Player Matchup

Sun Wukong
Sun Wukong
KronicRelief
Sun Wukong
Level 45
God Stats
5W - 2L
1,646 SR
Queue Stats
31W - 30L
1,582 Elo+
Party 1
Aphrodite
Aphrodite
QueenTopher
Aphrodite
Level 60
God Stats
1W - 1L
1,455 SR
Queue Stats
2W - 3L
1,409 Elo+
Solo
Thor
Thor
TrickyTricksta
Thor
Level 76
God Stats
1W - 3L
1,168 SR
Queue Stats
38W - 36L
1,582 Elo+
Party 1
Team Averages
Level 60
1,423 SR
1,524 Elo+

VS

Team Averages
Level 157
1,532 SR
1,510 Elo+
Sol
Sol
Da_b00giemn
Sol
Level 144
God Stats
27W - 32L
1,498 SR
Queue Stats
100W - 127L
1,421 Elo+
Solo
Shiva
Shiva
HeckIeFish
Shiva
Level 162
God Stats
16W - 9L
1,630 SR
Queue Stats
231W - 240L
1,552 Elo+
Party 2
Jing Wei
Jing Wei
RIP Yondu
Jing Wei
Level 165
God Stats
2W - 4L
1,467 SR
Queue Stats
232W - 239L
1,555 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
KronicRelief
Sun Wukong
10
2 / 5 / 3
7,347
735
8,267
13,206
8,248
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Aphrodite
QueenTopher
Aphrodite
10
0 / 7 / 4
7,165
717
4,201
9,663
5,157
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

11
3 / 6 / 2
8,620
862
6,402
10,979
3,851
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 2 / 7
8,993
899
6,840
6,349
1,801
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shiva
12
9 / 3 / 9
9,692
969
14,463
13,699
11,519
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Jing Wei
RIP Yondu
Jing Wei
13
4 / 0 / 11
9,553
955
8,362
6,757
2,297
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
45
5
Kills
18
18
Deaths
5
9
Assists
27
Player
Kills
Deaths
Assists
KDA
W
5
2
7
4.25
W
Shiva
9
3
9
4.5
L
Sun Wukong
KronicRelief
Sun Wukong
2
5
3
0.7
L
Aphrodite
QueenTopher
Aphrodite
0
7
4
0.29
W
Jing Wei
RIP Yondu
Jing Wei
4
0
11
9.5
L
3
6
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,870
Damage
29,665
33,848
Taken
26,805
17,256
Mitigated
15,617
7,332
Healing
8,569
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,840
924
387
1,988
6,349
1,801
2,034
1,544
4,805
42,173
0
W
Shiva
14,463
1,910
290
3,686
13,699
11,519
0
2,419
11,280
2,469
24,655
L
Sun Wukong
KronicRelief
Sun Wukong
8,267
1,676
0
2,283
13,206
8,248
0
3,622
9,255
0
28,053
L
Aphrodite
QueenTopher
Aphrodite
4,201
616
2,125
2,156
9,663
5,157
0
2,689
6,675
23,696
0
W
Jing Wei
RIP Yondu
Jing Wei
8,362
6,356
0
2,218
6,757
2,297
893
916
5,841
0
40,556
L
6,402
1,422
0
768
10,979
3,851
0
2,668
7,909
0
17,654

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,132
Gold Earned
28,238
95
Minions Killed
129
0
Camps Cleared
0
552,341
Distance Traveled
564,775
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,993
899
66
7
0
168,235
3
W
Shiva
9,692
969
12
1
0
195,535
0
L
Sun Wukong
7,347
735
24
2
0
197,241
0
L
Aphrodite
7,165
717
49
5
0
172,714
2
W
Jing Wei
9,553
955
51
5
0
201,005
2
L
Thor
8,620
862
22
2
0
182,386
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role