Player Matchup

Neith
Neith
Kami_Kage_
Neith
Level 11
God Stats
1W - 2L
1,327 SR
Queue Stats
1W - 6L
1,050 Elo+
Party 2
Zhong Kui
Zhong Kui
Wokzilla-_-
Zhong Kui
Level 108
God Stats
2W - 0L
1,500 SR
Queue Stats
102W - 107L
1,352 Elo+
Solo
Chaac
Chaac
nmx94
Chaac
Level 45
God Stats
10W - 12L
1,362 SR
Queue Stats
15W - 25L
1,224 Elo+
Party 2
Team Averages
Level 55
1,396 SR
1,209 Elo+

VS

Team Averages
Level 44
1,453 SR
1,427 Elo+
Izanami
Izanami
Ree_DV9
Izanami
Level 61
God Stats
0W - 2L
1,255 SR
Queue Stats
6W - 6L
1,516 Elo+
Party 1
Ao Kuang
Ao Kuang
XCosmicOverlordX
Ao Kuang
Level 24
God Stats
1W - 2L
1,500 SR
Queue Stats
7W - 8L
1,366 Elo+
Party 1
Hercules
Hercules
l3thal8511
Hercules
Level 47
God Stats
5W - 4L
1,604 SR
Queue Stats
52W - 67L
1,397 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
12
3 / 0 / 8
8,631
863
6,731
6,119
2,416
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Zhong Kui
Wokzilla-_-
Zhong Kui
12
5 / 1 / 7
8,939
894
10,218
6,980
5,706
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
nmx94
Chaac
11
4 / 3 / 6
8,495
850
7,128
10,130
8,838
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Ree_DV9
Izanami
10
0 / 5 / 3
7,285
729
5,496
9,212
3,581
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
1 / 4 / 2
7,176
718
3,016
8,868
3,949
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hercules
l3thal8511
Hercules
11
3 / 3 / 0
7,717
772
8,667
11,507
9,142
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
9
12
Kills
4
4
Deaths
12
21
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Neith
3
0
8
7
L
Izanami
Ree_DV9
Izanami
0
5
3
0.3
W
Zhong Kui
Wokzilla-_-
Zhong Kui
5
1
7
8.5
L
1
4
2
0.5
L
Hercules
l3thal8511
Hercules
3
3
0
1
W
Chaac
nmx94
Chaac
4
3
6
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,077
Damage
17,179
23,229
Taken
29,587
16,960
Mitigated
16,672
6,964
Healing
3,433
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
6,731
2,891
0
2,281
6,119
2,416
700
570
5,549
0
25,985
L
Izanami
Ree_DV9
Izanami
5,496
3,154
0
0
9,212
3,581
0
2,495
6,717
0
27,595
W
Zhong Kui
Wokzilla-_-
Zhong Kui
10,218
1,252
0
3,083
6,980
5,706
304
1,139
5,841
36,588
0
L
3,016
825
0
473
8,868
3,949
0
2,983
5,885
12,889
0
L
Hercules
l3thal8511
Hercules
8,667
1,309
0
2,960
11,507
9,142
0
4,998
6,509
0
24,441
W
Chaac
nmx94
Chaac
7,128
500
0
1,600
10,130
8,838
189
1,669
8,461
0
23,275

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,065
Gold Earned
22,178
106
Minions Killed
91
0
Camps Cleared
0
586,312
Distance Traveled
519,439
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,631
863
28
3
0
186,533
0
L
Izanami
7,285
729
48
5
0
153,980
0
W
Zhong Kui
8,939
894
42
4
0
189,290
0
L
Ao Kuang
7,176
718
12
1
0
167,956
0
L
Hercules
7,717
772
31
3
0
197,503
0
W
Chaac
8,495
850
36
4
0
210,489
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role