Player Matchup

Medusa
Medusa
DwarfJesus
Medusa
Level 114
God Stats
2W - 4L
1,275 SR
Queue Stats
237W - 241L
1,466 Elo+
Solo
Pele
Pele
JK_1103
Pele
Level 126
God Stats
8W - 8L
1,422 SR
Queue Stats
251W - 252L
1,520 Elo+
Solo
Hel
Hel
Skizz78Bruu
Hel
Level 128
God Stats
6W - 4L
1,614 SR
Queue Stats
251W - 269L
1,429 Elo+
Solo
Maui
Maui
Tulmavail
Maui
Level 35
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,411 Elo+
Solo
Bellona
Bellona
kilianopuyi123
Bellona
Level 102
God Stats
1W - 0L
1,215 SR
Queue Stats
3W - 9L
1,088 Elo+
Solo
Team Averages
Level 101
1,405 SR
1,383 Elo+

VS

Team Averages
Level 111
1,409 SR
1,511 Elo+
Chiron
Chiron
Rhogoth
Chiron
Level 125
God Stats
1W - 1L
1,715 SR
Queue Stats
107W - 111L
1,460 Elo+
Party 1
Aphrodite
Aphrodite
TimeToInt
Aphrodite
Level 60
God Stats
2W - 1L
1,465 SR
Queue Stats
16W - 9L
1,594 Elo+
Party 1
Freya
Freya
TohkaBuccellati
Freya
Level 109
God Stats
3W - 3L
1,283 SR
Queue Stats
114W - 118L
1,524 Elo+
Solo
Thoth
Thoth
Zwiebe1bart
Thoth
Level 140
God Stats
0W - 5L
1,079 SR
Queue Stats
82W - 78L
1,515 Elo+
Party 1
Chronos
Chronos
pokespriter
Chronos
Level 123
God Stats
0W - 4L
1,500 SR
Queue Stats
109W - 116L
1,461 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
DwarfJesus
Medusa
20
14 / 3 / 5
13,419
895
21,882
17,698
8,695
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Pele
JK_1103
Pele
11
0 / 0 / 7
8,631
575
3,110
5,577
2,888
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

19
4 / 1 / 19
11,245
750
13,800
28,228
14,197
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Maui
19
2 / 1 / 21
12,010
801
10,238
26,797
27,119
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

17
3 / 3 / 15
10,678
712
15,183
21,868
25,088
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Rhogoth
Chiron
17
1 / 3 / 3
9,755
650
16,693
15,581
7,290
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Aphrodite
TimeToInt
Aphrodite
12
0 / 8 / 3
8,269
551
7,898
16,608
10,430
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
0 / 3 / 3
7,992
533
4,045
5,750
2,418
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

20
4 / 4 / 0
13,539
903
34,154
15,357
8,444
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos
pokespriter
Chronos
14
0 / 5 / 4
8,635
576
7,499
12,830
5,923
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
18
23
Kills
5
8
Deaths
23
67
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Medusa
DwarfJesus
Medusa
14
3
5
5.5
W
Pele
JK_1103
Pele
0
0
7
3.5
L
Chiron
Rhogoth
Chiron
1
3
3
0.83
W
4
1
19
13.5
L
Aphrodite
TimeToInt
Aphrodite
0
8
3
0.19
L
0
3
3
0.5
W
Maui
2
1
21
12.5
L
4
4
0
1
W
3
3
15
3.5
L
Chronos
pokespriter
Chronos
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,213
Damage
70,289
100,168
Taken
66,126
77,987
Mitigated
34,505
66,718
Healing
22,609
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
DwarfJesus
Medusa
21,882
7,534
2,700
3,863
17,698
8,695
6,074
12,404
5,294
0
69,784
W
Pele
JK_1103
Pele
3,110
356
0
616
5,577
2,888
382
3,875
1,702
0
11,054
L
Chiron
Rhogoth
Chiron
16,693
3,614
2,338
5,192
15,581
7,290
596
4,442
10,548
0
27,881
W
13,800
541
24,038
21,553
28,228
14,197
413
17,455
10,773
24,643
0
L
Aphrodite
TimeToInt
Aphrodite
7,898
413
7,443
4,214
16,608
10,430
0
5,183
11,123
10,973
0
L
4,045
1,045
0
1,149
5,750
2,418
0
2,591
3,042
7,227
0
W
Maui
10,238
728
4,053
5,137
26,797
27,119
323
9,923
16,874
13,836
0
L
34,154
1,011
666
650
15,357
8,444
1,154
6,734
8,531
77,152
0
W
15,183
3,102
2,270
2,488
21,868
25,088
833
9,939
11,929
0
27,948
L
Chronos
pokespriter
Chronos
7,499
1,726
185
772
12,830
5,923
0
5,010
7,616
14,956
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,983
Gold Earned
48,190
174
Minions Killed
152
0
Camps Cleared
0
1,271,668
Distance Traveled
1,089,128
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
13,419
895
95
6
0
288,764
0
W
Pele
8,631
575
27
2
0
98,333
0
L
Chiron
9,755
650
28
2
0
278,331
0
W
Hel
11,245
750
16
1
0
311,389
0
L
Aphrodite
8,269
551
3
0
0
232,196
0
L
Freya
7,992
533
5
0
0
99,929
0
W
Maui
12,010
801
11
1
0
271,934
0
L
Thoth
13,539
903
109
7
0
255,250
3
W
Bellona
10,678
712
25
2
0
301,248
0
L
Chronos
8,635
576
7
0
0
223,422
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role