Player Matchup

Medusa
Medusa
Gold III
ChefBoyRrude
Medusa
Gold III
Level 45
God Stats
4W - 7L
1,500 SR
Queue Stats
115W - 121L
1,425 MMR
Solo
Discordia
Discordia
Gold V
St3llarBurst
Discordia
Gold V
Level 49
God Stats
2W - 0L
1,840 SR
Queue Stats
70W - 61L
1,415 MMR
Solo
Lancelot
Lancelot
Silver II
lamMufasa
Lancelot
Silver II
Level 121
God Stats
2W - 2L
1,500 SR
Queue Stats
42W - 48L
1,419 MMR
Solo
Geb
Geb
Gold III
mocro_kamhi
Geb
Gold III
Level 84
God Stats
7W - 3L
1,625 SR
Queue Stats
59W - 56L
1,421 MMR
Solo
Tyr
Tyr
Gold V
plainCake
Tyr
Gold V
Level 67
God Stats
3W - 2L
1,144 SR
Queue Stats
338W - 341L
1,424 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 73
1,522 SR
1,421 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 155
1,534 SR
1,435 MMR
Ah Puch
Ah Puch
Gold II
 
Ah Puch
Gold II
Level 163
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Zhong Kui
Zhong Kui
Gold IV
RoX Stam
Zhong Kui
Gold IV
Level 194
God Stats
21W - 18L
1,632 SR
Queue Stats
893W - 904L
1,425 MMR
Solo
Sylvanus
Sylvanus
Silver I
VIVAVIAZUS
Sylvanus
Silver I
Level 191
God Stats
538W - 528L
1,578 SR
Queue Stats
699W - 706L
1,420 MMR
Solo
Anhur
Anhur
Gold V
aidanwilli
Anhur
Gold V
Level 148
God Stats
100W - 131L
1,458 SR
Queue Stats
502W - 529L
1,417 MMR
Solo
Loki
Loki
Silver II
如月X雪
Loki
Silver II
Level 79
God Stats
0W - 3L
1,500 SR
Queue Stats
24W - 36L
1,414 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
10
2 / 0 / 0
5,284
661
3,545
3,283
801
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Discordia
St3llarBurst
Discordia
10
1 / 0 / 0
5,378
672
2,194
2,544
816
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Lancelot
lamMufasa
Lancelot
10
2 / 2 / 1
5,426
678
2,333
5,795
2,109
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
0 / 0 / 2
4,791
599
1,250
6,405
3,345
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

9
0 / 0 / 2
5,169
646
905
7,907
4,118
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bans
Ao KuangFreyaThanatosAchillesChernobog

VS

Bans
PeleHe BoArachneIzanamiCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
10
0 / 0 / 0
5,257
657
2,776
2,966
1,018
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Zhong Kui
RoX Stam
Zhong Kui
1
0 / 0 / 0
1,590
199
0
0
0
Sylvanus
VIVAVIAZUS
Sylvanus
10
1 / 2 / 0
5,891
736
5,558
6,275
3,696
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Anhur
8
0 / 2 / 0
4,530
566
4,012
5,679
1,810
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

8
1 / 1 / 0
4,610
576
1,422
5,468
1,765
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
2
5
Kills
2
2
Deaths
5
5
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
 
Ah Puch
0
0
0
0
W
Medusa
2
0
0
2
L
Zhong Kui
RoX Stam
Zhong Kui
0
0
0
0
W
Discordia
St3llarBurst
Discordia
1
0
0
1
L
Sylvanus
VIVAVIAZUS
Sylvanus
1
2
0
0.5
L
Anhur
0
2
0
0
W
Lancelot
lamMufasa
Lancelot
2
2
1
1.25
W
0
0
2
1
W
0
0
2
1
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,227
Damage
13,768
25,934
Taken
20,388
11,189
Mitigated
8,289
13,286
Healing
7,757
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
 
Ah Puch
2,776
52
0
1,847
2,966
1,018
0
1,505
1,461
42,057
0
W
Medusa
3,545
1,877
0
2,217
3,283
801
0
0
3,283
0
34,261
L
Zhong Kui
RoX Stam
Zhong Kui
0
0
0
0
0
0
0
0
0
0
0
W
Discordia
St3llarBurst
Discordia
2,194
55
0
1,262
2,544
816
0
1,134
1,410
40,638
0
L
Sylvanus
VIVAVIAZUS
Sylvanus
5,558
2,102
0
2,762
6,275
3,696
0
86
6,189
36,415
11,811
L
Anhur
4,012
2,637
0
1,981
5,679
1,810
0
675
5,004
0
22,138
W
Lancelot
lamMufasa
Lancelot
2,333
592
0
2,640
5,795
2,109
0
1,159
4,636
0
36,160
W
1,250
380
0
2,176
6,405
3,345
0
1,415
4,990
9,603
0
W
905
45
0
4,991
7,907
4,118
0
4,261
3,646
0
32,709
L
1,422
137
0
1,167
5,468
1,765
0
1,178
4,290
0
28,090

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,048
Gold Earned
21,878
298
Minions Killed
248
0
Camps Cleared
0
922,485
Distance Traveled
641,941
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
5,257
657
70
9
0
172,402
2
W
Medusa
5,284
661
61
8
0
140,090
0
L
Zhong Kui
1,590
199
0
0
0
0
0
W
Discordia
5,378
672
98
12
0
181,004
0
L
Sylvanus
5,891
736
91
11
0
138,881
0
L
Anhur
4,530
566
34
4
0
144,609
0
W
Lancelot
5,426
678
58
7
0
215,579
0
W
Geb
4,791
599
12
2
0
183,628
0
W
Tyr
5,169
646
69
9
0
202,184
2
L
Loki
4,610
576
53
7
0
186,049
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role