Player Matchup

Aphrodite
Aphrodite
IR I CHEWY
Aphrodite
Level 101
God Stats
42W - 35L
1,604 SR
Queue Stats
357W - 341L
1,520 Elo+
Party 2
Ymir
Ymir
IR I ReMeDy
Ymir
Level 106
God Stats
6W - 4L
1,683 SR
Queue Stats
367W - 356L
1,538 Elo+
Party 2
Thanatos
Thanatos
JunglePWR
Thanatos
Level 43
God Stats
1W - 1L
1,777 SR
Queue Stats
12W - 8L
1,572 Elo+
Solo
He Bo
He Bo
WaYz_Nibor
He Bo
Level 38
God Stats
1W - 3L
1,497 SR
Queue Stats
36W - 49L
1,371 Elo+
Solo
Zhong Kui
Zhong Kui
iriskzx
Zhong Kui
Level 122
God Stats
19W - 23L
1,560 SR
Queue Stats
454W - 433L
1,510 Elo+
Party 2
Team Averages
Level 82
1,624 SR
1,502 Elo+

VS

Team Averages
Level 132
1,529 SR
1,480 Elo+
Medusa
Medusa
BloodYTerroR_OcP
Medusa
Level 169
God Stats
2W - 0L
1,366 SR
Queue Stats
50W - 50L
1,475 Elo+
Solo
Cthulhu
Cthulhu
D1_Antii
Cthulhu
Level 126
God Stats
21W - 17L
1,541 SR
Queue Stats
99W - 81L
1,469 Elo+
Party 1
Bastet
Bastet
Its_Jamesx_x
Bastet
Level 107
God Stats
2W - 0L
1,572 SR
Queue Stats
149W - 135L
1,488 Elo+
Party 1
Nu Wa
Nu Wa
TheSunBro93
Nu Wa
Level 156
God Stats
15W - 9L
1,663 SR
Queue Stats
318W - 319L
1,480 Elo+
Solo
Bacchus
Bacchus
destrucionc47
Bacchus
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 21L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
IR I CHEWY
Aphrodite
11
3 / 3 / 2
7,818
521
5,626
13,041
10,747
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

12
0 / 3 / 4
6,742
449
4,212
12,113
8,441
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Thanatos
JunglePWR
Thanatos
13
2 / 4 / 0
7,537
502
7,775
18,009
10,314
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

He Bo
10
1 / 4 / 0
5,988
399
3,233
8,848
3,168
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zhong Kui
iriskzx
Zhong Kui
16
8 / 2 / 4
10,154
677
18,820
12,101
11,872
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 7 / 0
8,083
539
5,276
12,726
4,935
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cthulhu
D1_Antii
Cthulhu
15
4 / 2 / 4
9,711
647
6,876
9,688
6,365
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bastet
15
5 / 2 / 7
8,702
580
12,797
16,355
7,272
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

13
2 / 2 / 6
7,983
532
11,076
7,789
3,827
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
13
4 / 1 / 9
8,243
550
8,938
15,015
17,362
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
42
14
Kills
16
16
Deaths
14
10
Assists
26
Player
Kills
Deaths
Assists
KDA
W
1
7
0
0.14
W
Cthulhu
D1_Antii
Cthulhu
4
2
4
3
L
Aphrodite
IR I CHEWY
Aphrodite
3
3
2
1.33
L
0
3
4
0.67
W
Bastet
5
2
7
4.25
L
Thanatos
JunglePWR
Thanatos
2
4
0
0.5
W
2
2
6
2.5
L
He Bo
1
4
0
0.25
W
Bacchus
4
1
9
8.5
L
Zhong Kui
iriskzx
Zhong Kui
8
2
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,666
Damage
44,963
64,112
Taken
61,573
44,542
Mitigated
39,761
25,307
Healing
17,563
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,276
2,424
78
2,892
12,726
4,935
636
6,928
5,798
0
64,268
W
Cthulhu
D1_Antii
Cthulhu
6,876
583
244
3,764
9,688
6,365
320
3,762
5,926
65,060
0
L
Aphrodite
IR I CHEWY
Aphrodite
5,626
868
3,382
6,384
13,041
10,747
414
5,808
7,227
32,508
0
L
4,212
0
0
1,450
12,113
8,441
0
7,422
4,674
33,910
0
W
Bastet
12,797
4,903
0
6,063
16,355
7,272
0
5,569
10,786
0
73,276
L
Thanatos
JunglePWR
Thanatos
7,775
3,006
0
8,793
18,009
10,314
0
4,793
13,215
0
66,555
W
11,076
2,598
0
1,437
7,789
3,827
8
6,038
1,751
60,759
0
L
He Bo
3,233
333
0
752
8,848
3,168
0
4,321
4,527
31,326
0
W
Bacchus
8,938
1,177
0
3,085
15,015
17,362
0
8,229
6,786
20,964
0
L
Zhong Kui
iriskzx
Zhong Kui
18,820
6,658
0
4,546
12,101
11,872
1,178
4,499
7,579
78,037
26,633

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,239
Gold Earned
42,722
398
Minions Killed
418
0
Camps Cleared
0
1,319,886
Distance Traveled
1,427,123
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
8,083
539
111
7
0
240,736
0
W
Cthulhu
9,711
647
98
7
0
253,753
0
L
Aphrodite
7,818
521
47
3
0
261,039
5
L
Ymir
6,742
449
41
3
0
269,844
1
W
Bastet
8,702
580
98
7
0
349,657
1
L
Thanatos
7,537
502
90
6
0
319,516
0
W
Nu Wa
7,983
532
90
6
0
261,457
0
L
He Bo
5,988
399
59
4
0
207,186
0
W
Bacchus
8,243
550
21
1
0
321,520
4
L
Zhong Kui
10,154
677
161
11
0
262,301
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role