Player Matchup

Olorun
Olorun
 
Olorun
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Arsenic 844856
Neith
Level 93
God Stats
142W - 121L
1,481 SR
Queue Stats
142W - 122L
1,409 Elo+
Solo
Nemesis
Nemesis
BlackDo0lphin
Nemesis
Level 67
God Stats
8W - 9L
1,512 SR
Queue Stats
213W - 218L
1,284 Elo+
Solo
Surtr
Surtr
Chone987
Surtr
Level 63
God Stats
35W - 31L
1,638 SR
Queue Stats
254W - 268L
1,511 Elo+
Solo
Ares
Ares
DuduLadud
Ares
Level 85
God Stats
5W - 3L
1,498 SR
Queue Stats
9W - 14L
1,435 Elo+
Solo
Team Averages
Level 87
1,526 SR
1,428 Elo+

VS

Team Averages
Level 81
1,378 SR
1,343 Elo+
Jormungandr
Jormungandr
IWannaBeMade
Jormungandr
Level 149
God Stats
3W - 6L
1,790 SR
Queue Stats
367W - 381L
1,465 Elo+
Solo
Neith
Neith
Marenasg03
Neith
Level 109
God Stats
28W - 39L
1,424 SR
Queue Stats
60W - 67L
1,351 Elo+
Solo
Guan Yu
Guan Yu
rambini91
Guan Yu
Level 84
God Stats
0W - 4L
1,158 SR
Queue Stats
44W - 57L
1,360 Elo+
Solo
Poseidon
Poseidon
vvvpk
Poseidon
Level 29
God Stats
3W - 6L
1,286 SR
Queue Stats
59W - 73L
1,262 Elo+
Party 1
Thanatos
Thanatos
whysksolder
Thanatos
Level 35
God Stats
15W - 23L
1,231 SR
Queue Stats
70W - 84L
1,275 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
13
3 / 2 / 6
7,680
549
9,235
9,094
3,879
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

13
2 / 0 / 6
7,550
539
7,389
6,111
2,362
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
14
9 / 0 / 5
8,474
605
7,605
8,698
3,259
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Surtr
Chone987
Surtr
13
5 / 2 / 3
8,480
606
8,218
13,424
13,374
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Ares
12
2 / 0 / 9
7,527
538
5,263
11,804
10,019
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
IWannaBeMade
Jormungandr
11
1 / 3 / 1
7,162
512
6,361
13,652
10,629
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Neith
12
0 / 2 / 0
7,018
501
3,660
8,369
3,364
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Guan Yu
rambini91
Guan Yu
10
0 / 6 / 0
6,405
458
3,569
12,146
10,511
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Poseidon
vvvpk
Poseidon
10
0 / 7 / 3
6,348
453
4,981
10,357
3,732
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
whysksolder
Thanatos
12
3 / 3 / 0
6,858
490
7,099
13,446
5,386
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
8
21
Kills
4
4
Deaths
21
29
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
3
2
6
3
W
2
0
6
5
W
Nemesis
9
0
5
11.5
W
Surtr
Chone987
Surtr
5
2
3
3.25
W
Ares
2
0
9
6.5
L
Jormungandr
IWannaBeMade
Jormungandr
1
3
1
0.5
L
Neith
0
2
0
0
L
Guan Yu
rambini91
Guan Yu
0
6
0
0
L
Poseidon
vvvpk
Poseidon
0
7
3
0.21
L
Thanatos
whysksolder
Thanatos
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,710
Damage
25,670
49,131
Taken
57,970
32,893
Mitigated
33,622
13,897
Healing
16,134
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
9,235
3,988
120
3,204
9,094
3,879
502
4,181
4,913
58,391
0
W
7,389
2,900
297
3,205
6,111
2,362
1,511
763
5,348
0
52,072
W
Nemesis
7,605
3,111
0
1,845
8,698
3,259
196
2,153
6,545
0
57,375
W
Surtr
Chone987
Surtr
8,218
2,926
0
1,955
13,424
13,374
208
956
12,468
1,875
51,765
W
Ares
5,263
284
0
3,271
11,804
10,019
36
3,407
8,397
22,924
0
L
Jormungandr
IWannaBeMade
Jormungandr
6,361
1,603
0
2,481
13,652
10,629
0
4,390
9,262
31,809
0
L
Neith
3,660
2,248
0
2,973
8,369
3,364
234
1,020
7,349
0
56,628
L
Guan Yu
rambini91
Guan Yu
3,569
1,266
0
646
12,146
10,511
0
1,345
10,801
0
38,925
L
Poseidon
vvvpk
Poseidon
4,981
1,197
0
1,508
10,357
3,732
54
5,253
5,104
40,393
0
L
Thanatos
whysksolder
Thanatos
7,099
1,494
0
8,526
13,446
5,386
0
3,250
10,196
0
44,483

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,711
Gold Earned
33,791
360
Minions Killed
330
0
Camps Cleared
0
1,455,380
Distance Traveled
1,305,446
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
7,680
549
95
7
0
261,548
2
W
Neith
7,550
539
82
6
0
258,967
0
W
Nemesis
8,474
605
87
6
0
357,790
6
W
Surtr
8,480
606
77
6
0
265,656
0
W
Ares
7,527
538
19
1
0
311,419
2
L
Jormungandr
7,162
512
38
3
0
270,411
0
L
Neith
7,018
501
105
8
0
226,397
0
L
Guan Yu
6,405
458
56
4
0
248,220
1
L
Poseidon
6,348
453
70
5
0
263,622
0
L
Thanatos
6,858
490
61
4
0
296,796
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role