Player Matchup

Gilgamesh
Gilgamesh
AVI913
Gilgamesh
Level 146
God Stats
6W - 3L
1,552 SR
Queue Stats
158W - 148L
1,490 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Maf1aSauce
Morgan Le Fay
Level 99
God Stats
15W - 16L
1,433 SR
Queue Stats
271W - 247L
1,494 Elo+
Party 1
Maui
Maui
YurPalAl
Maui
Level 158
God Stats
0W - 2L
1,127 SR
Queue Stats
331W - 319L
1,463 Elo+
Party 1
Cernunnos
Cernunnos
entropyslays
Cernunnos
Level 106
God Stats
8W - 9L
1,527 SR
Queue Stats
133W - 116L
1,471 Elo+
Solo
Ao Kuang
Ao Kuang
unknownslash97
Ao Kuang
Level 43
God Stats
5W - 4L
1,255 SR
Queue Stats
34W - 57L
1,377 Elo+
Solo
Team Averages
Level 110
1,379 SR
1,459 Elo+

VS

Team Averages
Level 124
1,645 SR
1,466 Elo+
Hera
Hera
ForgottenDragons
Hera
Level 194
God Stats
1W - 2L
1,700 SR
Queue Stats
261W - 258L
1,501 Elo+
Solo
Nike
Nike
NBK_Gorilla44-
Nike
Level 104
God Stats
5W - 4L
1,646 SR
Queue Stats
151W - 164L
1,414 Elo+
Solo
Arachne
Arachne
RidiculousRicky
Arachne
Level 108
God Stats
27W - 20L
1,638 SR
Queue Stats
208W - 218L
1,440 Elo+
Solo
Xbalanque
Xbalanque
tobi12otaku12
Xbalanque
Level 140
God Stats
15W - 5L
1,708 SR
Queue Stats
447W - 420L
1,486 Elo+
Solo
Hel
Hel
xXDoomCowXx
Hel
Level 76
God Stats
21W - 16L
1,532 SR
Queue Stats
82W - 72L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AVI913
Gilgamesh
9
0 / 1 / 0
5,575
558
1,899
7,198
4,228
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Morgan Le Fay
Maf1aSauce
Morgan Le Fay
9
0 / 2 / 0
4,988
499
2,001
6,468
2,556
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Maui
8
0 / 0 / 0
5,175
518
2,232
8,058
5,905
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cernunnos
entropyslays
Cernunnos
9
0 / 2 / 0
4,860
486
3,440
5,962
2,027
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ao Kuang
8
0 / 3 / 0
4,742
474
1,312
7,924
2,541
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 3
6,860
686
5,922
3,639
1,294
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
1 / 0 / 1
6,337
634
4,090
5,287
3,471
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
2 / 0 / 3
6,104
610
2,724
6,385
2,383
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Xbalanque
tobi12otaku12
Xbalanque
11
2 / 0 / 0
6,275
628
5,807
6,173
2,280
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 0 / 3
6,280
628
2,158
3,601
1,417
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
18
0
Kills
8
8
Deaths
0
0
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
AVI913
Gilgamesh
0
1
0
0
W
2
0
3
3.5
L
Morgan Le Fay
Maf1aSauce
Morgan Le Fay
0
2
0
0
W
1
0
1
1.5
W
2
0
3
3.5
L
Maui
0
0
0
0
L
Cernunnos
entropyslays
Cernunnos
0
2
0
0
W
Xbalanque
tobi12otaku12
Xbalanque
2
0
0
2
L
Ao Kuang
0
3
0
0
W
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,884
Damage
20,701
35,610
Taken
25,085
17,257
Mitigated
10,845
9,625
Healing
12,337
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
AVI913
Gilgamesh
1,899
400
0
1,536
7,198
4,228
0
21
7,177
0
30,650
W
5,922
493
0
1,316
3,639
1,294
172
1,730
1,909
56,482
0
L
Morgan Le Fay
Maf1aSauce
Morgan Le Fay
2,001
0
0
1,804
6,468
2,556
0
2,917
3,393
37,665
0
W
4,090
873
0
334
5,287
3,471
126
125
5,162
0
38,108
W
2,724
1,684
0
2,350
6,385
2,383
195
1,531
4,854
0
35,038
L
Maui
2,232
485
0
2,204
8,058
5,905
0
2,340
5,624
25,269
0
L
Cernunnos
entropyslays
Cernunnos
3,440
2,291
0
1,869
5,962
2,027
0
860
5,102
0
30,432
W
Xbalanque
tobi12otaku12
Xbalanque
5,807
3,039
0
3,846
6,173
2,280
1,446
875
5,298
0
50,359
L
Ao Kuang
1,312
453
0
2,212
7,924
2,541
0
1,566
6,234
21,425
0
W
2,158
474
1,763
2,728
3,601
1,417
78
1,284
2,317
15,829
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,340
Gold Earned
31,856
281
Minions Killed
345
0
Camps Cleared
0
954,655
Distance Traveled
1,028,975
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
5,575
558
57
6
0
154,846
1
W
Hera
6,860
686
103
10
0
208,715
4
L
Morgan Le Fay
4,988
499
90
9
0
199,352
0
W
Nike
6,337
634
75
8
0
182,503
2
W
Arachne
6,104
610
59
6
0
245,064
0
L
Maui
5,175
518
33
3
0
193,242
1
L
Cernunnos
4,860
486
52
5
0
190,770
0
W
Xbalanque
6,275
628
93
9
0
182,776
0
L
Ao Kuang
4,742
474
49
5
0
216,445
0
W
Hel
6,280
628
15
2
0
209,917
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role