Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
ExiledFenrir
Chaac
Level 158
God Stats
5W - 6L
1,636 SR
Queue Stats
230W - 260L
1,463 Elo+
Party 1
Hera
Hera
SuccubeObscureFR
Hera
Level 146
God Stats
83W - 101L
1,499 SR
Queue Stats
1,031W - 1,051L
1,496 Elo+
Solo
Charon
Charon
WizyTheFrenchGuy
Charon
Level 17
God Stats
6W - 2L
1,831 SR
Queue Stats
30W - 21L
1,604 Elo+
Party 1
Cernunnos
Cernunnos
Xx Ferrarii xX
Cernunnos
Level 39
God Stats
11W - 8L
1,627 SR
Queue Stats
23W - 32L
1,450 Elo+
Solo
Team Averages
Level 100
1,618 SR
1,503 Elo+

VS

Team Averages
Level 72
1,488 SR
1,523 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
FLASH24SLASH7
King Arthur
Level 39
God Stats
0W - 4L
1,500 SR
Queue Stats
62W - 66L
1,544 Elo+
Solo
Martichoras
Martichoras
Geneom
Martichoras
Level 38
God Stats
0W - 1L
1,407 SR
Queue Stats
5W - 7L
1,591 Elo+
Solo
Baron Samedi
Baron Samedi
Ninjaquest8633
Baron Samedi
Level 60
God Stats
36W - 23L
1,564 SR
Queue Stats
249W - 216L
1,462 Elo+
Solo
Ishtar
Ishtar
Yammiyoyo
Ishtar
Level 121
God Stats
18W - 21L
1,467 SR
Queue Stats
210W - 197L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
15
2 / 0 / 7
9,368
1,171
7,956
5,543
2,914
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

15
1 / 0 / 8
8,912
1,114
10,014
8,964
10,755
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

14
3 / 0 / 3
9,082
1,135
3,388
1,891
565
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
1 / 0 / 8
8,818
1,102
3,879
3,473
2,847
Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cernunnos
Xx Ferrarii xX
Cernunnos
15
3 / 1 / 5
9,180
1,148
5,044
5,532
2,283
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Team 1 Tickets

321

VS

Team 2 Tickets

257

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
13
0 / 0 / 0
7,734
967
2,082
885
383
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

King Arthur
FLASH24SLASH7
King Arthur
13
1 / 2 / 0
8,105
1,013
2,737
6,295
4,584
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Martichoras
Geneom
Martichoras
13
0 / 3 / 0
7,865
983
5,071
10,189
4,527
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Baron Samedi
Ninjaquest8633
Baron Samedi
13
0 / 3 / 1
8,250
1,031
4,729
6,080
3,522
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ishtar
Yammiyoyo
Ishtar
13
0 / 2 / 1
7,795
974
4,771
8,079
3,225
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
3
10
Kills
1
1
Deaths
10
31
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
 
Hun Batz
2
0
7
5.5
L
Kukulkan
 
Kukulkan
0
0
0
0
W
1
0
8
5
L
King Arthur
FLASH24SLASH7
King Arthur
1
2
0
0.5
L
Martichoras
Geneom
Martichoras
0
3
0
0
L
Baron Samedi
Ninjaquest8633
Baron Samedi
0
3
1
0.17
W
3
0
3
4.5
W
1
0
8
5
W
Cernunnos
Xx Ferrarii xX
Cernunnos
3
1
5
5.5
L
Ishtar
Yammiyoyo
Ishtar
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,281
Damage
19,390
25,403
Taken
31,528
19,364
Mitigated
16,241
4,729
Healing
3,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
 
Hun Batz
7,956
2,670
0
129
5,543
2,914
0
1,198
4,345
0
33,075
L
Kukulkan
 
Kukulkan
2,082
80
0
0
885
383
0
172
713
14,989
0
W
10,014
1,143
0
3,011
8,964
10,755
0
3,180
5,784
820
18,131
L
King Arthur
FLASH24SLASH7
King Arthur
2,737
39
0
696
6,295
4,584
0
1,746
4,210
0
4,858
L
Martichoras
Geneom
Martichoras
5,071
711
0
1,246
10,189
4,527
0
2,495
6,475
0
24,565
L
Baron Samedi
Ninjaquest8633
Baron Samedi
4,729
0
492
451
6,080
3,522
0
1,604
4,035
21,206
0
W
3,388
756
0
92
1,891
565
0
402
1,039
22,471
0
W
3,879
175
99
485
3,473
2,847
0
872
2,451
6,977
263
W
Cernunnos
Xx Ferrarii xX
Cernunnos
5,044
1,334
0
913
5,532
2,283
0
2,079
3,303
0
16,388
L
Ishtar
Yammiyoyo
Ishtar
4,771
3,063
0
137
8,079
3,225
0
1,350
6,439
0
12,713

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,360
Gold Earned
39,749
217
Minions Killed
171
7
Camps Cleared
4
883,210
Distance Traveled
779,867
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
9,368
1,171
82
10
4
188,107
0
L
Kukulkan
7,734
967
31
4
0
105,649
0
W
Chaac
8,912
1,114
19
2
0
184,741
0
L
King Arthur
8,105
1,013
16
2
0
178,303
0
L
Martichoras
7,865
983
42
5
1
163,882
0
L
Baron Samedi
8,250
1,031
62
8
2
168,826
0
W
Hera
9,082
1,135
55
7
1
164,853
0
W
Charon
8,818
1,102
24
3
0
177,792
0
W
Cernunnos
9,180
1,148
37
5
2
167,717
0
L
Ishtar
7,795
974
20
3
1
163,207
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role