Player Matchup

Thanatos
Thanatos
FarohGangYT
Thanatos
Level 96
God Stats
3W - 7L
1,228 SR
Queue Stats
251W - 248L
1,433 Elo+
Party 1
Nu Wa
Nu Wa
MermaidMama219
Nu Wa
Level 186
God Stats
100W - 68L
1,609 SR
Queue Stats
1,051W - 1,111L
1,488 Elo+
Solo
Zhong Kui
Zhong Kui
Remiix_Cyborg_
Zhong Kui
Level 81
God Stats
114W - 113L
1,487 SR
Queue Stats
398W - 370L
1,513 Elo+
Solo
Neith
Neith
finalp0rpl3
Neith
Level 77
God Stats
3W - 1L
1,454 SR
Queue Stats
12W - 12L
1,408 Elo+
Solo
Ares
Ares
thatboy_DQ
Ares
Level 31
God Stats
4W - 3L
1,699 SR
Queue Stats
136W - 144L
1,436 Elo+
Party 1
Team Averages
Level 94
1,495 SR
1,455 Elo+

VS

Team Averages
Level 135
1,671 SR
1,454 Elo+
Chernobog
Chernobog
Axsael
Chernobog
Level 145
God Stats
3W - 2L
1,949 SR
Queue Stats
115W - 113L
1,446 Elo+
Solo
Amaterasu
Amaterasu
Kinglet
Amaterasu
Level 119
God Stats
1W - 4L
1,419 SR
Queue Stats
361W - 334L
1,461 Elo+
Solo
Chaac
Chaac
MAICONIGHT89
Chaac
Level 198
God Stats
14W - 6L
1,756 SR
Queue Stats
1,564W - 1,526L
1,515 Elo+
Solo
Merlin
Merlin
MiniCraftYt6728
Merlin
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 51L
1,458 Elo+
Solo
Arachne
Arachne
TheRatKing88896
Arachne
Level 125
God Stats
3W - 1L
1,732 SR
Queue Stats
81W - 92L
1,391 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
FarohGangYT
Thanatos
13
5 / 3 / 0
8,313
554
5,013
14,390
6,290
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
1 / 2 / 4
8,760
584
12,990
6,731
2,961
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zhong Kui
Remiix_Cyborg_
Zhong Kui
15
4 / 1 / 1
9,925
662
9,310
9,105
8,186
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

12
2 / 0 / 2
7,236
482
6,913
8,453
3,219
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

11
1 / 2 / 4
7,343
490
2,885
12,312
11,532
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Axsael
Chernobog
15
4 / 0 / 2
8,690
579
7,538
11,164
3,967
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Amaterasu
Kinglet
Amaterasu
13
1 / 5 / 0
7,567
504
2,783
15,890
8,339
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
1 / 2 / 3
6,923
462
11,155
12,096
6,496
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
1 / 5 / 1
6,562
437
6,872
10,296
2,937
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

9
1 / 1 / 1
6,312
421
1,708
8,024
2,695
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
15
13
Kills
8
8
Deaths
13
11
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Chernobog
Axsael
Chernobog
4
0
2
5
W
Thanatos
FarohGangYT
Thanatos
5
3
0
1.67
L
Amaterasu
Kinglet
Amaterasu
1
5
0
0.2
L
1
2
3
1.25
W
1
2
4
1.5
L
1
5
1
0.3
W
Zhong Kui
Remiix_Cyborg_
Zhong Kui
4
1
1
4.5
L
1
1
1
1.5
W
2
0
2
3
W
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,111
Damage
30,056
50,991
Taken
57,470
32,188
Mitigated
24,434
16,738
Healing
14,018
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
Axsael
Chernobog
7,538
3,984
0
4,868
11,164
3,967
0
5,159
5,693
0
74,634
W
Thanatos
FarohGangYT
Thanatos
5,013
1,645
0
8,043
14,390
6,290
715
597
13,793
0
64,259
L
Amaterasu
Kinglet
Amaterasu
2,783
1,202
0
4,882
15,890
8,339
0
8,586
7,109
0
50,029
L
11,155
1,387
0
3,165
12,096
6,496
0
2,449
9,523
0
48,846
W
12,990
2,244
0
550
6,731
2,961
1,321
601
6,130
71,950
0
L
6,872
361
0
250
10,296
2,937
60
4,014
6,028
45,746
0
W
Zhong Kui
Remiix_Cyborg_
Zhong Kui
9,310
2,335
0
3,479
9,105
8,186
1,403
0
9,105
67,008
21,155
L
1,708
1,228
0
853
8,024
2,695
0
3,304
4,514
0
35,432
W
6,913
2,787
0
3,444
8,453
3,219
430
1,207
7,246
0
40,190
W
2,885
463
0
1,222
12,312
11,532
0
4,467
7,845
15,627
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,577
Gold Earned
36,054
473
Minions Killed
394
0
Camps Cleared
0
1,447,738
Distance Traveled
1,439,657
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
8,690
579
122
8
0
285,582
2
W
Thanatos
8,313
554
96
6
0
322,701
2
L
Amaterasu
7,567
504
88
6
0
277,847
0
L
Chaac
6,923
462
56
4
0
342,586
0
W
Nu Wa
8,760
584
139
9
0
294,621
2
L
Merlin
6,562
437
67
4
0
264,955
0
W
Zhong Kui
9,925
662
142
9
0
262,376
0
L
Arachne
6,312
421
61
4
0
268,687
0
W
Neith
7,236
482
63
4
0
290,172
0
W
Ares
7,343
490
33
2
0
277,868
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role