Player Matchup

Izanami
Izanami
 
Izanami
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yu Huang
Yu Huang
Cole_slays95
Yu Huang
Level 100
God Stats
2W - 1L
1,511 SR
Queue Stats
10W - 12L
1,619 Elo+
Party 2
Odin
Odin
Kellsier02
Odin
Level 79
God Stats
5W - 4L
1,713 SR
Queue Stats
105W - 125L
1,363 Elo+
Party 1
Olorun
Olorun
mamoh95
Olorun
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 3L
1,619 Elo+
Party 2
Bacchus
Bacchus
xGon25x
Bacchus
Level 114
God Stats
3W - 4L
1,591 SR
Queue Stats
104W - 125L
1,358 Elo+
Party 1
Team Averages
Level 98
1,563 SR
1,492 Elo+

VS

Team Averages
Level 69
1,488 SR
1,456 Elo+
Zhong Kui
Zhong Kui
Davetache4163
Zhong Kui
Level 69
God Stats
9W - 13L
1,521 SR
Queue Stats
502W - 553L
1,439 Elo+
Solo
Fenrir
Fenrir
Dimardinho
Fenrir
Level 50
God Stats
38W - 49L
1,410 SR
Queue Stats
49W - 52L
1,378 Elo+
Solo
Maui
Maui
Mariuvanna
Maui
Level 104
God Stats
1W - 2L
1,508 SR
Queue Stats
41W - 53L
1,428 Elo+
Solo
Xbalanque
Xbalanque
MyopicOtter
Xbalanque
Level 68
God Stats
7W - 2L
1,500 SR
Queue Stats
44W - 50L
1,534 Elo+
Solo
Ullr
Ullr
senisteres
Ullr
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 55L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
15
3 / 2 / 3
10,045
1,116
6,237
7,310
3,219
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Yu Huang
Cole_slays95
Yu Huang
15
3 / 0 / 4
10,364
1,152
8,613
5,619
2,650
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

15
0 / 3 / 8
9,164
1,018
5,109
12,100
10,689
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Olorun
mamoh95
Olorun
15
1 / 0 / 5
9,618
1,069
9,450
7,875
3,780
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
xGon25x
Bacchus
15
1 / 2 / 5
10,194
1,133
5,150
12,808
14,900
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Team 1 Tickets

266

VS

Team 2 Tickets

239

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Davetache4163
Zhong Kui
15
2 / 0 / 3
9,988
1,110
14,379
5,831
7,700
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fenrir
Dimardinho
Fenrir
15
2 / 1 / 5
9,652
1,072
5,376
8,930
4,119
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
0 / 3 / 7
9,118
1,013
3,658
15,711
20,535
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Xbalanque
MyopicOtter
Xbalanque
15
3 / 4 / 3
9,797
1,089
12,075
8,437
4,128
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

14
0 / 0 / 0
8,097
900
586
1,057
342
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
25
8
Kills
7
7
Deaths
8
25
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
3
2
3
2.25
W
Yu Huang
Cole_slays95
Yu Huang
3
0
4
5
L
Zhong Kui
Davetache4163
Zhong Kui
2
0
3
3.5
L
Fenrir
Dimardinho
Fenrir
2
1
5
4.5
W
0
3
8
1.33
L
0
3
7
1.17
L
Xbalanque
MyopicOtter
Xbalanque
3
4
3
1.13
W
Olorun
mamoh95
Olorun
1
0
5
3.5
L
0
0
0
0
W
Bacchus
xGon25x
Bacchus
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,559
Damage
36,074
45,712
Taken
39,966
35,238
Mitigated
36,824
13,531
Healing
1,893
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
6,237
4,997
0
723
7,310
3,219
0
3,484
3,526
0
28,741
W
Yu Huang
Cole_slays95
Yu Huang
8,613
820
612
3,446
5,619
2,650
0
3,050
2,419
34,970
0
L
Zhong Kui
Davetache4163
Zhong Kui
14,379
1,369
0
744
5,831
7,700
0
2,750
2,637
38,298
0
L
Fenrir
Dimardinho
Fenrir
5,376
719
0
527
8,930
4,119
0
5,490
3,122
0
13,903
W
5,109
672
243
1,655
12,100
10,689
0
5,065
6,735
0
10,459
L
3,658
639
158
431
15,711
20,535
0
8,034
6,890
7,008
0
L
Xbalanque
MyopicOtter
Xbalanque
12,075
6,678
0
0
8,437
4,128
0
5,735
2,560
0
43,174
W
Olorun
mamoh95
Olorun
9,450
3,845
1,581
2,774
7,875
3,780
0
5,089
2,636
28,722
0
L
586
114
0
33
1,057
342
0
744
313
0
1,971
W
Bacchus
xGon25x
Bacchus
5,150
902
0
2,497
12,808
14,900
0
5,058
7,607
9,717
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,385
Gold Earned
46,652
232
Minions Killed
196
5
Camps Cleared
4
885,057
Distance Traveled
761,924
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
10,045
1,116
64
7
2
167,709
0
W
Yu Huang
10,364
1,152
72
8
1
176,935
0
L
Zhong Kui
9,988
1,110
79
9
0
188,497
0
L
Fenrir
9,652
1,072
43
5
2
210,346
0
W
Odin
9,164
1,018
18
2
0
174,634
0
L
Maui
9,118
1,013
9
1
0
176,103
0
L
Xbalanque
9,797
1,089
60
7
0
154,009
0
W
Olorun
9,618
1,069
49
5
2
179,391
0
L
Ullr
8,097
900
5
1
2
32,969
0
W
Bacchus
10,194
1,133
29
3
0
186,388
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role