Player Matchup

Thanatos
Thanatos
Dr Poochenstein
Thanatos
Level 106
God Stats
4W - 0L
1,778 SR
Queue Stats
130W - 157L
1,450 Elo+
Solo
Poseidon
Poseidon
I_AMHE3IA_I
Poseidon
Level 139
God Stats
4W - 3L
1,446 SR
Queue Stats
325W - 345L
1,517 Elo+
Party 1
Lancelot
Lancelot
Mkwaffles
Lancelot
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
77W - 90L
1,357 Elo+
Solo
Ares
Ares
TomyLeaks
Ares
Level 140
God Stats
4W - 4L
1,586 SR
Queue Stats
361W - 374L
1,504 Elo+
Solo
Skadi
Skadi
Vol4ek666
Skadi
Level 181
God Stats
4W - 1L
1,549 SR
Queue Stats
573W - 550L
1,510 Elo+
Party 1
Team Averages
Level 134
1,572 SR
1,467 Elo+

VS

Team Averages
Level 88
1,484 SR
1,498 Elo+
Danzaburou
Danzaburou
Ankhar
Danzaburou
Level 127
God Stats
5W - 11L
1,406 SR
Queue Stats
555W - 546L
1,492 Elo+
Solo
Maui
Maui
BerserkerNorm
Maui
Level 143
God Stats
0W - 2L
1,500 SR
Queue Stats
100W - 113L
1,483 Elo+
Solo
He Bo
He Bo
Bluewaterfall
He Bo
Level 84
God Stats
2W - 4L
1,513 SR
Queue Stats
111W - 100L
1,534 Elo+
Solo
Fafnir
Fafnir
RubenB3
Fafnir
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,512 Elo+
Solo
Anhur
Anhur
iRampaige
Anhur
Level 61
God Stats
1W - 3L
1,500 SR
Queue Stats
131W - 136L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
16
6 / 8 / 14
10,724
766
12,151
16,821
8,526
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Poseidon
I_AMHE3IA_I
Poseidon
17
2 / 2 / 19
10,694
764
17,356
6,691
3,518
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Lancelot
Mkwaffles
Lancelot
17
6 / 4 / 13
10,328
738
6,719
16,539
14,437
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Ares
18
6 / 5 / 18
12,043
860
10,032
18,821
24,765
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Skadi
Vol4ek666
Skadi
20
8 / 1 / 15
12,329
881
25,852
7,158
4,501
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Ankhar
Danzaburou
18
8 / 5 / 9
11,605
829
16,910
16,149
8,867
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
2 / 5 / 13
10,077
720
5,806
17,157
20,251
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
5 / 7 / 13
10,155
725
13,804
14,233
6,669
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fafnir
RubenB3
Fafnir
16
0 / 5 / 15
10,040
717
4,843
21,477
25,914
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Anhur
iRampaige
Anhur
16
5 / 6 / 10
9,918
708
9,992
13,223
6,416
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
80
28
Kills
20
20
Deaths
28
79
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Ankhar
Danzaburou
8
5
9
2.5
L
2
5
13
1.7
L
5
7
13
1.64
W
Thanatos
6
8
14
1.63
W
Poseidon
I_AMHE3IA_I
Poseidon
2
2
19
5.75
W
Lancelot
Mkwaffles
Lancelot
6
4
13
3.13
L
Fafnir
RubenB3
Fafnir
0
5
15
1.5
W
Ares
6
5
18
3
W
Skadi
Vol4ek666
Skadi
8
1
15
15.5
L
Anhur
iRampaige
Anhur
5
6
10
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,110
Damage
51,355
66,030
Taken
82,239
55,747
Mitigated
68,117
20,002
Healing
17,642
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Ankhar
Danzaburou
16,910
6,608
883
3,355
16,149
8,867
1,972
4,799
11,350
0
38,075
L
5,806
791
718
1,111
17,157
20,251
0
7,062
10,095
11,616
0
L
13,804
863
2,264
1,108
14,233
6,669
219
2,865
11,368
29,837
0
W
Thanatos
12,151
2,048
1,247
5,562
16,821
8,526
0
4,699
11,984
0
16,398
W
Poseidon
I_AMHE3IA_I
Poseidon
17,356
2,471
1,214
1,896
6,691
3,518
1,895
3,336
3,283
40,435
0
W
Lancelot
Mkwaffles
Lancelot
6,719
519
1,143
2,584
16,539
14,437
860
6,845
9,462
0
18,337
L
Fafnir
RubenB3
Fafnir
4,843
947
1,751
6,007
21,477
25,914
331
5,913
15,564
11,555
0
W
Ares
10,032
649
73
2,357
18,821
24,765
1,045
5,686
12,945
13,548
0
W
Skadi
Vol4ek666
Skadi
25,852
9,923
2,282
1,644
7,158
4,501
4,904
3,203
3,903
0
59,622
L
Anhur
iRampaige
Anhur
9,992
5,095
136
309
13,223
6,416
989
6,749
6,474
0
18,455

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,118
Gold Earned
51,795
167
Minions Killed
130
0
Camps Cleared
0
1,187,352
Distance Traveled
1,105,149
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
11,605
829
42
3
0
217,430
0
L
Maui
10,077
720
9
1
0
214,388
0
L
He Bo
10,155
725
37
3
0
225,882
0
W
Thanatos
10,724
766
7
1
0
226,891
0
W
Poseidon
10,694
764
73
5
0
235,873
0
W
Lancelot
10,328
738
22
2
0
268,530
0
L
Fafnir
10,040
717
11
1
0
234,268
0
W
Ares
12,043
860
6
0
0
244,217
0
W
Skadi
12,329
881
59
4
0
211,841
0
L
Anhur
9,918
708
31
2
0
213,181
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role