Player Matchup

Ishtar
Ishtar
 
Ishtar
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Burazasu
Ra
Level 90
God Stats
2W - 0L
1,752 SR
Queue Stats
127W - 115L
1,471 Elo+
Party 2
Chaac
Chaac
lenaersb
Chaac
Level 143
God Stats
8W - 4L
1,523 SR
Queue Stats
359W - 381L
1,479 Elo+
Party 2
Artemis
Artemis
sam-criminel
Artemis
Level 82
God Stats
1W - 1L
1,282 SR
Queue Stats
40W - 43L
1,454 Elo+
Solo
Sol
Sol
Незуко
Sol
Level 103
God Stats
9W - 14L
1,355 SR
Queue Stats
725W - 706L
1,472 Elo+
Solo
Team Averages
Level 97
1,482 SR
1,475 Elo+

VS

Team Averages
Level 90
1,413 SR
1,466 Elo+
Camazotz
Camazotz
 
Camazotz
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
HeraBby
Nike
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 26L
1,629 Elo+
Solo
Horus
Horus
Michiel010FR
Horus
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 38L
1,405 Elo+
Party 1
Mercury
Mercury
San4es5440
Mercury
Level 43
God Stats
0W - 3L
1,317 SR
Queue Stats
171W - 231L
1,417 Elo+
Solo
Hachiman
Hachiman
xQwF_ApPleStyLe
Hachiman
Level 60
God Stats
0W - 1L
1,249 SR
Queue Stats
33W - 57L
1,377 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
13
3 / 1 / 6
7,560
945
8,634
7,853
2,956
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

12
1 / 2 / 9
7,169
896
3,679
4,476
1,916
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Chaac
lenaersb
Chaac
16
3 / 0 / 12
8,670
1,084
11,771
13,394
9,748
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Artemis
sam-criminel
Artemis
15
3 / 0 / 7
8,082
1,010
7,166
4,365
2,348
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

12
6 / 2 / 6
8,246
1,031
10,646
8,415
3,878
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
 
Camazotz
12
1 / 2 / 2
6,158
770
6,088
7,045
2,881
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nike
HeraBby
Nike
12
1 / 4 / 3
6,321
790
10,423
16,276
9,474
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

12
1 / 2 / 2
6,090
761
2,724
7,450
6,032
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Mercury
San4es5440
Mercury
8
0 / 5 / 1
5,421
678
2,154
6,533
2,668
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hachiman
13
2 / 3 / 1
6,692
837
5,417
8,450
3,858
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
14
16
Kills
5
5
Deaths
16
40
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Ishtar
 
Ishtar
3
1
6
6
L
Camazotz
 
Camazotz
1
2
2
1
W
1
2
9
2.75
L
Nike
HeraBby
Nike
1
4
3
0.63
L
1
2
2
1
L
Mercury
San4es5440
Mercury
0
5
1
0.1
W
Chaac
lenaersb
Chaac
3
0
12
9
W
Artemis
sam-criminel
Artemis
3
0
7
6.5
L
Hachiman
2
3
1
0.83
W
6
2
6
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,896
Damage
26,806
38,503
Taken
45,754
20,846
Mitigated
24,913
22,117
Healing
12,836
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
 
Ishtar
8,634
4,690
641
1,154
7,853
2,956
523
311
7,542
0
13,659
L
Camazotz
 
Camazotz
6,088
334
377
2,294
7,045
2,881
0
1,782
4,785
0
11,343
W
3,679
815
6,166
1,619
4,476
1,916
1,416
104
4,372
9,224
0
L
Nike
HeraBby
Nike
10,423
1,003
268
3,100
16,276
9,474
0
5,885
10,258
0
17,781
L
2,724
634
1,068
1,538
7,450
6,032
0
2,931
4,212
2,200
4,699
L
Mercury
San4es5440
Mercury
2,154
567
324
328
6,533
2,668
0
1,651
4,754
0
4,308
W
Chaac
lenaersb
Chaac
11,771
859
702
6,084
13,394
9,748
804
60
13,334
0
22,321
W
Artemis
sam-criminel
Artemis
7,166
2,200
738
919
4,365
2,348
495
228
4,137
0
22,474
L
Hachiman
5,417
2,247
1,140
2,399
8,450
3,858
0
1,686
6,574
0
16,594
W
10,646
3,362
759
3,335
8,415
3,878
1,401
258
8,157
14,596
453

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,727
Gold Earned
30,682
98
Minions Killed
52
0
Camps Cleared
0
783,491
Distance Traveled
681,874
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
7,560
945
16
2
0
161,628
4
L
Camazotz
6,158
770
12
2
0
162,654
0
W
Ra
7,169
896
15
2
0
142,361
0
L
Nike
6,321
790
9
1
0
146,448
0
L
Horus
6,090
761
6
1
0
140,835
2
L
Mercury
5,421
678
5
1
0
88,970
0
W
Chaac
8,670
1,084
19
2
0
165,135
0
W
Artemis
8,082
1,010
30
4
0
156,919
0
L
Hachiman
6,692
837
20
3
0
142,967
0
W
Sol
8,246
1,031
18
2
0
157,448
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role