Player Matchup

Jormungandr
Jormungandr
mikkel1888
Jormungandr
Level 7
God Stats
1W - 3L
1,263 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Zeus
Zeus
teddk94
Zeus
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Medusa
Medusa
thesleepyonexD
Medusa
Level 5
God Stats
0W - 1L
1,265 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 15
1,343 SR
1,500 Elo+

VS

Team Averages
Level 43
1,336 SR
1,422 Elo+
Mulan
Mulan
Doggzillas
Mulan
Level 44
God Stats
1W - 0L
1,270 SR
Queue Stats
5W - 10L
1,233 Elo+
Party 2
Izanami
Izanami
Tetsuhan
Izanami
Level 29
God Stats
1W - 0L
1,295 SR
Queue Stats
3W - 4L
1,353 Elo+
Party 2
Sol
Sol
pedeau
Sol
Level 57
God Stats
1W - 1L
1,444 SR
Queue Stats
3W - 1L
1,682 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
mikkel1888
Jormungandr
12
3 / 4 / 1
8,619
862
4,817
18,971
11,959
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Zeus
teddk94
Zeus
11
2 / 10 / 2
8,211
821
6,746
11,987
4,109
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

9
0 / 12 / 2
6,993
699
3,863
14,861
5,441
Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
12
7 / 4 / 10
9,423
942
7,643
13,313
13,511
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
Tetsuhan
Izanami
12
7 / 1 / 14
9,847
985
12,112
9,917
3,994
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Sol
pedeau
Sol
14
12 / 0 / 9
10,777
1,078
22,883
9,884
4,305
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
59
5
Kills
26
26
Deaths
5
5
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Mulan
7
4
10
3
W
Izanami
Tetsuhan
Izanami
7
1
14
14
L
Jormungandr
mikkel1888
Jormungandr
3
4
1
0.88
W
Sol
pedeau
Sol
12
0
9
16.5
L
Zeus
teddk94
Zeus
2
10
2
0.3
L
0
12
2
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,426
Damage
42,638
45,819
Taken
33,114
21,509
Mitigated
21,810
4,367
Healing
8,252
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
7,643
635
0
1,216
13,313
13,511
232
4,546
8,767
0
21,976
W
Izanami
Tetsuhan
Izanami
12,112
9,388
0
2,600
9,917
3,994
1,137
3,189
6,728
0
38,500
L
Jormungandr
mikkel1888
Jormungandr
4,817
1,051
19
3,617
18,971
11,959
54
9,621
9,101
22,483
0
W
Sol
pedeau
Sol
22,883
9,375
0
4,436
9,884
4,305
1,290
4,275
5,609
50,626
3,282
L
Zeus
teddk94
Zeus
6,746
1,693
0
120
11,987
4,109
76
4,535
7,208
20,700
0
L
3,863
2,107
0
611
14,861
5,441
124
7,526
7,131
0
15,579

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,823
Gold Earned
30,047
71
Minions Killed
123
0
Camps Cleared
0
451,056
Distance Traveled
529,570
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
9,423
942
18
2
0
166,420
0
W
Izanami
9,847
985
42
4
0
174,245
0
L
Jormungandr
8,619
862
28
3
0
181,217
0
W
Sol
10,777
1,078
63
6
0
188,905
0
L
Zeus
8,211
821
24
2
0
147,415
0
L
Medusa
6,993
699
19
2
0
122,424
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role