Player Matchup

Hel
Hel
 
Hel
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
HAIRPIN562
Kukulkan
Level 84
God Stats
3W - 0L
1,737 SR
Queue Stats
76W - 77L
1,468 Elo+
Party 2
Nu Wa
Nu Wa
Im Crshasu
Nu Wa
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,271 Elo+
Party 2
Scylla
Scylla
Octizy
Scylla
Level 133
God Stats
10W - 3L
1,703 SR
Queue Stats
304W - 277L
1,612 Elo+
Solo
Maui
Maui
萝莉控大叔
Maui
Level 149
God Stats
3W - 1L
1,546 SR
Queue Stats
388W - 69L
1,781 Elo+
Solo
Team Averages
Level 122
1,597 SR
1,527 Elo+

VS

Team Averages
Level 155
1,502 SR
1,503 Elo+
Morgan Le Fay
Morgan Le Fay
AusCamSmith
Morgan Le Fay
Level 170
God Stats
5W - 5L
1,545 SR
Queue Stats
413W - 469L
1,483 Elo+
Party 1
Cu Chulainn
Cu Chulainn
QQIronrod
Cu Chulainn
Level 134
God Stats
2W - 4L
1,537 SR
Queue Stats
225W - 286L
1,511 Elo+
Party 1
Gilgamesh
Gilgamesh
Shazorro
Gilgamesh
Level 155
God Stats
1W - 3L
1,747 SR
Queue Stats
157W - 147L
1,529 Elo+
Party 1
Discordia
Discordia
Untragical
Discordia
Level 159
God Stats
2W - 4L
1,248 SR
Queue Stats
228W - 218L
1,547 Elo+
Party 1
Hel
Hel
Wh1chcraft
Hel
Level 159
God Stats
0W - 1L
1,433 SR
Queue Stats
8W - 16L
1,443 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
18
4 / 2 / 22
11,243
703
13,531
24,651
13,922
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Kukulkan
HAIRPIN562
Kukulkan
16
2 / 3 / 14
10,463
654
7,610
13,291
6,815
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nu Wa
20
15 / 3 / 14
13,608
851
27,995
21,138
10,686
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Scylla
Octizy
Scylla
20
12 / 3 / 14
14,170
886
30,268
16,203
8,484
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
2 / 3 / 31
11,859
741
9,616
23,314
27,961
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
AusCamSmith
Morgan Le Fay
15
1 / 9 / 3
9,259
579
13,931
18,352
7,545
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cu Chulainn
QQIronrod
Cu Chulainn
17
4 / 7 / 3
10,506
657
18,349
24,737
23,136
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Gilgamesh
Shazorro
Gilgamesh
16
1 / 8 / 9
9,794
612
13,666
25,451
35,476
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Discordia
Untragical
Discordia
20
7 / 6 / 6
12,147
759
26,370
14,249
6,552
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

18
1 / 6 / 7
10,387
649
9,316
18,775
14,808
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

130
Kill Participation
42
35
Kills
14
14
Deaths
36
95
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
4
2
22
7.5
L
Morgan Le Fay
AusCamSmith
Morgan Le Fay
1
9
3
0.28
W
Kukulkan
HAIRPIN562
Kukulkan
2
3
14
3
W
Nu Wa
15
3
14
7.33
W
Scylla
Octizy
Scylla
12
3
14
6.33
L
Cu Chulainn
QQIronrod
Cu Chulainn
4
7
3
0.79
L
Gilgamesh
Shazorro
Gilgamesh
1
8
9
0.69
L
Discordia
Untragical
Discordia
7
6
6
1.67
L
1
6
7
0.75
W
2
3
31
5.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,020
Damage
81,632
98,597
Taken
101,564
67,868
Mitigated
87,517
55,969
Healing
27,579
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
13,531
573
19,146
17,665
24,651
13,922
1,693
14,053
10,458
23,760
0
L
Morgan Le Fay
AusCamSmith
Morgan Le Fay
13,931
1,015
1,171
1,143
18,352
7,545
0
17,112
1,198
30,356
0
W
Kukulkan
HAIRPIN562
Kukulkan
7,610
1,046
730
2,849
13,291
6,815
745
5,195
7,915
25,575
0
W
Nu Wa
27,995
10,399
674
4,434
21,138
10,686
2,160
10,220
10,501
40,581
0
W
Scylla
Octizy
Scylla
30,268
4,285
1,280
4,024
16,203
8,484
1,986
10,002
6,073
64,968
0
L
Cu Chulainn
QQIronrod
Cu Chulainn
18,349
3,308
870
3,667
24,737
23,136
0
20,322
4,139
0
30,123
L
Gilgamesh
Shazorro
Gilgamesh
13,666
1,756
520
1,436
25,451
35,476
0
21,569
3,712
0
24,565
L
Discordia
Untragical
Discordia
26,370
183
377
1,196
14,249
6,552
0
11,920
2,329
57,725
0
L
9,316
252
9,137
8,062
18,775
14,808
0
16,817
1,888
31,141
0
W
9,616
961
2,644
2,523
23,314
27,961
636
10,147
12,636
18,887
722

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,343
Gold Earned
52,093
186
Minions Killed
165
0
Camps Cleared
0
1,491,952
Distance Traveled
1,336,586
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
11,243
703
15
1
0
339,081
0
L
Morgan Le Fay
9,259
579
37
2
0
250,386
0
W
Kukulkan
10,463
654
36
2
0
255,251
0
W
Nu Wa
13,608
851
35
2
0
288,839
0
W
Scylla
14,170
886
89
6
0
263,892
0
L
Cu Chulainn
10,506
657
29
2
0
273,064
0
L
Gilgamesh
9,794
612
16
1
0
273,694
0
L
Discordia
12,147
759
50
3
0
272,840
0
L
Hel
10,387
649
33
2
0
266,602
0
W
Maui
11,859
741
11
1
0
344,889
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role