Player Matchup

Hel
Hel
 
Hel
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
Hucck
Erlang Shen
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
160W - 160L
1,408 Elo+
Party 1
Neith
Neith
Prunounce
Neith
Level 23
God Stats
21W - 24L
1,357 SR
Queue Stats
54W - 61L
1,355 Elo+
Party 1
Team Averages
Level 67
1,452 SR
1,421 Elo+

VS

Team Averages
Level 122
1,487 SR
1,416 Elo+
Athena
Athena
Feohektor11
Athena
Level 145
God Stats
16W - 13L
1,481 SR
Queue Stats
1,150W - 1,170L
1,466 Elo+
Solo
Anubis
Anubis
Kyorguen
Anubis
Level 88
God Stats
10W - 10L
1,503 SR
Queue Stats
11W - 15L
1,365 Elo+
Solo
Danzaburou
Danzaburou
unando
Danzaburou
Level 132
God Stats
13W - 8L
1,478 SR
Queue Stats
69W - 90L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
9
0 / 5 / 1
6,882
688
4,605
9,429
2,805
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Erlang Shen
Hucck
Erlang Shen
10
2 / 5 / 0
7,424
742
7,376
13,152
11,266
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cursed Blade

Cursed Blade

+75
Health
+10%
Attack Speed
+5%
Movement Speed

PASSIVE - Enemy gods hit by your Basic Attacks have 20% reduced Healing for 5s.

Neith
Prunounce
Neith
9
0 / 6 / 2
6,695
670
6,340
10,797
3,302
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
11
1 / 0 / 15
8,300
830
7,325
11,608
10,297
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Anubis
Kyorguen
Anubis
12
6 / 1 / 8
9,164
916
11,633
8,698
4,063
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
unando
Danzaburou
12
9 / 1 / 6
9,679
968
9,146
5,699
2,282
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
45
2
Kills
16
16
Deaths
2
3
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
0
5
1
0.1
W
Athena
1
0
15
8.5
L
Erlang Shen
Hucck
Erlang Shen
2
5
0
0.4
W
Anubis
Kyorguen
Anubis
6
1
8
10
L
Neith
Prunounce
Neith
0
6
2
0.17
W
Danzaburou
unando
Danzaburou
9
1
6
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,321
Damage
28,104
33,378
Taken
26,005
17,373
Mitigated
16,642
6,592
Healing
7,012
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
4,605
856
2,326
1,878
9,429
2,805
0
5,452
3,609
21,282
0
W
Athena
7,325
1,866
0
3,190
11,608
10,297
291
1,940
9,260
15,699
0
L
Erlang Shen
Hucck
Erlang Shen
7,376
2,876
0
1,578
13,152
11,266
0
6,939
6,087
0
21,329
W
Anubis
Kyorguen
Anubis
11,633
1,042
0
3,442
8,698
4,063
0
1,689
6,728
33,955
0
L
Neith
Prunounce
Neith
6,340
1,925
0
810
10,797
3,302
0
6,154
4,333
0
20,407
W
Danzaburou
unando
Danzaburou
9,146
3,607
0
380
5,699
2,282
1,703
1,104
4,446
0
38,785

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,001
Gold Earned
27,143
80
Minions Killed
109
0
Camps Cleared
0
511,571
Distance Traveled
538,693
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
6,882
688
37
4
0
152,157
0
W
Athena
8,300
830
16
2
0
186,992
0
L
Erlang Shen
7,424
742
33
3
0
191,407
1
W
Anubis
9,164
916
44
4
0
177,431
0
L
Neith
6,695
670
10
1
0
168,007
0
W
Danzaburou
9,679
968
49
5
0
174,270
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role