Player Matchup

Ganesha
Ganesha
Jzep
Ganesha
Level 118
God Stats
2W - 0L
1,793 SR
Queue Stats
20W - 23L
1,360 Elo+
Solo
Nemesis
Nemesis
McdonaldsSubs
Nemesis
Level 47
God Stats
41W - 21L
1,644 SR
Queue Stats
107W - 91L
1,545 Elo+
Party 2
Apollo
Apollo
TheL4stHum4n
Apollo
Level 45
God Stats
17W - 8L
1,499 SR
Queue Stats
69W - 72L
1,441 Elo+
Solo
Hades
Hades
joshiplier213
Hades
Level 89
God Stats
4W - 1L
1,613 SR
Queue Stats
54W - 61L
1,378 Elo+
Solo
Surtr
Surtr
theothore
Surtr
Level 146
God Stats
4W - 2L
1,573 SR
Queue Stats
150W - 129L
1,537 Elo+
Party 2
Team Averages
Level 89
1,624 SR
1,452 Elo+

VS

Team Averages
Level 99
1,550 SR
1,480 Elo+
Sun Wukong
Sun Wukong
ELIT3KINGZ512
Sun Wukong
Level 146
God Stats
0W - 1L
1,688 SR
Queue Stats
109W - 100L
1,481 Elo+
Solo
Heimdallr
Heimdallr
FelipeNeduro69
Heimdallr
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 85L
1,437 Elo+
Party 1
Janus
Janus
THE_REAPER_sr99
Janus
Level 109
God Stats
13W - 14L
1,549 SR
Queue Stats
239W - 229L
1,541 Elo+
Solo
Thanatos
Thanatos
ZzVampzZ
Thanatos
Level 143
God Stats
4W - 6L
1,480 SR
Queue Stats
37W - 40L
1,502 Elo+
Solo
Cerberus
Cerberus
nirvan21
Cerberus
Level 29
God Stats
3W - 4L
1,535 SR
Queue Stats
72W - 70L
1,437 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Jzep
Ganesha
13
0 / 0 / 14
9,352
468
8,914
15,780
14,328
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Nemesis
18
7 / 1 / 2
10,982
549
10,034
17,763
8,160
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Apollo
18
7 / 1 / 6
11,609
580
20,397
15,853
6,964
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
2 / 5 / 5
9,617
481
13,353
15,315
7,650
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Surtr
theothore
Surtr
18
4 / 1 / 6
11,667
583
19,145
19,789
17,531
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ELIT3KINGZ512
Sun Wukong
15
2 / 3 / 2
9,501
475
11,915
25,426
20,517
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Heimdallr
FelipeNeduro69
Heimdallr
15
0 / 3 / 1
8,969
448
9,109
14,353
5,566
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
2 / 3 / 3
10,341
517
12,177
12,010
5,548
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Thanatos
ZzVampzZ
Thanatos
15
4 / 7 / 3
9,454
473
10,062
20,356
8,328
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cerberus
nirvan21
Cerberus
9
0 / 4 / 4
7,356
368
5,655
20,112
16,772
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
21
20
Kills
8
8
Deaths
20
33
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
ELIT3KINGZ512
Sun Wukong
2
3
2
1
L
Heimdallr
FelipeNeduro69
Heimdallr
0
3
1
0.17
W
Ganesha
Jzep
Ganesha
0
0
14
7
W
Nemesis
7
1
2
8
L
2
3
3
1.17
W
Apollo
7
1
6
10
L
Thanatos
ZzVampzZ
Thanatos
4
7
3
0.79
W
2
5
5
0.9
L
Cerberus
nirvan21
Cerberus
0
4
4
0.5
W
Surtr
theothore
Surtr
4
1
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,843
Damage
48,918
84,500
Taken
92,257
54,633
Mitigated
56,731
27,959
Healing
26,690
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
ELIT3KINGZ512
Sun Wukong
11,915
1,097
0
6,547
25,426
20,517
0
5,267
20,159
0
81,509
L
Heimdallr
FelipeNeduro69
Heimdallr
9,109
5,604
0
4,579
14,353
5,566
1,003
1,945
12,408
0
77,284
W
Ganesha
Jzep
Ganesha
8,914
1,667
0
2,216
15,780
14,328
0
4,705
10,981
27,775
0
W
Nemesis
10,034
4,111
0
8,907
17,763
8,160
305
2,120
15,545
0
103,090
L
12,177
276
0
572
12,010
5,548
0
6,601
5,409
92,595
0
W
Apollo
20,397
13,451
0
6,828
15,853
6,964
1,209
1,735
14,118
0
115,884
L
Thanatos
ZzVampzZ
Thanatos
10,062
2,398
0
10,315
20,356
8,328
0
2,604
17,752
0
68,013
W
13,353
617
499
5,165
15,315
7,650
0
5,813
9,177
66,895
0
L
Cerberus
nirvan21
Cerberus
5,655
719
0
4,677
20,112
16,772
0
6,952
13,160
16,225
0
W
Surtr
theothore
Surtr
19,145
5,793
0
4,344
19,789
17,531
579
3,662
16,000
2,066
93,951

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,227
Gold Earned
45,621
532
Minions Killed
559
0
Camps Cleared
0
2,086,872
Distance Traveled
1,905,682
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
9,501
475
137
7
0
339,034
3
L
Heimdallr
8,969
448
128
6
0
372,025
0
W
Ganesha
9,352
468
5
0
0
405,167
3
W
Nemesis
10,982
549
116
6
0
460,946
2
L
Janus
10,341
517
182
9
0
383,972
2
W
Apollo
11,609
580
170
9
0
434,957
6
L
Thanatos
9,454
473
89
4
0
424,389
3
W
Hades
9,617
481
100
5
0
399,555
0
L
Cerberus
7,356
368
23
1
0
386,262
0
W
Surtr
11,667
583
141
7
0
386,247
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role