Player Matchup

Serqet
Serqet
JarlMattew
Serqet
Level 69
God Stats
2W - 8L
1,335 SR
Queue Stats
204W - 189L
1,449 Elo+
Party 2
Ymir
Ymir
cyboys96
Ymir
Level 113
God Stats
10W - 6L
1,615 SR
Queue Stats
144W - 146L
1,421 Elo+
Party 2
Bakasura
Bakasura
idhofh
Bakasura
Level 38
God Stats
0W - 2L
1,236 SR
Queue Stats
75W - 80L
1,362 Elo+
Solo
Hel
Hel
kot-walczacy
Hel
Level 126
God Stats
84W - 134L
1,339 SR
Queue Stats
509W - 540L
1,370 Elo+
Solo
Apollo
Apollo
xxOldGameRxx
Apollo
Level 108
God Stats
1W - 1L
1,707 SR
Queue Stats
255W - 261L
1,405 Elo+
Solo
Team Averages
Level 91
1,446 SR
1,401 Elo+

VS

Team Averages
Level 69
1,487 SR
1,337 Elo+
Merlin
Merlin
JimJamm69
Merlin
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 40L
1,438 Elo+
Party 1
Jing Wei
Jing Wei
Kirothius
Jing Wei
Level 144
God Stats
2W - 1L
1,206 SR
Queue Stats
2W - 3L
1,120 Elo+
Solo
Bellona
Bellona
Ziggy009
Bellona
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 18L
1,255 Elo+
Party 1
Ao Kuang
Ao Kuang
oRiLeY94o
Ao Kuang
Level 69
God Stats
31W - 21L
1,519 SR
Queue Stats
267W - 261L
1,435 Elo+
Solo
Hel
Hel
valkoczi
Hel
Level 57
God Stats
5W - 2L
1,708 SR
Queue Stats
114W - 91L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
JarlMattew
Serqet
15
8 / 3 / 2
9,434
555
8,544
14,767
6,661
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ymir
13
1 / 5 / 3
8,279
487
4,629
16,370
14,484
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Bakasura
idhofh
Bakasura
14
0 / 8 / 3
8,620
507
6,379
20,473
9,252
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
0 / 5 / 0
7,611
448
7,605
17,147
6,793
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
13
2 / 4 / 2
7,746
456
9,393
10,973
4,395
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
JimJamm69
Merlin
15
7 / 4 / 4
9,751
574
14,890
11,636
4,056
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Jing Wei
Kirothius
Jing Wei
13
1 / 0 / 9
7,757
456
8,931
7,981
3,197
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bellona
Ziggy009
Bellona
16
7 / 2 / 8
10,399
612
15,451
16,609
17,033
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ao Kuang
oRiLeY94o
Ao Kuang
17
8 / 3 / 4
10,178
599
11,212
18,039
8,285
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
2 / 3 / 9
7,325
431
10,081
11,452
3,825
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
59
11
Kills
25
25
Deaths
12
10
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Serqet
JarlMattew
Serqet
8
3
2
3
W
Merlin
JimJamm69
Merlin
7
4
4
2.25
W
Jing Wei
Kirothius
Jing Wei
1
0
9
5.5
W
Bellona
Ziggy009
Bellona
7
2
8
5.5
L
Ymir
1
5
3
0.5
L
Bakasura
idhofh
Bakasura
0
8
3
0.19
L
0
5
0
0
W
Ao Kuang
oRiLeY94o
Ao Kuang
8
3
4
3.33
W
2
3
9
2.17
L
Apollo
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,550
Damage
60,565
79,730
Taken
65,717
41,585
Mitigated
36,396
26,141
Healing
22,132
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
JarlMattew
Serqet
8,544
1,946
0
4,346
14,767
6,661
0
6,079
8,688
0
56,959
W
Merlin
JimJamm69
Merlin
14,890
1,800
0
250
11,636
4,056
1,042
4,134
6,722
69,723
0
W
Jing Wei
Kirothius
Jing Wei
8,931
6,983
342
2,752
7,981
3,197
1,803
773
7,068
0
50,700
W
Bellona
Ziggy009
Bellona
15,451
7,225
0
4,979
16,609
17,033
1,977
1,831
13,777
0
70,228
L
Ymir
4,629
838
348
3,531
16,370
14,484
196
8,621
7,749
22,924
0
L
Bakasura
idhofh
Bakasura
6,379
3,713
0
5,921
20,473
9,252
0
3,722
16,751
0
48,070
L
7,605
912
223
8,745
17,147
6,793
68
12,510
4,637
58,386
0
W
Ao Kuang
oRiLeY94o
Ao Kuang
11,212
3,529
0
4,939
18,039
8,285
1,413
3,038
14,557
86,107
2,366
W
10,081
818
3,115
5,755
11,452
3,825
296
2,458
8,750
31,978
0
L
Apollo
9,393
4,721
0
3,027
10,973
4,395
647
4,732
6,241
0
56,697

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,690
Gold Earned
45,410
395
Minions Killed
429
0
Camps Cleared
0
1,541,364
Distance Traveled
1,626,785
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
9,434
555
84
5
0
361,521
0
W
Merlin
9,751
574
89
5
0
306,413
0
W
Jing Wei
7,757
456
81
5
0
313,728
0
W
Bellona
10,399
612
110
6
0
304,337
0
L
Ymir
8,279
487
27
2
0
281,419
3
L
Bakasura
8,620
507
99
6
0
317,796
1
L
Hel
7,611
448
94
6
0
298,038
0
W
Ao Kuang
10,178
599
107
6
0
376,096
0
W
Hel
7,325
431
42
2
0
326,211
4
L
Apollo
7,746
456
91
5
0
282,590
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role