBongo4209
Mercury
Level 145
God Stats
2W - 2L
1,622 SR
Queue Stats
242W - 234L
1,476 Elo+
Party 3
Aphrodite
Aphrodite
Ichii8641
Aphrodite
Level 67
God Stats
62W - 43L
1,531 SR
Queue Stats
190W - 183L
1,436 Elo+
Party 3
Hercules
Hercules
alltimewasted777
Hercules
Level 120
God Stats
6W - 4L
1,648 SR
Queue Stats
65W - 66L
1,448 Elo+
Solo
Kukulkan
Kukulkan
elwamba
Kukulkan
Level 106
God Stats
73W - 50L
1,569 SR
Queue Stats
183W - 182L
1,500 Elo+
Solo
Team Averages
Level 114
1,574 SR
1,472 Elo+

VS

Team Averages
Level 105
1,403 SR
1,454 Elo+
Atlas
Atlas
BreadnBubba
Atlas
Level 67
God Stats
28W - 34L
1,486 SR
Queue Stats
203W - 217L
1,452 Elo+
Party 1
Neith
Neith
FANGZERO
Neith
Level 157
God Stats
10W - 4L
1,643 SR
Queue Stats
344W - 349L
1,425 Elo+
Solo
Thor
Thor
FarohGangYT
Thor
Level 96
God Stats
1W - 2L
1,086 SR
Queue Stats
251W - 248L
1,444 Elo+
Party 2
King Arthur
King Arthur
L-A-R-K-O-
King Arthur
Level 172
God Stats
3W - 4L
1,447 SR
Queue Stats
72W - 67L
1,504 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
thatboy_DQ
Ah Muzen Cab
Level 31
God Stats
2W - 3L
1,354 SR
Queue Stats
136W - 144L
1,447 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
8
0 / 1 / 0
4,445
445
2,917
6,220
2,230
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Mercury
BigBongo4209
Mercury
10
1 / 2 / 0
5,640
564
2,317
7,290
2,599
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Aphrodite
Ichii8641
Aphrodite
8
0 / 1 / 0
4,520
452
2,442
4,607
2,106
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

9
0 / 2 / 1
4,725
473
1,593
6,679
2,959
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
elwamba
Kukulkan
10
0 / 0 / 0
5,771
577
2,433
2,163
714
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 0 / 2
5,506
551
3,742
6,846
4,530
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Neith
FANGZERO
Neith
10
0 / 0 / 3
5,366
537
1,589
3,558
1,881
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
3 / 2 / 2
5,728
573
2,399
7,603
2,740
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cudgel

Cudgel

+10
Physical Power
+50
Health

King Arthur
L-A-R-K-O-
King Arthur
11
1 / 0 / 0
6,161
616
3,797
5,349
3,611
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ah Muzen Cab
thatboy_DQ
Ah Muzen Cab
10
1 / 0 / 2
5,226
523
3,370
4,926
1,683
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
15
1
Kills
6
6
Deaths
2
1
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
0
1
0
0
L
Mercury
BigBongo4209
Mercury
1
2
0
0.5
W
1
0
2
2
W
Neith
FANGZERO
Neith
0
0
3
1.5
W
3
2
2
2
L
Aphrodite
Ichii8641
Aphrodite
0
1
0
0
W
King Arthur
L-A-R-K-O-
King Arthur
1
0
0
1
L
0
2
1
0.25
L
Kukulkan
elwamba
Kukulkan
0
0
0
0
W
Ah Muzen Cab
thatboy_DQ
Ah Muzen Cab
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,702
Damage
14,897
26,959
Taken
28,282
10,608
Mitigated
14,445
7,043
Healing
7,959
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
2,917
569
86
552
6,220
2,230
0
1,688
4,532
0
25,183
L
Mercury
BigBongo4209
Mercury
2,317
1,208
0
305
7,290
2,599
0
487
6,803
0
43,714
W
3,742
1,419
0
2,561
6,846
4,530
0
1,367
5,479
19,358
0
W
Neith
FANGZERO
Neith
1,589
430
110
1,898
3,558
1,881
0
1,644
1,914
0
33,104
W
2,399
80
0
1,000
7,603
2,740
0
473
7,130
0
39,919
L
Aphrodite
Ichii8641
Aphrodite
2,442
161
1,114
2,076
4,607
2,106
0
956
3,651
21,598
0
W
King Arthur
L-A-R-K-O-
King Arthur
3,797
468
0
832
5,349
3,611
0
0
5,349
0
42,728
L
1,593
716
0
1,718
6,679
2,959
0
0
6,679
0
20,625
L
Kukulkan
elwamba
Kukulkan
2,433
137
0
1,192
2,163
714
0
611
1,552
45,799
0
W
Ah Muzen Cab
thatboy_DQ
Ah Muzen Cab
3,370
1,645
0
1,558
4,926
1,683
0
1,391
3,535
0
34,946

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,101
Gold Earned
27,987
278
Minions Killed
282
0
Camps Cleared
0
985,926
Distance Traveled
950,775
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
4,445
445
41
4
0
190,200
0
L
Mercury
5,640
564
71
7
0
256,013
0
W
Atlas
5,506
551
16
2
0
203,269
3
W
Neith
5,366
537
57
6
0
181,340
8
W
Thor
5,728
573
67
7
0
188,920
0
L
Aphrodite
4,520
452
48
5
0
170,254
2
W
King Arthur
6,161
616
76
8
0
205,398
0
L
Hercules
4,725
473
33
3
0
168,780
0
L
Kukulkan
5,771
577
85
9
0
200,679
5
W
Ah Muzen Cab
5,226
523
66
7
0
171,848
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role