Player Matchup

Hel
Hel
Silver I
Cocaman
Hel
Silver I
Level 64
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 26L
1,392 MMR
Party 1
Geb
Geb
Silver III
Kamapulyaa
Geb
Silver III
Level 87
God Stats
7W - 3L
1,808 SR
Queue Stats
33W - 45L
1,023 MMR
Party 1
Da Ji
Da Ji
Silver II
MortidOo
Da Ji
Silver II
Level 78
God Stats
11W - 8L
1,249 SR
Queue Stats
35W - 44L
1,189 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 76
1,519 SR
1,201 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 110
1,566 SR
1,201 MMR
Chaac
Chaac
Silver III
 
Chaac
Silver III
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Loki
Loki
Silver IV
OlideValdezSFD
Loki
Silver IV
Level 70
God Stats
0W - 1L
1,492 SR
Queue Stats
13W - 24L
1,044 MMR
Solo
Vulcan
Vulcan
Bronze IV
Rushh xDark
Vulcan
Bronze IV
Level 134
God Stats
1W - 2L
1,706 SR
Queue Stats
28W - 43L
1,060 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
14
5 / 1 / 5
9,887
824
6,084
6,586
2,683
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
0 / 1 / 11
8,553
713
4,220
10,545
9,132
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Da Ji
MortidOo
Da Ji
12
6 / 1 / 5
9,607
801
9,723
9,466
5,384
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bans
BacchusKuzenboAh Muzen CabMartichorasAnubis

VS

Bans
AchillesAnhurShivaCernunnosOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
11
0 / 4 / 3
8,386
699
5,521
11,938
13,763
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
3 / 2 / 0
9,040
753
6,858
7,198
2,857
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Vulcan
11
0 / 5 / 2
8,301
692
5,842
6,886
2,734
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
8
11
Kills
3
3
Deaths
11
21
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
0
4
3
0.38
W
Hel
5
1
5
7.5
W
0
1
11
5.5
W
Da Ji
MortidOo
Da Ji
6
1
5
8.5
L
3
2
0
1.5
L
Vulcan
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,027
Damage
18,221
26,597
Taken
26,022
17,199
Mitigated
19,354
10,327
Healing
4,863
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
5,521
31
0
3,519
11,938
13,763
0
4,370
7,568
0
25,104
W
Hel
6,084
134
3,884
4,248
6,586
2,683
50
2,217
4,286
52,590
0
W
4,220
702
0
951
10,545
9,132
0
2,217
8,024
12,174
0
W
Da Ji
MortidOo
Da Ji
9,723
2,906
0
1,244
9,466
5,384
285
1,727
7,471
0
29,101
L
6,858
923
0
964
7,198
2,857
0
3,878
3,320
0
33,907
L
Vulcan
5,842
3,067
0
380
6,886
2,734
0
2,235
4,651
32,879
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,047
Gold Earned
25,727
134
Minions Killed
131
0
Camps Cleared
0
763,547
Distance Traveled
743,935
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
8,386
699
37
3
0
253,830
0
W
Hel
9,887
824
85
7
0
249,658
0
W
Geb
8,553
713
13
1
0
254,194
2
W
Da Ji
9,607
801
36
3
0
259,695
5
L
Loki
9,040
753
42
4
0
257,843
2
L
Vulcan
8,301
692
52
4
0
232,262
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role