Player Matchup

Ne Zha
Ne Zha
Gold III
Blok_078
Ne Zha
Gold III
Level 149
God Stats
14W - 15L
1,577 SR
Queue Stats
227W - 233L
1,515 MMR
Party 1
Janus
Janus
Bronze III
Ciganito-cruel
Janus
Bronze III
Level 215
God Stats
5W - 1L
1,514 SR
Queue Stats
6W - 7L
1,500 MMR
Solo
Sun Wukong
Sun Wukong
Bronze III
DumbbelIDore
Sun Wukong
Bronze III
Level 68
God Stats
1W - 1L
1,786 SR
Queue Stats
6W - 4L
1,506 MMR
Solo
Jing Wei
Jing Wei
Gold II
Just-Juice-999
Jing Wei
Gold II
Level 157
God Stats
1W - 7L
1,178 SR
Queue Stats
207W - 202L
1,490 MMR
Party 1
Sobek
Sobek
Gold II
N30D34D5T4
Sobek
Gold II
Level 144
God Stats
6W - 9L
1,537 SR
Queue Stats
195W - 209L
1,503 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 147
1,518 SR
1,503 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 102
1,587 SR
1,500 MMR
Baron Samedi
Baron Samedi
Bronze III
AsuranDex
Baron Samedi
Bronze III
Level 122
God Stats
1W - 2L
1,675 SR
Queue Stats
30W - 31L
1,458 MMR
Party 2
Artemis
Artemis
Gold IV
Byfervar
Artemis
Gold IV
Level 141
God Stats
3W - 3L
1,292 SR
Queue Stats
86W - 82L
1,507 MMR
Solo
Atlas
Atlas
Bronze III
Sandr0Malandr0
Atlas
Bronze III
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 57L
1,474 MMR
Solo
Nu Wa
Nu Wa
Gold IV
Xa4eke
Nu Wa
Gold IV
Level 157
God Stats
7W - 1L
1,859 SR
Queue Stats
126W - 128L
1,507 MMR
Solo
Kali
Kali
Bronze III
fearxj
Kali
Bronze III
Level 40
God Stats
2W - 0L
1,609 SR
Queue Stats
30W - 31L
1,554 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Blok_078
Ne Zha
7
0 / 0 / 0
3,540
708
680
3,535
1,061
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

3
0 / 0 / 0
2,653
531
0
577
144
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
DumbbelIDore
Sun Wukong
3
0 / 0 / 0
2,622
524
255
1,120
500
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Jing Wei
5
0 / 0 / 0
3,154
631
1,465
2,265
641
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sobek
4
0 / 1 / 0
3,094
619
1,329
4,289
2,278
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bans
AnubisArachneCharonAo Kuang

VS

Bans
ThanatosRatatoskrPeleAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AsuranDex
Baron Samedi
7
0 / 0 / 0
3,761
752
644
1,245
444
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
Byfervar
Artemis
5
1 / 0 / 0
3,726
745
2,217
2,105
601
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

5
0 / 0 / 1
3,631
726
2,343
3,551
1,644
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nu Wa
Xa4eke
Nu Wa
7
0 / 0 / 0
4,030
806
911
1,322
283
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kali
fearxj
Kali
6
0 / 0 / 1
3,555
711
577
3,655
1,246
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
3
0
Kills
1
1
Deaths
0
0
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
AsuranDex
Baron Samedi
0
0
0
0
L
Ne Zha
Blok_078
Ne Zha
0
0
0
0
W
Artemis
Byfervar
Artemis
1
0
0
1
L
0
0
0
0
L
Sun Wukong
DumbbelIDore
Sun Wukong
0
0
0
0
L
Jing Wei
0
0
0
0
L
Sobek
0
1
0
0
W
0
0
1
0.5
W
Nu Wa
Xa4eke
Nu Wa
0
0
0
0
W
Kali
fearxj
Kali
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,729
Damage
6,692
11,786
Taken
11,878
4,624
Mitigated
4,218
3,312
Healing
6,330
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
AsuranDex
Baron Samedi
644
56
64
969
1,245
444
0
0
1,245
22,671
0
L
Ne Zha
Blok_078
Ne Zha
680
159
0
884
3,535
1,061
0
871
2,650
0
19,413
W
Artemis
Byfervar
Artemis
2,217
1,482
0
1,145
2,105
601
0
601
1,504
0
17,932
L
0
0
0
0
577
144
0
288
275
3,976
0
L
Sun Wukong
DumbbelIDore
Sun Wukong
255
0
0
0
1,120
500
0
423
615
0
3,022
L
Jing Wei
1,465
1,121
0
1,088
2,265
641
0
1,257
994
0
16,650
L
Sobek
1,329
146
0
1,340
4,289
2,278
0
921
3,354
5,952
0
W
2,343
1,122
0
1,956
3,551
1,644
0
728
2,823
9,750
0
W
Nu Wa
Xa4eke
Nu Wa
911
153
0
652
1,322
283
300
0
1,322
21,932
0
W
Kali
fearxj
Kali
577
150
0
1,544
3,655
1,246
0
0
3,655
0
18,283

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,063
Gold Earned
18,703
100
Minions Killed
160
0
Camps Cleared
0
377,423
Distance Traveled
508,747
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
3,761
752
34
7
0
90,732
0
L
Ne Zha
3,540
708
38
8
0
108,158
0
W
Artemis
3,726
745
35
7
0
92,869
0
L
Janus
2,653
531
11
2
0
32,389
0
L
Sun Wukong
2,622
524
5
1
0
33,541
0
L
Jing Wei
3,154
631
37
7
0
100,185
0
L
Sobek
3,094
619
9
2
0
103,150
2
W
Atlas
3,631
726
8
2
0
121,586
0
W
Nu Wa
4,030
806
46
9
0
84,305
2
W
Kali
3,555
711
37
7
0
119,255
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role