Player Matchup

Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
Alexgamer9824
Scylla
Level 97
God Stats
3W - 2L
1,652 SR
Queue Stats
77W - 98L
1,404 Elo+
Solo
Ymir
Ymir
EraseY0urSocial
Ymir
Level 121
God Stats
8W - 7L
1,414 SR
Queue Stats
288W - 262L
1,471 Elo+
Solo
Hercules
Hercules
PinMagician1610
Hercules
Level 157
God Stats
9W - 11L
1,453 SR
Queue Stats
210W - 199L
1,410 Elo+
Solo
Set
Set
sNovax10
Set
Level 105
God Stats
5W - 3L
1,618 SR
Queue Stats
88W - 90L
1,556 Elo+
Solo
Team Averages
Level 124
1,527 SR
1,468 Elo+

VS

Team Averages
Level 134
1,556 SR
1,495 Elo+
The Morrigan
The Morrigan
 
The Morrigan
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
BboySpawn
Ares
Level 108
God Stats
42W - 39L
1,477 SR
Queue Stats
115W - 133L
1,401 Elo+
Solo
Sol
Sol
Glizziguzler
Sol
Level 128
God Stats
3W - 3L
1,723 SR
Queue Stats
54W - 39L
1,592 Elo+
Solo
Sun Wukong
Sun Wukong
berserkerlml
Sun Wukong
Level 148
God Stats
30W - 33L
1,549 SR
Queue Stats
636W - 588L
1,513 Elo+
Solo
Loki
Loki
dios_shiryu
Loki
Level 127
God Stats
137W - 110L
1,532 SR
Queue Stats
333W - 312L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
5
0 / 1 / 1
3,156
631
3,377
3,356
1,062
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

6
0 / 0 / 0
3,036
607
308
2,465
735
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

5
1 / 2 / 0
3,316
663
1,274
4,487
2,862
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Hercules
6
0 / 1 / 0
3,321
664
1,231
5,101
2,226
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

1
0 / 0 / 0
2,445
489
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
6
0 / 0 / 0
3,740
748
1,756
889
238
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ares
6
2 / 1 / 1
4,077
815
612
4,234
2,668
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

6
1 / 0 / 2
3,914
783
2,920
3,181
868
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sun Wukong
berserkerlml
Sun Wukong
7
1 / 0 / 0
3,896
779
1,653
3,217
1,439
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

7
0 / 0 / 0
3,648
730
987
3,457
950
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
7
1
Kills
4
4
Deaths
1
1
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
 
Ah Muzen Cab
0
1
1
0.5
W
The Morrigan
 
The Morrigan
0
0
0
0
L
0
0
0
0
W
Ares
2
1
1
2.5
L
1
2
0
0.5
W
1
0
2
2
L
Hercules
0
1
0
0
W
Sun Wukong
berserkerlml
Sun Wukong
1
0
0
1
W
0
0
0
0
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,190
Damage
7,928
15,409
Taken
14,978
6,885
Mitigated
6,163
3,842
Healing
7,271
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
 
Ah Muzen Cab
3,377
1,605
0
500
3,356
1,062
0
2,059
1,297
0
19,394
W
The Morrigan
 
The Morrigan
1,756
331
0
0
889
238
0
0
889
21,331
652
L
308
83
0
512
2,465
735
0
1,388
1,077
14,276
0
W
Ares
612
0
116
1,269
4,234
2,668
30
877
3,357
4,112
0
L
1,274
179
0
538
4,487
2,862
0
1,473
3,014
8,623
0
W
2,920
1,331
0
1,984
3,181
868
135
397
2,784
25,605
0
L
Hercules
1,231
416
0
2,292
5,101
2,226
0
0
5,101
0
15,140
W
Sun Wukong
berserkerlml
Sun Wukong
1,653
534
0
1,306
3,217
1,439
0
0
3,217
0
22,516
W
987
355
0
2,596
3,457
950
0
308
3,149
0
19,905
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,274
Gold Earned
19,275
94
Minions Killed
169
0
Camps Cleared
0
393,501
Distance Traveled
476,270
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
3,156
631
23
5
0
87,880
0
W
The Morrigan
3,740
748
28
6
0
84,531
1
L
Scylla
3,036
607
24
5
0
89,065
0
W
Ares
4,077
815
13
3
0
100,759
2
L
Ymir
3,316
663
20
4
0
105,939
0
W
Sol
3,914
783
44
9
0
95,106
0
L
Hercules
3,321
664
27
5
0
110,617
0
W
Sun Wukong
3,896
779
42
8
0
102,685
0
W
Loki
3,648
730
42
8
0
93,189
0
L
Set
2,445
489
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role