Player Matchup

Zhong Kui
Zhong Kui
RonOMG
Zhong Kui
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 41L
1,228 Elo+
Party 2
Charon
Charon
SinisterKirby
Charon
Level 145
God Stats
12W - 8L
1,396 SR
Queue Stats
373W - 376L
1,441 Elo+
Solo
Anubis
Anubis
brizovski
Anubis
Level 25
God Stats
2W - 3L
1,460 SR
Queue Stats
6W - 13L
1,415 Elo+
Party 2
Tiamat
Tiamat
mattyv0nd
Tiamat
Level 117
God Stats
5W - 7L
1,499 SR
Queue Stats
121W - 124L
1,443 Elo+
Solo
Baron Samedi
Baron Samedi
вашгопрушгкз
Baron Samedi
Level 35
God Stats
2W - 2L
1,585 SR
Queue Stats
81W - 97L
1,349 Elo+
Party 2
Team Averages
Level 70
1,488 SR
1,375 Elo+

VS

Team Averages
Level 75
1,573 SR
1,483 Elo+
Discordia
Discordia
 
Discordia
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
Chewbarrackbama
Tsukuyomi
Level 56
God Stats
9W - 9L
1,493 SR
Queue Stats
163W - 154L
1,447 Elo+
Party 1
Charon
Charon
Itjustworks4289
Charon
Level 49
God Stats
12W - 9L
1,437 SR
Queue Stats
504W - 522L
1,505 Elo+
Solo
Sobek
Sobek
YellowxSharpie
Sobek
Level 66
God Stats
7W - 8L
1,752 SR
Queue Stats
408W - 337L
1,477 Elo+
Party 1
Baron Samedi
Baron Samedi
xImSosAd
Baron Samedi
Level 81
God Stats
11W - 7L
1,686 SR
Queue Stats
132W - 128L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
RonOMG
Zhong Kui
13
1 / 6 / 1
8,250
1,031
10,837
13,008
9,789
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
0 / 5 / 3
9,206
1,151
5,698
14,334
17,953
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Anubis
brizovski
Anubis
14
1 / 5 / 1
8,526
1,066
10,932
10,359
5,929
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Tiamat
mattyv0nd
Tiamat
13
1 / 3 / 1
8,023
1,003
3,897
5,610
4,748
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
0 / 6 / 1
7,812
977
8,686
11,077
5,209
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

191

VS

Team 2 Tickets

325

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
15
1 / 0 / 18
8,881
1,110
8,672
5,989
2,458
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tsukuyomi
Chewbarrackbama
Tsukuyomi
16
12 / 1 / 11
10,868
1,359
14,364
12,797
5,198
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
2 / 1 / 22
10,649
1,331
11,120
10,416
16,784
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
2 / 0 / 22
9,666
1,208
5,731
12,282
20,333
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Baron Samedi
xImSosAd
Baron Samedi
16
8 / 1 / 17
10,351
1,294
10,930
4,702
2,854
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
115
3
Kills
25
25
Deaths
3
7
Assists
90
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
1
0
18
10
W
Tsukuyomi
Chewbarrackbama
Tsukuyomi
12
1
11
17.5
W
2
1
22
13
L
Zhong Kui
RonOMG
Zhong Kui
1
6
1
0.25
L
0
5
3
0.3
W
2
0
22
13
L
Anubis
brizovski
Anubis
1
5
1
0.3
L
Tiamat
mattyv0nd
Tiamat
1
3
1
0.5
W
Baron Samedi
xImSosAd
Baron Samedi
8
1
17
16.5
L
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,050
Damage
50,817
54,388
Taken
46,186
43,628
Mitigated
47,627
6,428
Healing
13,304
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
8,672
717
0
150
5,989
2,458
0
4,581
1,258
33,629
0
W
Tsukuyomi
Chewbarrackbama
Tsukuyomi
14,364
4,954
0
2,862
12,797
5,198
0
12,281
516
0
21,396
W
11,120
1,975
0
3,201
10,416
16,784
0
9,287
553
20,243
0
L
Zhong Kui
RonOMG
Zhong Kui
10,837
948
0
1,424
13,008
9,789
0
8,675
3,733
28,814
0
L
5,698
1,074
0
743
14,334
17,953
0
7,809
5,595
20,685
0
W
5,731
590
0
1,795
12,282
20,333
0
10,495
1,337
10,184
0
L
Anubis
brizovski
Anubis
10,932
797
0
2,091
10,359
5,929
0
5,683
4,076
29,615
0
L
Tiamat
mattyv0nd
Tiamat
3,897
312
0
499
5,610
4,748
0
3,132
2,271
13,911
0
W
Baron Samedi
xImSosAd
Baron Samedi
10,930
1,094
2,875
2,421
4,702
2,854
0
3,656
896
24,101
0
L
8,686
692
1,013
658
11,077
5,209
0
9,024
1,753
15,155
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,817
Gold Earned
50,415
150
Minions Killed
181
4
Camps Cleared
4
720,123
Distance Traveled
819,700
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
8,881
1,110
67
8
0
148,309
0
W
Tsukuyomi
10,868
1,359
24
3
2
188,492
0
W
Charon
10,649
1,331
26
3
0
156,146
0
L
Zhong Kui
8,250
1,031
53
7
0
154,745
0
L
Charon
9,206
1,151
9
1
1
145,112
3
W
Sobek
9,666
1,208
7
1
1
173,385
0
L
Anubis
8,526
1,066
47
6
2
150,989
0
L
Tiamat
8,023
1,003
31
4
1
99,170
0
W
Baron Samedi
10,351
1,294
57
7
1
153,368
0
L
Baron Samedi
7,812
977
10
1
0
170,107
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role